Ad placeholder
Disarming Attack (Melee): Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (→Properties) |
||
Line 13: | Line 13: | ||
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>Weapon Range</code> | * [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>Weapon Range</code> | ||
* [[File:Weapons Icon.png|frameless|upright=0.1]] Melee | * [[File:Weapons Icon.png|frameless|upright=0.1]] Melee | ||
* [[File:Saving Throw Icon.png|frameless|upright=0.1]] Saving Throw: <code>[[Strength]]</code> |
Revision as of 16:27, 17 March 2022
Disarming Attack (Melee) is a Battle Masters Fighters Action. This ability allow these Fighters to deal damage to enemies with Melee Weapons and possibly make them drop their weapons.
Description
Spend a superiority die to deal Weapon Damage + 1d8
damage and potentially force the target to drop the weapons they are holding.
Properties
Action + File:Superiority Dice d8.png Superiority Die
Target must have a weapon in their main hand
- Damage:
Weapon Damage + File:D8 t.png 1d8
Range:
Weapon Range
Melee
Saving Throw:
Strength