| higher levels = [[Spells#Upcasting|Upcast]]: Deals an additional {{DamageText|1d8|Necrotic}} damage per level.
| higher levels = [[Spells#Upcasting|Upcast]]: Deals an additional {{DamageText|1d8|Necrotic}} damage per level.
| notes = * The description given is not entirely correct in how the spell functions:
| notes = *Granted by {{very rare|Woe}}
** When the target of this spell succeeds in their saving throw, they still take half damage, regardless if they are considered plants or not.
*The description given is not entirely correct in how the spell functions:
** While not mentioned in the description, when the spell is used on plants, the target doesn't just roll their saving throw with disadvantage, their damage roll is also automatically treated as a maximum roll. Thus barring upcasting, resistances, and vulnerabilities, against plants '''Blight''' automatically hits for 64 on a failed save, and 32 on a successful save.
** When the target of this spell succeeds in their saving throw, they still take half damage, regardless if they are considered plants or not
** While not mentioned in the description, when the spell is used on plants, the target doesn't just roll their saving throw with disadvantage, their damage roll is also automatically treated as a maximum roll. Thus barring upcasting, resistances, and vulnerabilities, against plants '''Blight''' automatically hits for 64 on a failed save, and 32 on a successful save
The description given is not entirely correct in how the spell functions:
When the target of this spell succeeds in their saving throw, they still take half damage, regardless if they are considered plants or not
While not mentioned in the description, when the spell is used on plants, the target doesn't just roll their saving throw with disadvantage, their damage roll is also automatically treated as a maximum roll. Thus barring upcasting, resistances, and vulnerabilities, against plants Blight automatically hits for 64 on a failed save, and 32 on a successful save