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Preserve Life: Difference between revisions
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'''Preserve Life''' is a '''Subclass Feature''' of [[Life Domain]] Clerics. This ability allow these Clerics to heal their allies. | '''Preserve Life''' is a '''Subclass Feature''' of [[Life Domain]] Clerics. This ability allow these Clerics to heal their allies. | ||
== Description == | == Description == | ||
Evoke a healing energy that restore < | Evoke a healing energy that restore <span style="color:mediumturquoise">3 ×</span> <code>Cleric Level</code> [[Hit Points|<span style="color:mediumturquoise">hit points</span>]] to allied creatures. | ||
Has no effect on undead and constructs. | |||
== Properties == | == Properties == | ||
<code>[[File:Action Icon.png|frameless | [[File:Preserve Life Tooltip.png|thumb|right|upright=1.5|In-game tooltip]] | ||
<code>[[File:Action Icon.png|frameless]] Action + [[File:Channel Divinity Charge Icon.png|frameless|upright=0.1]] Channel Divinity</code> | |||
* | * Gain: <code>Cleric Level × 3 [[Hit Points|<span style="color:mediumturquoise">Hit Points</span>]]</code> | ||
* [[File:Range Icon.png|frameless| | * [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>9m / 30ft</code> |
Revision as of 10:05, 17 March 2022
Preserve Life is a Subclass Feature of Life Domain Clerics. This ability allow these Clerics to heal their allies.
Description
Evoke a healing energy that restore 3 × Cleric Level
hit points to allied creatures.
Has no effect on undead and constructs.
Properties
Action + File:Channel Divinity Charge Icon.png Channel Divinity
- Gain:
Cleric Level × 3 Hit Points
- Range:
9m / 30ft