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Charge: Difference between revisions
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'''Charge''' is a [[Wild Shape#Wild Shape: Deep Rothé|Wild Shape: Deep Rothé]] Action. Deep Rothés use this ability to ram into enemies in a straight line, dealing Piercing damage and possibly knocking them Prone. | '''Charge''' is a [[Wild Shape#Wild Shape: Deep Rothé|Wild Shape: Deep Rothé]] Action. Deep Rothés use this ability to ram into enemies in a straight line, dealing Piercing damage and possibly knocking them Prone. | ||
Revision as of 11:48, 10 March 2022
Charge is a Wild Shape: Deep Rothé Action. Deep Rothés use this ability to ram into enemies in a straight line, dealing Piercing damage and possibly knocking them Prone.
Description
Charge forward, attacking all hostile creatures in your way. Deal 1d6 + 4 Piercing damage and potentially knock targets Prone.
Properties
- Damage: 5 ~ 10 Damage
File:D4 t.png 1d6 + 4 Piercing
- Range:
9m / 30ft
Prone Condition (2 turns) |
"Can't move or act, and has Disadvantage on Strength and Dexterity Saving Throws. Attacks against a Prone creature have Advantage if they're made within 3m / 5ft of the creature. A Prone creature must spend half its Movement Speed to stand up."
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