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Dwarven Thrower: Difference between revisions

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| weight lb = 5.9
| weight lb = 5.9
| price = 770
| price = 770
| special = * '''Homing Weapon:''' This weapon will return to its owner when thrown.
| special = * '''Homing Weapon:''' This weapon will return to its owner when [[Thrown]].
* '''Dwarven Thrower:''' A dwarf throwing this warhammer deals an extra 1~8 Bludgeoning damage. If the target is Large, Huge or Gargantuan creature, the strike deals an additional 2~16 Bludgeoning damage.
* '''Dwarven Thrower:''' A [[Dwarf]] throwing this warhammer deals an extra {{DamageText|1d8|Bludgeoning}} damage. If the target is Large, Huge or Gargantuan creature, the strike deals an additional {{DamageText|2d16|Bludgeoning}} damage.
| weapon actions = Backbreaker, Concussive Smash, Weakening Strike
| weapon actions = Backbreaker, Concussive Smash, Weakening Strike
}}
}}

Revision as of 02:39, 17 August 2023

Dwarven Thrower is a very rare, moderately enchanted (+2) special variant of the Warhammers family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design lends itself well to be thrown at enemies as a projectile.

Description Icon.png

The first Dwarven Thrower was created unintentionally. The moment was transcribed in the annals of dwarfdom thusly: 'Ach, it doesn't work. Another design down the bloody drain. Now to... Does er... Does anyone else hear a short of humming whistle? Growing louder?'

Properties

One-handed damage
Two-handed damage
Details
Warhammers Warhammers
Rarity: Very Rare
Enchantment: + 2
 Versatile
Thrown Thrown
 Melee: 1.5 m / 5  ft
 Weight: 2.7 kg / 5.4 lb
Price: 770 gp

Special

The holder of this item gains:

  • Homing Weapon: This weapon will return to its owner when Thrown.
  • Dwarven Thrower: A Dwarf throwing this warhammer deals an extra 1d8Damage TypesBludgeoning damage. If the target is Large, Huge or Gargantuan creature, the strike deals an additional 2d16Damage TypesBludgeoning damage.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Backbreaker Backbreaker ()

Put extra force behind your strike to possibly knock your enemy Prone Prone.

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Weakening Strike Weakening Strike ()

Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip Weak Grip.