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Argument Solver: Difference between revisions
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{{WeaponPage | {{WeaponPage | ||
| image = | | image = File:Greatclub PlusOne Icon.png | ||
| category = simple | | category = simple | ||
| quote = Few things solve a disagreement faster than displaying a greatclub. And this one reeks, too. | | quote = Few things solve a disagreement faster than displaying a greatclub. And this one reeks, too. |
Revision as of 16:22, 16 August 2023
Argument Solver is an uncommon, lightly enchanted (+1) variant of the Greatclubs family of weapons. It is a simple melee weapon that's wielded with both hands.
Few things solve a disagreement faster than displaying a greatclub. And this one reeks, too.
Properties
- Damage
- 1d8 (1~8) + Strength modifier Bludgeoning
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Melee: 1.5 m / 5 ft
- Weight: 4.5 kg / 9 lb
- Price: 65 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Backbreaker ()
Put extra force behind your strike to possibly knock your enemy .
- Poison Mist ()
On a hit, deal extra Poison damage equal to your proficiency bonus and surround the target in a noxious cloud that possibly those within it.