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Corpsegrinder: Difference between revisions
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(added rare maul) |
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| damage = 2d6 | | damage = 2d6 | ||
| damage type = Bludgeoning | | damage type = Bludgeoning | ||
| extra damage = 1d4 Thunder | |||
| enchantment = +2 | | enchantment = +2 | ||
| weight kg = 4.5 | | weight kg = 4.5 |
Revision as of 17:50, 14 August 2023
Corpsegrinder is a rare, moderately enchanted (+2) special variant of the Mauls family of weapons. It is a melee weapon that's wielded with both hands.
Reliable and trustworthy, you could not hope for more respectable company than this maul whilst traversing the forlorn places of the world.
Properties
- Damage
- 2d6 (2~12) + Strength modifier Bludgeoning
- Extra damage
- 1d4 (1~4) Thunder
- Details
- Rarity: Rare
- Enchantment: + 2
- Two-Handed
- Melee: 1.5 m / 5 ft
- Weight: 4.5 kg / 9 lb
- Price: 190 gp
Special
The holder of this item gains:
- Main Hand Only Tenacity
Weapon actions
If you have proficiency, equip in main hand to gain:
- Backbreaker ()
Put extra force behind your strike to possibly knock your enemy .
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Grand Slam ()
Slam your weapon into the ground, dealing additional Thunder damage equal to your proficiency bonus, thunderously impacting nearby foes and possibly pushing them away.