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Devour Intellect: Difference between revisions
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{{ | {{PageSeo | ||
| image = Devour Intellect Icon.png | | image = Devour Intellect Icon.png | ||
| description = Devour Intellect is an Action for Druids who have assumed the form of an Intellect Devourer via Aberrant Shape. | | description = Devour Intellect is an Action for Druids who have assumed the form of an Intellect Devourer via Aberrant Shape. | ||
}} | }} | ||
[[File:Devour Intellect Icon.png|frameless|right]] | [[File:Devour Intellect Icon.png|frameless|right]] | ||
'''Devour Intellect''' is an Action for [[Druid]]s who have assumed the form of an [[Intellect Devourer]] via [[Aberrant Shape]]. Intellect Devourers use this ability to consume the minds of their enemies. | '''Devour Intellect''' is an Action for [[Druid]]s who have assumed the form of an [[Intellect Devourer]] via [[Aberrant Shape]]. Intellect Devourers use this ability to consume the minds of their enemies. | ||
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== Properties == | == Properties == | ||
{{InfoBlob|{{Action}}}} | {{InfoBlob|{{Action}}}} | ||
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* Cannot move or take [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s. | * Cannot move or take [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s. | ||
|} | |} | ||
== Notes and Trivia == | == Notes and Trivia == | ||
* As of Early Access Patch 9, a creature with 4 or more Intelligence will still be drained even if it succeeds its [[Saving Throw]]. | * As of Early Access Patch 9, a creature with 4 or more Intelligence will still be drained even if it succeeds its [[Saving Throw]]. | ||
[[Category:Actions]][[Category:Class Actions]] |
Revision as of 14:30, 14 August 2023
Devour Intellect is an Action for Druids who have assumed the form of an Intellect Devourer via Aberrant Shape. Intellect Devourers use this ability to consume the minds of their enemies.
See also: Wild Shape
Description
Consume a creature's mind. If its Intelligence is below 4, it takes damage and is Stunned. Otherwise, its Intelligence is reduced by 11.
Properties
- Melee: 1.5 m / 5 ft
- If the target's Intelligence is 4 or higher:
- Reduce Intelligence by 11, to a minimum of 0 ( Intelligence saving throw negates)
- Duration: 2 turns
- If the target's Intelligence is 3 or lower:
- Damage: 2d10 (2~20) Psychic
- Target is Stunned
- Intelligence saving throw to negate both the damage and the Stunned effect
- Damage:
Stunned |
Duration: 2 turns
|
Notes and Trivia
- As of Early Access Patch 9, a creature with 4 or more Intelligence will still be drained even if it succeeds its Saving Throw.