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Bonespike Helmet: Difference between revisions
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| special = <!-- List of special features, bonuses, or abilities granted by the item. --> | | special = <!-- List of special features, bonuses, or abilities granted by the item. --> | ||
Fury In The Marrow: When you Rage, hostile creatures in a 3m radius must succeed a Wisdom Saving Throw or take 2-8 Psychic damage. The targets receive half damage on a save. | Fury In The Marrow: When you Rage, hostile creatures in a 3m radius must succeed a Wisdom Saving Throw or take 2-8 Psychic damage. The targets receive half damage on a save. Intimidation +2 | ||
Intimidation +2 | |||
| where to find = | | where to find = | ||
}} | }} |
Revision as of 15:50, 11 August 2023
Bonespike Helmet is a Helmet that when the wearer Rages, all hostile creatures within a 3m radius must roll a wisdom saving throw, if they do not succeed this roll then they take 2-8 psychic damage. They receive half damage upon a successful roll.

The tibia of a storm giant was ground and chiselled and reworked till it became this helm. The wearer can actually smell summer tempest clouds like maroon-dark dread while wearing the helm.
Properties
Required Proficiency:
Rarity: Very rare
Weight: 0.2 kg / 0.4 lb
Price: 450 gp
Special
The wearer of this item gains:
Fury In The Marrow: When you Rage, hostile creatures in a 3m radius must succeed a Wisdom Saving Throw or take 2-8 Psychic damage. The targets receive half damage on a save. Intimidation +2