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Dawnburst Strike: Difference between revisions
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(Corrected extra damage and added note) |
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{{ | {{Weapon action page | ||
| name = Dawnburst Strike | | name = Dawnburst Strike | ||
| image = Dawnburst Strike.webp | |||
| controller icon = Dawnburst Strike Icon.webp | |||
| icon = Dawnburst Strike Unfaded Icon.webp | |||
| cost = action | |||
| weapons = The Sacred Star | | weapons = The Sacred Star | ||
| description = Deal additional {{DamageType|Radiant}} damage equal to your [[proficiency bonus]]. On a hit, light erupts around you in a {{Distance|m=3|ft=10}} area. Enemies in the light must succeed a {{Saving Throw|CON|dc=13}} or be {{Cond|Blinded}}. | | description = Deal additional {{DamageType|Radiant}} damage equal to your [[proficiency bonus]]. On a hit, light erupts around you in a {{Distance|m=3|ft=10}} area. Enemies in the light must succeed a {{Saving Throw|CON|dc=13}} or be {{Cond|Blinded}}. | ||
Line 8: | Line 12: | ||
| range = weapon | | range = weapon | ||
| attack roll = yes | | attack roll = yes | ||
| save = CON | |||
| recharge = Short Rest | | recharge = Short Rest | ||
| condition = Blinded | | condition = Blinded | ||
| condition save = CON | | condition save = CON | ||
| condition dc = weapon action | |||
| condition duration = 3 | | condition duration = 3 | ||
| | | bugs = * The description in-game notes an incorrect {{Saving Throw|constitution|dc=13}} save. It requires a Weapon Action save with a +2 DC bonus. | ||
* | * Despite the in-game description stating only enemies in the light must save against becoming blinded, the blindness affects all creatures in the area, even allies. | ||
| aoe m = 3 | |||
| aoe ft = 10 | |||
| aoe = Radius | |||
}} | }} | ||
[[Category:Sources of Radiant damage]] |
Latest revision as of 04:56, 30 January 2025
Dawnburst Strike is a weapon action granted by The Sacred Star.
Description
Deal additional Radiant damage equal to your proficiency bonus. On a hit, light erupts around you in a
3 m / 10 ft area. Enemies in the light must succeed a DC 13
Constitution saving throw or be .
Properties
- Cost
Action
- Damage
- Normal weapon damage
- +
- Details
Attack roll
CON Save
Range: Normal weapon range
AoE: 3 m / 10 ft (Radius)
Recharge: Short rest
Condition: Blinded
Duration: 3 turns
Weapon action DC Constitution saving throw
- Ranged attacks and spells have a range of
3 m / 10 ft and Attack Rolls suffer
Disadvantage.
- Attack Rolls against Blinded creatures have
Advantage.
How to learn
Granted by the weapons:
The Sacred Star
Tough Sunrises (inaccessible)
Bugs
- The description in-game notes an incorrect DC 13
Constitution saving throw save. It requires a Weapon Action save with a +2 DC bonus.
- Despite the in-game description stating only enemies in the light must save against becoming blinded, the blindness affects all creatures in the area, even allies.