Ad placeholder
Bonespike Helmet: Difference between revisions
Jump to navigation
Jump to search
(note about wisdom save damage) |
mNo edit summary |
||
(15 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{EquipmentPage | {{EquipmentPage | ||
| image = Bonespike Helmet Icon.png | | image = Bonespike Helmet Icon.png | ||
| controller icon = Bonespike Helmet Unfaded.png | |||
| icon = Bonespike Helmet Unfaded Icon.png | | icon = Bonespike Helmet Unfaded Icon.png | ||
| description = {{Very rare|Bonespike Helmet}} is a very rare [[Helmets|Helmet]] that when the wearer Rages, all hostile creatures within a 3m radius must roll a wisdom saving throw, if they do not succeed this roll then they take | | description = {{Very rare|Bonespike Helmet}} is a very rare [[Helmets|Helmet]] that when the wearer Rages, all hostile creatures within a 3m radius must roll a wisdom saving throw, if they do not succeed this roll then they take {{DamageColor|Psychic|2d4 Psychic}} damage. They receive half damage upon a successful roll. | ||
| quote = The tibia of a storm giant was ground and chiselled and reworked till it became this helm. The wearer can actually smell summer tempest clouds like maroon-dark dread while wearing the helm. | | quote = The tibia of a storm giant was ground and chiselled and reworked till it became this helm. The wearer can actually smell summer tempest clouds like maroon-dark dread while wearing the helm. | ||
| type = Helmets | | type = Helmets | ||
Line 13: | Line 13: | ||
| uuid = 72152951-3670-4004-b275-6b722c498bbc | | uuid = 72152951-3670-4004-b275-6b722c498bbc | ||
| weapon actions = Menacing Attack (Melee) | | weapon actions = Menacing Attack (Melee) | ||
| | | passives = Fury In The Marrow | ||
| special = * {{Skill|Intimidation}} +2 | |||
* {{Skill|Intimidation}} +2 | {{SAI|Menacing Attack (Melee)|Menacing Attack|w=40}} | ||
: Usable once per turn. This ability does not consume [[Battle_Master#Level_3|Superiority Dice]]. | |||
| where to find = | | where to find = Sold by [[Voiceless Penitent Bareki]] | ||
| where to find location = Lower City Sewers | |||
| where to find x = -157 | |||
| where to find y = 939 | |||
| bugs = * '''Fury in the Marrow''' will have its {{DamageType|psychic}} damage totally nullified on a successful Wisdom save instead of halved. | |||
| notes = | |||
* The bonus damage applied to Menacing Attack isn't equal to a Superiority Dice, as would be the case for a regular Menacing Attack, but is equal to your [[Proficiency bonus]]. | |||
* The DC of Menacing Attack is determined by the same methods as other [[Manoeuvres]], namely adding your Strength or Dexterity bonus to 12. | |||
* Menacing Attack changes the names of some weapon features, such as [[Absolute Night]], in the combat log to Menacing Attack while others, such as, [[Fly Trap]], are displayed correctly. | |||
}} | }} | ||
[[Category:Sources of Psychic damage]] | [[Category:Sources of Psychic damage]] |
Revision as of 16:16, 29 January 2025
Bonespike Helmet is a very rare Helmet that when the wearer Rages, all hostile creatures within a 3m radius must roll a wisdom saving throw, if they do not succeed this roll then they take 2d4 Psychic damage. They receive half damage upon a successful roll.

The tibia of a storm giant was ground and chiselled and reworked till it became this helm. The wearer can actually smell summer tempest clouds like maroon-dark dread while wearing the helm.
Properties
Rarity: Very rare
Weight: 0.5 kg / 1 lb
Price: 450 gp
UID
MAG_Barbarian_BoneSpike_HelmetUUID
72152951-3670-4004-b275-6b722c498bbc
Special
The wearer of this item gains:
- +2
- Usable once per turn. This ability does not consume Superiority Dice.
- Fury In The Marrow
- When you
3 m / 10 ft radius must succeed a
Wisdom saving throw or take 2d4
Psychic damage. The targets receive half damage on a save.
, hostile creatures in a
Where to find
- Lower City Sewers X: -157 Y: 939: Sold by Voiceless Penitent Bareki
Notes
- The bonus damage applied to Menacing Attack isn't equal to a Superiority Dice, as would be the case for a regular Menacing Attack, but is equal to your Proficiency bonus.
- The DC of Menacing Attack is determined by the same methods as other Manoeuvres, namely adding your Strength or Dexterity bonus to 12.
- Menacing Attack changes the names of some weapon features, such as Absolute Night, in the combat log to Menacing Attack while others, such as, Fly Trap, are displayed correctly.
Bugs
- Fury in the Marrow will have its
psychic damage totally nullified on a successful Wisdom save instead of halved.