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{{ up to date | 2023-08-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Mage Hand
| name = Mage Hand
| image = Mage Hand Icon.png
| image = Mage Hand.webp
| level = cantrip
| level = cantrip
| school = Conjuration
| school = Conjuration
| ritual =
| classes = Bard, Sorcerer, Warlock, Wizard
| classes = Bard, Sorcerer, Warlock, Wizard, Arcane Trickster, Eldritch Knight
| class learns at level 1 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 1 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| races = Githyanki, Mephistopheles Tiefling
| races = Githyanki, Mephistopheles Tiefling
| race learns at level 1 = Githyanki, Mephistopheles Tiefling
| race learns at level 1 = High Elf, High Half-Elf, Githyanki, Mephistopheles Tiefling
| race learns at level 2 =
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Warlock, Magic Initiate: Wizard
| granted by items = Djinni Ring, Hr'a'cknir Bracers
| summary = It conjures a spectral hand that can interact with objects.
| summary = It conjures a spectral hand that can interact with objects.
| description = Create a spectral hand that can manipulate and interact with objects.
| description = Create a spectral hand that can manipulate and interact with objects.
| recharge = Short Rest
| cost = action
| creature = Mage Hand (creature)
| creature description =
{{SpellAction|Shove}}
{{SpellAction|Throw}}
| notes = * [[Githyanki]] and [[Arcane Trickster]]s can cast a special version of Mage Hand that is invisible.
* The duration of the mage hand is '''10 turns'''.
** The Arcane Trickster version also has an extended duration of until the next long rest.
* This is the only cantrip with a limitation on how often it can be cast (once per short rest). This is somewhat in contradiction with the basic concept of cantrips.
* Mage Hand has two incantations: '''Veniam Iuva Me''', Latin for "come help me", and '''Voco''', Latin for "I call/summon".
*If the Hand throws a weapon marked as a [[Homing Weapon]], the weapon will be instantly equipped to the caster of the Hand upon return, unequipping previous equipment.
| video =
}}


Duration: 10 turns.
== External Links ==
 
* {{FRWiki|Mage hand|long}}
This cantrip can only be cast once per short rest.
| action type = action
| attack roll =
| damage =
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| concentration = yes
| range = ranged
| range m =
| range ft =
| aoe =
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| aoe ft =
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| area =
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| notes =
* [[Githyanki]] and [[Arcane Trickster]]s can cast a special version of Mage Hand that is invisible.
| video =
 
}}

Revision as of 22:40, 18 January 2025

Mage Hand.webp

Mage Hand is a cantrip (Conjuration). It conjures a spectral hand that can interact with objects.

Description

Create a spectral hand that can manipulate and interact with objects.

Properties

Cost
Action
Details
Recharge: Short rest

At higher levels

Casting this spell at a higher level grants no additional benefit.

Creature: Mage Hand (creature)

Portrait Mage Hand (creature).png
Portrait Frame.png

STR

10

DEX

10

CON

3
(-4)

INT

2
(-4)

WIS

1
(-5)

CHA

1
(-5)

HP Icon.png Hit Points

3

Creature AC Icon.png Armour Class

5

Creature Size Icon.png Size

Tiny

Shove Shove ()
Try to push your target away. Your chances depend on your Athletics, and are higher if you're hidden or invisible.
Throw Throw ()
Throw a character or item from the world or your inventory.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Granted by the following items:

Notes

  • Githyanki and Arcane Tricksters can cast a special version of Mage Hand that is invisible.
  • The duration of the mage hand is 10 turns.
    • The Arcane Trickster version also has an extended duration of until the next long rest.
  • This is the only cantrip with a limitation on how often it can be cast (once per short rest). This is somewhat in contradiction with the basic concept of cantrips.
  • Mage Hand has two incantations: Veniam Iuva Me, Latin for "come help me", and Voco, Latin for "I call/summon".
  • If the Hand throws a weapon marked as a Homing Weapon, the weapon will be instantly equipped to the caster of the Hand upon return, unequipping previous equipment.

External Links