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Envenom: Difference between revisions
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(Changed wording to be more correct and easier to understand (hopefully)) |
(Changed string "poisoned" with wiki link type reference) |
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{{Passive feature page | {{Passive feature page | ||
| summary = '''Envenom''' is a passive feature that inflicts | | summary = '''Envenom''' is a passive feature that inflicts {{Cond|Poisoned}} on targets whenever the wearer deals poison type damage. | ||
| description = Whenever you deal {{DamageType|Poison}} damage, the target needs to succeed a {{Saving Throw|Constitution}} or become {{Cond|Poisoned}}. | | description = Whenever you deal {{DamageType|Poison}} damage, the target needs to succeed a {{Saving Throw|Constitution}} or become {{Cond|Poisoned}}. | ||
| condition = Poisoned | | condition = Poisoned |
Latest revision as of 19:55, 28 December 2024
Envenom is a passive feature that inflicts on targets whenever the wearer deals poison type damage.
Description
Whenever you deal Poison damage, the target needs to succeed a
Constitution saving throw or become .
Condition: Poisoned
Duration: 3 turns
DC 13 Constitution saving throw
- Suffers
Disadvantage on
Attack rolls and Ability Checks.
How to learn
Granted by the equipment: