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Blink: Difference between revisions

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| race learns at level 2 =  
| race learns at level 2 =  
| summary = This spell allows the spellcaster to travel to the Ethereal Plane, becoming temporarily unassailable and unseen until they return.
| summary = This spell allows the spellcaster to travel to the Ethereal Plane, becoming temporarily unassailable and unseen until they return.
| description = {{Warning|Available only in combat.
| description = {{Warning|Available only in combat.}}
| notes = Blinking breaks concentration.
}}


At the end of your turn, roll a [[File:D20.png|frameless|link=|x30px]] '''d20'''. On 11 or higher, you vanish into the Ethereal Plane. While there, you can't be harmed or seen in this world.  
At the end of your turn, roll a [[File:D20.png|frameless|link=|x30px]] '''d20'''. On 11 or higher, you vanish into the Ethereal Plane. While there, you can't be harmed or seen in this world.  

Revision as of 05:28, 23 December 2024

Blink.webp

Blink is a level 3 transmutation spell. This spell allows the spellcaster to travel to the Ethereal Plane, becoming temporarily unassailable and unseen until they return.

Description

Available only in combat.

At the end of your turn, roll a D20.png d20. On 11 or higher, you vanish into the Ethereal Plane. While there, you can't be harmed or seen in this world.

When you do vanish, your presence here is a representation of the location you'll come back to. You can choose to teleport it up to 6 m / 20 ft.

Properties

Cost
Action +  Level 3 Spell Slot
Details
 Range: Self

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Blink

Blink Blink

Duration: 10 turns

  • While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can only choose to teleport up to 6 m / 20 ft. When combat ends, so does this effect.

Condition: Blinked to the Ethereal Plane

Blinked to the Ethereal Plane Blinked to the Ethereal Plane

Duration: Until End of Combat turns

  • Affected entity is in the Ethereal Plane, where it can't be harmed, seen, or affected.
  • While in the Ethereal Plane, the entity can't move or interact with anything in the world. It can choose to teleport up to 6m / 20ft.
  • At the end of each turn, there is a chance it reappears in the Material Plane. When combat ends, so does this effect.

How to learn

Classes:

Granted by the following items:

Visuals

Additional notes

Vanishing to the ethereal plane breaks Concentration

External links