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(XP reward is now part of the infobox)
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{{Infobox creature
{{Infobox creature
| name = Damays
| name = Damays
| image =  
| image = <gallery>
<gallery>
Damays.jpg|In-game
Damays.jpg|In-game
Portrait Damays.png|Portrait
Portrait Damays.png|Portrait
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| page image = Damays.jpg
| page image = Damays.jpg
| full name = Damays
| full name = Damays
| identity = Male
| va =  
| va =  
| faction = [[Tiefling Refugees]]
| faction = [[Tiefling Refugees]]
| race = [[Asmodeus Tiefling]]
| size = [[Medium]]
| type = Humanoid
| type = [[Humanoid]]
| race = [[Tiefling]]
| subrace = [[Asmodeus Tiefling]]
| class = [[Ranger]]
| class = [[Ranger]]
| level = 2
| level = 2
| e hp = 14
| hp = 20
| hp = 20
| t hp = 26
| ac = 13
| ac = 13
| prof bonus = +2
| prof bonus = +2
| movement m = 9
| movement m = 9
| weight kg = 75
| xp = 15
| xp = 15
| weight kg = 75
| size = Medium
| str = 10
| str = 10
| dex = 14
| dex = 14
Line 32: Line 35:
| wis = 12
| wis = 12
| cha = 8
| cha = 8
| str save prof = yes
| dex save prof = yes
| athletics = 0
| athletics = 0
| acrobatics = 2
| acrobatics = 2
| perception = 1
| perception = 1
| resistances = fire full
| resistances = fire full
| e passives = Hellish Resistance
| passives = Hellish Resistance, Opportunity Attack
| passives = Hellish Resistance, Opportunity Attack
| str save prof = yes
| dex save prof = yes
| e hp = 14
| e passives = Hellish Resistance
| t hp = 26
}}
}}
'''Damays''' is found in the [[Wilderness]] in [[Act One]].
{{DiQ|Zorru was right. Yellow as a toad, and twice as ugly.|Damays|, about Lae'zel}}


'''Damays''' is one of the [[Tiefling]] [[Ranger]]s who has captured [[Lae'zel]] in [[Act One]]. He is found in the [[Wilderness]] alongside [[Nymessa]].
== Involvement ==
 
=== Act One ===
==Act One==
Damays and {{CharLink|Nymessa}} have captured {{CharLink|Lae'zel}} and are discussing their next steps. Damays wants to bring Lae'zel back to their camp but Nymessa wants to leave her in the cage. When the party arrive in the area, Lae'zel telepathically demands for the player character to free her. This initiates {{Quest|Free Lae'zel}}.
After escaping the [[Nautiloid]] wreck on the [[Ravaged Beach]], the party may encounter Damays and Nymessa. The two have captured Lae'zel and are discussing what to do with her. Damays wants to bring Lae'zel back to their camp, while Nymessa wants to leave her behind. Lae'zel will telepathically tell the player character to free her. This initiates {{Quest|Free Lae'zel}}.


A party member can convince Damays and Nymessa to aid them in killing Lae'zel, or to set her free by passing an [[Ability Check]]. If the interacting party member is a [[Drow]], [[Half-Elf#Half-Drow|Drow Half-Elf]], [[Duergar]], or [[Githyanki]], the Tieflings will attack out of fear. Their attack can be dissuaded by passing a {{Ability Check|Intimidation|5}}.
A party member can offer to aid Damays and Nymessa in killing Lae'zel, or persuade them to release her by passing an [[Ability Check]]. If the interacting party member is a [[Drow|drow]], [[Half-Elf#Half-Drow|drow half-elf]], [[Duergar|duergar]], or [[Githyanki|githyanki]], the tieflings will attack out of fear. Their attack can be dissuaded by passing a {{Ability Check|Intimidation|5}}.


Before leaving, if the Tieflings were not dispatched through intimidation, the party can ask if they know of a healer. They will direct the party to [[Nettie]], which updates {{Quest|Find a Cure}} and initiates {{Quest|Get Help from Healer Nettie}}.
Before leaving the area, if the tieflings were not dispatched through intimidation, the party can ask if they know of a healer. They will direct the party to seek out {{CharLink|Nettie}}, which updates {{Quest|Find a Cure}} and initiates {{Quest|Get Help from Healer Nettie}}.


==Attacks==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Shortsword}}
{{Feature box|Main Hand Attack|item=Shortsword}}
{{Feature box|Ranged Attack|item=Shortbow}}
{{Feature box|Ranged Attack|item=Shortbow}}


==Loot==
== Companion approval ==
*{{MdRarityItem|Leather Armour}}
*{{MdRarityItem|Shortbow}}
*{{MdRarityItem|Shortsword}}
 
==Companion Approval==
<!-- Verified in game data files v1.6 CHA_LaeZelRecruitment_TieflingsScene -->
<!-- Verified in game data files v1.6 CHA_LaeZelRecruitment_TieflingsScene -->
*Persuasion: "Shoot the trap down. We must kill it before it harms someone." <br> Barbarian - Persuasion: "Shoot the trap down. I'll tear it apart before anyone else gets hurt."
* {{Dialogue option|Shoot the trap down. We must kill it before it harms someone.|roll=Persuasion|dc=5}} {{Approval|Shadowheart|+1}}
::{{Approval|Shadowheart|+1}}  
* {{Dialogue option|Shoot the trap down. I'll tear it apart before anyone else gets hurt.|tags=Barbarian|roll=Persuasion}} {{Approval|Shadowheart|+1}}
 
* {{Dialogue option|If you value your life, walk away.|tags=Drow, Duergar, Githyanki|roll=Intimidation}} {{Approval|Gale|+1}}
*Drow, Duergar, or Githyanki - [[Intimidation]]: "If you value your life, walk away."
* {{Dialogue option|''Attack [[Lae'zel]].''}} (Fight Lae'zel to the death, unable to revive her after.) {{Approval|Shadowheart|+5}}
::{{Approval|Gale|+1}}
* ''Attack the tieflings.'' {{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-5}}
**''Attack [[Lae'zel]].'' (Fight Lae'zel to the death, unable to revive her after.)
::{{Approval|Shadowheart|+5}}
 
**''Attack the tieflings.''
::{{Approval|Astarion|+1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-5}}


*Deception: "This Creature is Dangerous. Get out of here - leave it to me!" <br> Bard - Deception: "Oh gods! You've caught a scout the gith invasion force is right behind me - save yourselves!" <br>  Paladin - Deception: "Your quarry looks dangerous, but I've handled worse. Leave it to me, get to safety." <br> Monk - Persuasion: "The githyanki's an intelligent creature, just like you. Release her, and let us converse civilly."
* {{Dialogue option|This creature is dangerous. Get out of here - leave it to me!"|roll=Deception}}
* {{Dialogue option|Oh gods! You've caught a scout the gith invasion force is right behind me - save yourselves!|tags=Bard|roll=Deception}}
* {{Dialogue option|Your quarry looks dangerous, but I've handled worse. Leave it to me, get to safety.|tags=Paladin|roll=Deception}}
* {{Dialogue option|The githyanki's an intelligent creature, just like you. Release her, and let us converse civilly.|tags=Monk|roll=Persuasion}}
:: {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
:: {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}


*''Attack the tieflings.''
* {{Dialogue option|''Attack the tieflings.''}}
:: {{Approval|Astarion|+1}} {{Approval|Lae'zel|+5}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}
:: {{Approval|Astarion|+1}} {{Approval|Lae'zel|+5}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}}


After making the tieflings leave or killing them and talking to Lae'zel while she is still in the trap
After making the tieflings leave or killing them and talking to Lae'zel while she is still in the trap:
* {{Dialogue option|Say please.}} {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
* {{Dialogue option|Where are your manners? Say 'please'.}} {{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
* {{Dialogue option|''Recruit Lae'zel.''}} {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|-5}}
 
== Idle banter ==
Damays and Nymessa argue about whether to bring Lae'zel to the Emerald Grove.


*"Say Please" OR leaving and talking again "Where are your manners? Say 'please'."
{{Dialogue start}}
::{{Approval|Astarion|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}}
'''Nymessa:''' Just leave it.
* '''Damays:''' And when the goblins ally with it?
** '''Nymessa:''' We'll be on the road to Baldur's Gate.
*** '''Damays:''' Don't be naive. When this thing strikes, there will be no soldiers to protect you. This isn't Elturel.


*Recruit [[Lae'zel]]
'''Nymessa:''' You think it's dangerous?
::{{Approval|Gale|+1}} {{Approval|Karlach|+1}}{{Approval|Shadowheart|-5}}
* '''Damays:''' Of course it's dangerous. One of them carved up Zorru's whole squad.
** '''Nymessa:''' So let's leave it.
*** '''Damays:''' And let the goblins have it? No. We take it to the grove.
{{Dialogue end}}


==Related quests==
== Related quests ==
* {{Quest|Free Lae'zel}}
* {{Quest|Free Lae'zel}}


==Notes==
== Notes ==
*Even though Damays is a Tiefling, he does not have [[Darkvision]]. This may be a bug.
{{notebegin}}
*If the player selected Lae'zel as their [[Origin]], Damays and Nymessa will already be dead when the player arrives at their usual location.
* Despite being a tiefling, Damays does not have [[Darkvision]]. This may be a bug.
* If the player selected Lae'zel as their [[Origin]], Damays and Nymessa are already dead when the player character arrives at their location.
{{noteend}}


==External Links==
== External Links ==
*{{FRWiki|Damays|long}}
*{{FRWiki|Damays|long}}
*[https://mapgenie.io/baldurs-gate-3/maps/wilderness?locationIds=292205| Link to interactive map location]
*[https://mapgenie.io/baldurs-gate-3/maps/wilderness?locationIds=292205| Link to interactive map location]

Latest revision as of 11:55, 22 December 2024

Damays is found in the Wilderness in Act One.

Portrait Damays.png
Zorru was right. Yellow as a toad, and twice as ugly.
Damays, about Lae'zel

Involvement[edit | edit source]

Act One[edit | edit source]

Damays and Nymessa Nymessa have captured Lae'zel Lae'zel and are discussing their next steps. Damays wants to bring Lae'zel back to their camp but Nymessa wants to leave her in the cage. When the party arrive in the area, Lae'zel telepathically demands for the player character to free her. This initiates Free Lae'zel Free Lae'zel.

A party member can offer to aid Damays and Nymessa in killing Lae'zel, or persuade them to release her by passing an Ability Check. If the interacting party member is a drow, drow half-elf, duergar, or githyanki, the tieflings will attack out of fear. Their attack can be dissuaded by passing a DC 5 Intimidation check.

Before leaving the area, if the tieflings were not dispatched through intimidation, the party can ask if they know of a healer. They will direct the party to seek out Nettie Nettie, which updates Find a Cure Find a Cure and initiates Get Help from Healer Nettie Get Help from Healer Nettie.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Shortsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Companion approval[edit | edit source]

  • [PERSUASION] Shoot the trap down. We must kill it before it harms someone. (DC 5) Shadowheart approves +1
  • [BARBARIAN] [PERSUASION] Shoot the trap down. I'll tear it apart before anyone else gets hurt. Shadowheart approves +1
  • [DROW] [DUERGAR] [GITHYANKI] [INTIMIDATION] If you value your life, walk away. Gale approves +1
  • Attack Lae'zel. (Fight Lae'zel to the death, unable to revive her after.) Shadowheart approves +5
  • Attack the tieflings. Astarion approves +1 Karlach disapproves -1 Shadowheart disapproves -5
  • [DECEPTION] This creature is dangerous. Get out of here - leave it to me!"
  • [BARD] [DECEPTION] Oh gods! You've caught a scout the gith invasion force is right behind me - save yourselves!
  • [PALADIN] [DECEPTION] Your quarry looks dangerous, but I've handled worse. Leave it to me, get to safety.
  • [MONK] [PERSUASION] The githyanki's an intelligent creature, just like you. Release her, and let us converse civilly.
Gale approves +1 Lae'zel approves +1 Karlach approves +1 Wyll approves +1
  • Attack the tieflings.
Astarion approves +1 Lae'zel approves +5 Karlach disapproves -1 Shadowheart disapproves -1

After making the tieflings leave or killing them and talking to Lae'zel while she is still in the trap:

  • Say please. Astarion approves +1 Karlach approves +1 Shadowheart approves +1
  • Where are your manners? Say 'please'. Astarion approves +1 Karlach approves +1 Shadowheart approves +1
  • Recruit Lae'zel. Gale approves +1 Karlach approves +1 Shadowheart disapproves -5

Idle banter[edit | edit source]

Damays and Nymessa argue about whether to bring Lae'zel to the Emerald Grove.

Nymessa: Just leave it.

  • Damays: And when the goblins ally with it?
    • Nymessa: We'll be on the road to Baldur's Gate.
      • Damays: Don't be naive. When this thing strikes, there will be no soldiers to protect you. This isn't Elturel.

Nymessa: You think it's dangerous?

  • Damays: Of course it's dangerous. One of them carved up Zorru's whole squad.
    • Nymessa: So let's leave it.
      • Damays: And let the goblins have it? No. We take it to the grove.

Related quests[edit | edit source]

Notes[edit | edit source]

  • Despite being a tiefling, Damays does not have Darkvision. This may be a bug.
  • If the player selected Lae'zel as their Origin, Damays and Nymessa are already dead when the player character arrives at their location.

External Links[edit | edit source]