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Piercing Strike (Spiritual Weapon): Difference between revisions
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| higher levels = [[Upcasting|Upcast]]: The damage of this attack increases by {{DamageText|1d8|Force}} damage for every 2 spell slot levels above 2 used to cast {{SAI|Spiritual Weapon}}. | | higher levels = [[Upcasting|Upcast]]: The damage of this attack increases by {{DamageText|1d8|Force}} damage for every 2 spell slot levels above 2 used to cast {{SAI|Spiritual Weapon}}. | ||
| npc only = yes | | npc only = yes | ||
| used by creatures = Spiritual Weapon (trident) | | used by creatures = Spiritual Weapon (spear), Spiritual Weapon (trident) | ||
| notes = | | notes = | ||
* The attack roll and damage for this attack uses the summoner's spellcasting modifier, but the DC to inflict the condition is based on the {{em|summoned weapon's}} [[Dice rolls#Save DCs|weapon action DC]] (with an inherent +2 bonus). Since the weapon has ability scores of 10, this results in a DC of just 12 (at proficiency bonus of 2) to 14 (at proficiency bonus of 4). | * The attack roll and damage for this attack uses the summoner's spellcasting modifier, but the DC to inflict the condition is based on the {{em|summoned weapon's}} [[Dice rolls#Save DCs|weapon action DC]] (with an inherent +2 bonus). Since the weapon has ability scores of 10, this results in a DC of just 12 (at proficiency bonus of 2) to 14 (at proficiency bonus of 4). | ||
* The once per short rest cooldown of this attack is reset when resummoning a spiritual weapon, so it is effectively once per summon instead. | * The once per short rest cooldown of this attack is reset when resummoning a spiritual weapon, so it is effectively once per summon instead. | ||
| bugs = | |||
* The in-game tooltip is incorrect - all the damage dealt is {{DamageType|Force}} damage. | |||
}} | }} |
Latest revision as of 09:21, 14 December 2024
For the normal weapon action, see
.Piercing Strike is a weapon action available to tridents and spears summoned by .
Description
Deal regular damage and possibly inflict , which cause extra damage on attacks.
Undead and Constructs can't receive Gaping Wounds.
Properties
- Cost:
- Bonus action
- Damage:
- 1d8 + 1 (2~9) + Spellcasting modifier Force
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- Recharge: Short rest
- CON Save
At Higher Levels
Upcast: The damage of this attack increases by 1d8Force damage for every 2 spell slot levels above 2 used to cast .
Condition: Gaping Wounds
Duration: 2 turns
How to learn
Used by creatures: Spiritual Weapon (spear), and Spiritual Weapon (trident)
Notes
- The attack roll and damage for this attack uses the summoner's spellcasting modifier, but the DC to inflict the condition is based on the summoned weapon's weapon action DC (with an inherent +2 bonus). Since the weapon has ability scores of 10, this results in a DC of just 12 (at proficiency bonus of 2) to 14 (at proficiency bonus of 4).
- The once per short rest cooldown of this attack is reset when resummoning a spiritual weapon, so it is effectively once per summon instead.
Bugs
- The in-game tooltip is incorrect - all the damage dealt is Force damage.