Ad placeholder
Piercing Strike (Spiritual Weapon): Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Action page | summary = '''Piercing Strike''' is a weapon action available to tridents and spears summoned by {{SAI|Spiritual Weapon}}. | image = Piercing Strike.webp | controller icon = Piercing Strike Icon.webp | icon = Piercing Strike Unfaded Icon.webp | description = Deal regular damage and possibly inflict {{Cond|Gaping Wounds}}, which cause extra damage on attacks. | extra description = List_of_Creatur...") |
mNo edit summary |
||
Line 5: | Line 5: | ||
| icon = Piercing Strike Unfaded Icon.webp | | icon = Piercing Strike Unfaded Icon.webp | ||
| description = Deal regular damage and possibly inflict {{Cond|Gaping Wounds}}, which cause extra damage on attacks. | | description = Deal regular damage and possibly inflict {{Cond|Gaping Wounds}}, which cause extra damage on attacks. | ||
| extra description = [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't receive | | extra description = [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't receive Gaping Wounds. | ||
| damage = 1d8 + 1 | | damage = 1d8 + 1 | ||
| damage type = Force | | damage type = Force |
Revision as of 08:57, 14 December 2024
Piercing Strike is a weapon action available to tridents and spears summoned by .
Description
Deal regular damage and possibly inflict , which cause extra damage on attacks.
Undead and Constructs can't receive Gaping Wounds.
Properties
- Cost:
- Bonus action
- Damage:
- 1d8 + 1 (2~9) + Spellcasting modifier Force
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- Recharge: Short rest
- CON Save
At Higher Levels
Upcast: The damage of this attack increases by 1d8Force damage for every 2 spell slot levels above 2 used to cast .
Condition: Gaping Wounds
Duration: 2 turns
How to learn
Used by creatures: Spiritual Weapon (trident)
Notes
- The attack roll and damage for this attack uses the summoner's spellcasting modifier, but the DC to inflict the condition is based on the summoned weapon's weapon action DC (with an inherent +2 bonus). Since the weapon has ability scores of 10, this results in a DC of just 12 (at proficiency bonus of 2) to 14 (at proficiency bonus of 4).
- The once per short rest cooldown of this attack is reset when resummoning a spiritual weapon, so it is effectively once per summon instead.