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Andorn: Difference between revisions

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| class = [[Rogue]]
| class = [[Rogue]]
| race = [[Human]]
| race = [[Human]]
| image =  
| image = <gallery>
<gallery>
Andorn.png|In-game
Andorn.png|In-game
Portrait Andorn.png|Portrait
Portrait Andorn.png|Portrait
</gallery>
</gallery>
| identity = Male
| faction = [[Overgrown Ruin Looters]]
| faction = [[Overgrown Ruin Looters]]
| va = Matthew Biddulph
| va = Matthew Biddulph
| level = 2
| level = 2
| size = Medium
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| ac = 13
| ac = 13
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| t hp = 23
| t hp = 23
| movement m = 9
| movement m = 9
| xp = 15
| weight kg = 75
| weight kg = 75
| str = 12
| str = 12
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| dex save prof = yes
| dex save prof = yes
| int save prof = yes
| int save prof = yes
| dex save extra = +2
| athletics = 1
| int save extra = +2
| acrobatics = 2
| perception = 0
}}
}}
'''Andorn''' is a [[Human]] bandit that is raiding the [[Overgrown Ruins]] in [[Act One]].  
'''Andorn''' is a human bandit that is raiding the [[Overgrown Ruins]] in [[Act One]].
 
{{DiQ|Be ready for anything. I told you this wouldn't be easy...|Andorn}}
 
== Description ==
Andorn is the pragmatic one of his group. Robbing crypts is dangerous work and he knows it, though he does not necessarily enjoy it. He tries to calm his friends and lead, though he himself is also twitchy and undisciplined.
 
If he feels threatened while speaking to the party through the door, he tries to bluff, claiming that he has much stronger allies inside. If informing him that {{CharLink|Gimblebock|Gimblebock's}} group has fled, he is unsurprised, even describing them as 'a bit soft.'


== Involvement ==
== Involvement ==
If the party approaches Andorn from within the [[Refectory]] ruins, he becomes instantly hostile. Alternatively, the party can speak with him through the door from outside the [[Chapel Entrance]] at {{coords|284|372}}.  
=== Act One ===
If approaching Andorn from within the [[Refectory]] ruins, he assumes the party members are after the same loot that his crew is, and becomes instantly hostile. He calls his allies for help. Alternatively, the party can speak with him through the door from outside the [[Chapel Entrance]] at {{Coords|284|372}}.


== Combat ==
== Combat ==
Line 46: Line 56:


=== Difficulty changes ===
=== Difficulty changes ===
* Andorn cannot make attacks of opportunity in [[Explorer]] difficulty
* Andorn cannot make attacks of opportunity in [[Explorer]] difficulty.
* On [[Balanced]] difficulty and below, Andorn's attacks cannot critically hit.
* On [[Balanced]] difficulty and below, Andorn's attacks cannot critically hit.


=== Notable Loot ===
=== Notable loot ===
*{{MdRarityItem|Bandit's Key}}
*{{MdRarityItem|Bandit's Key}}
*{{MdRarityItem|Bottle}}
*{{MdRarityItem|Leather Armour}}
*{{MdRarityItem|Shortsword}}
*{{MdRarityItem|Shortsword}}
*{{MdRarityItem|Torch}}
*{{MdRarityItem|Torch}}
*{{MdRarityItem|Leather Armour}}
*{{MdRarityItem|Bottle}}
== Notes ==
{{notebegin}}
* Grants 15 [[Experience|XP]] when killed.
{{noteend}}


== External links ==
== External links ==

Latest revision as of 05:29, 10 December 2024

Andorn is a human bandit that is raiding the Overgrown Ruins in Act One.


Portrait Andorn.png
Be ready for anything. I told you this wouldn't be easy...
Andorn

Description[edit | edit source]

Andorn is the pragmatic one of his group. Robbing crypts is dangerous work and he knows it, though he does not necessarily enjoy it. He tries to calm his friends and lead, though he himself is also twitchy and undisciplined.

If he feels threatened while speaking to the party through the door, he tries to bluff, claiming that he has much stronger allies inside. If informing him that Gimblebock Gimblebock's group has fled, he is unsurprised, even describing them as 'a bit soft.'

Involvement[edit | edit source]

Act One[edit | edit source]

If approaching Andorn from within the Refectory ruins, he assumes the party members are after the same loot that his crew is, and becomes instantly hostile. He calls his allies for help. Alternatively, the party can speak with him through the door from outside the Chapel Entrance at X: 284 Y: 372.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Shortsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()   –  Shortsword
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against. Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

Difficulty changes[edit | edit source]

  • Andorn cannot make attacks of opportunity in Explorer difficulty.
  • On Balanced difficulty and below, Andorn's attacks cannot critically hit.

Notable loot[edit | edit source]

External links[edit | edit source]