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{{Infobox creature
{{Infobox creature
| name = Andorn
| name = Andorn
| full name = Andorn
| class = [[Rogue]]
| class = [[Rogue]]
| race = [[Human]]
| race = [[Human]]
| image = Andorn.png
| image = <gallery>
| va = [https://www.imdb.com/name/nm9890041 Matthew Biddulph]
Andorn.png|In-game
Portrait Andorn.png|Portrait
</gallery>
| identity = Male
| faction = [[Overgrown Ruin Looters]]
| va = Matthew Biddulph
| level = 2
| level = 2
| size = Medium
| size = [[Medium]]
| type = Humanoid
| type = [[Humanoid]]
| ac = 13
| ac = 13
| e hp = 12
| hp = 18
| hp = 18
| t hp = 23
| t hp = 23
| movement m = 9
| movement m = 9
| xp = 15
| weight kg = 75
| weight kg = 75
| hiddenlevel = 2
| str = 12
| str = 12
| dex = 14
| dex = 14
Line 28: Line 33:
| dex save prof = yes
| dex save prof = yes
| int save prof = yes
| int save prof = yes
| athletics = 1
| acrobatics = 2
| perception = 0
}}
}}
'''Andorn''' is one of the bandits raiding the [[Overgrown Ruins]] dungeon in [[Act One]].  
'''Andorn''' is a human bandit that is raiding the [[Overgrown Ruins]] in [[Act One]].
 
{{DiQ|Be ready for anything. I told you this wouldn't be easy...|Andorn}}
 
== Description ==
Andorn is the pragmatic one of his group. Robbing crypts is dangerous work and he knows it, though he does not necessarily enjoy it. He tries to calm his friends and lead, though he himself is also twitchy and undisciplined.
 
If he feels threatened while speaking to the party through the door, he tries to bluff, claiming that he has much stronger allies inside. If informing him that {{CharLink|Gimblebock|Gimblebock's}} group has fled, he is unsurprised, even describing them as 'a bit soft.'


== Involvement ==
== Involvement ==
If approached from within the ruins, he is instantly hostile to the party as he spots them. Alternatively, he can be spoken to through the door from the outside.
=== Act One ===
If approaching Andorn from within the [[Refectory]] ruins, he assumes the party members are after the same loot that his crew is, and becomes instantly hostile. He calls his allies for help. Alternatively, the party can speak with him through the door from outside the [[Chapel Entrance]] at {{Coords|284|372}}.


==Attacks==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Shortsword}}
{{Feature box|Main Hand Attack|item=Shortsword}}
{{Feature box|Sneak Attack (Melee)|item=Shortsword}}


==Notable Loot==
=== Difficulty changes ===
* Andorn cannot make attacks of opportunity in [[Explorer]] difficulty.
* On [[Balanced]] difficulty and below, Andorn's attacks cannot critically hit.
 
=== Notable loot ===
*{{MdRarityItem|Bandit's Key}}
*{{MdRarityItem|Bandit's Key}}
*{{MdRarityItem|Bottle}}
*{{MdRarityItem|Leather Armour}}
*{{MdRarityItem|Shortsword}}
*{{MdRarityItem|Shortsword}}
*{{MdRarityItem|Torch}}
*{{MdRarityItem|Torch}}
*{{MdRarityItem|Leather Armour}}
 
*{{MdRarityItem|Bottle}}
== External links ==
* {{FRWiki|Andorn|long}}


{{Ravaged Beach}}
{{Ravaged Beach}}
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[[Category:Characters in the Ravaged Beach]]
[[Category:Characters in the Ravaged Beach]]
[[Category:Characters in Act One]]
[[Category:Characters in Act One]]
[[Category:Rogues]]

Latest revision as of 05:29, 10 December 2024

Andorn is a human bandit that is raiding the Overgrown Ruins in Act One.


Portrait Andorn.png
Be ready for anything. I told you this wouldn't be easy...
Andorn

Description[edit | edit source]

Andorn is the pragmatic one of his group. Robbing crypts is dangerous work and he knows it, though he does not necessarily enjoy it. He tries to calm his friends and lead, though he himself is also twitchy and undisciplined.

If he feels threatened while speaking to the party through the door, he tries to bluff, claiming that he has much stronger allies inside. If informing him that Gimblebock Gimblebock's group has fled, he is unsurprised, even describing them as 'a bit soft.'

Involvement[edit | edit source]

Act One[edit | edit source]

If approaching Andorn from within the Refectory ruins, he assumes the party members are after the same loot that his crew is, and becomes instantly hostile. He calls his allies for help. Alternatively, the party can speak with him through the door from outside the Chapel Entrance at X: 284 Y: 372.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Shortsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()   –  Shortsword
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against. Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

Difficulty changes[edit | edit source]

  • Andorn cannot make attacks of opportunity in Explorer difficulty.
  • On Balanced difficulty and below, Andorn's attacks cannot critically hit.

Notable loot[edit | edit source]

External links[edit | edit source]