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Andorn: Difference between revisions

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| image = Andorn.png
| image = Andorn.png
}}
}}
{{Infobox character
{{Infobox creature
| name = Andorn
| name = Andorn
| class = [[Rogue]]
| class = [[Rogue]]
| race = [[Human]]
| race = [[Human]]
| image = Andorn.png
| image = <gallery>
| voice = Matthew Biddulph
Andorn.png|In-game
Portrait Andorn.png|Portrait
</gallery>
| identity = Male
| faction = [[Overgrown Ruin Looters]]
| va = Matthew Biddulph
| level = 2
| level = 2
 
| size = [[Medium]]
| modules =
| type = [[Humanoid]]
{{Infobox statistics
| ac = 13
| child = yes
| e hp = 12
| size = Medium
| hp = 18
| type = Humanoid
| t hp = 23
| armour_class = 13
| movement m = 9
| hit_points = 18
| xp = 15
| hit_points_tactician = 23
| weight kg = 75
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 75
| weight_lb = 150
| hiddenlevel = 2
| initiative = 2
| str = 12
| str = 12
| dex = 14
| dex = 14
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| wis = 10
| wis = 10
| cha = 14
| cha = 14
| dex_save_proficiency = yes
| dex save prof = yes
| int_save_proficiency = yes
| int save prof = yes
| athletics = 1
| acrobatics = 2
| perception = 0
}}
}}
}}
'''Andorn''' is a human bandit that is raiding the [[Overgrown Ruins]] in [[Act One]].
'''Andorn''' is one of the bandits raiding the [[Overgrown Ruins]] dungeon in [[Act One]]. If approached from within the ruins, he is instantly hostile to the player as he spots them. Alternatively, he can be spoken to through the door from the outside.
 
{{DiQ|Be ready for anything. I told you this wouldn't be easy...|Andorn}}
 
== Description ==
Andorn is the pragmatic one of his group. Robbing crypts is dangerous work and he knows it, though he does not necessarily enjoy it. He tries to calm his friends and lead, though he himself is also twitchy and undisciplined.
 
If he feels threatened while speaking to the party through the door, he tries to bluff, claiming that he has much stronger allies inside. If informing him that {{CharLink|Gimblebock|Gimblebock's}} group has fled, he is unsurprised, even describing them as 'a bit soft.'
 
== Involvement ==
=== Act One ===
If approaching Andorn from within the [[Refectory]] ruins, he assumes the party members are after the same loot that his crew is, and becomes instantly hostile. He calls his allies for help. Alternatively, the party can speak with him through the door from outside the [[Chapel Entrance]] at {{Coords|284|372}}.


==Attacks==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Main Hand Attack|item=Shortsword}}
{{Feature box|Main Hand Attack|item=Shortsword}}
{{Feature box|Sneak Attack (Melee)|item=Shortsword}}
=== Difficulty changes ===
* Andorn cannot make attacks of opportunity in [[Explorer]] difficulty.
* On [[Balanced]] difficulty and below, Andorn's attacks cannot critically hit.


==Loot==
=== Notable loot ===
*{{MdRarityItem|Bandit's Key}}
*{{MdRarityItem|Bandit's Key}}
*[[Shortsword]]
*{{MdRarityItem|Bottle}}
*[[Torch]]
*{{MdRarityItem|Leather Armour}}
*[[Leather Armour]]
*{{MdRarityItem|Shortsword}}
*[[Bottle]]
*{{MdRarityItem|Torch}}
* 15 exp
 
== External links ==
* {{FRWiki|Andorn|long}}


{{Overgrown Ruins}}
{{Ravaged Beach}}
[[Category: Humans]]
[[Category:Humanoids]]
[[Category:Humans]]
[[Category:Characters]]
[[Category:Characters in the Ravaged Beach]]
[[Category:Characters in Act One]]
[[Category:Rogues]]

Revision as of 05:29, 10 December 2024

Andorn is a human bandit that is raiding the Overgrown Ruins in Act One.


Portrait Andorn.png
Be ready for anything. I told you this wouldn't be easy...
Andorn

Description

Andorn is the pragmatic one of his group. Robbing crypts is dangerous work and he knows it, though he does not necessarily enjoy it. He tries to calm his friends and lead, though he himself is also twitchy and undisciplined.

If he feels threatened while speaking to the party through the door, he tries to bluff, claiming that he has much stronger allies inside. If informing him that Gimblebock Gimblebock's group has fled, he is unsurprised, even describing them as 'a bit soft.'

Involvement

Act One

If approaching Andorn from within the Refectory ruins, he assumes the party members are after the same loot that his crew is, and becomes instantly hostile. He calls his allies for help. Alternatively, the party can speak with him through the door from outside the Chapel Entrance at X: 284 Y: 372.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Shortsword
Damage: 3~8
D6 Piercing.png
1d6 + 2Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Sneak Attack Melee.webp
Sneak Attack (Melee) Sneak Attack (Melee) ()   –  Shortsword
Damage: 4~14
D6 Piercing.pngD6 Weapon.png
1d6 + 2Damage TypesPiercing
+ 1d6Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against.

Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

Difficulty changes

  • Andorn cannot make attacks of opportunity in Explorer difficulty.
  • On Balanced difficulty and below, Andorn's attacks cannot critically hit.

Notable loot

External links