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Hellrider Cleric: Difference between revisions

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{{PageSeo
| description = The Hellrider Cleric is a summonable ally during Confront the Elder Brain, provided Zevlor survives the first two Acts.
| image = Portrait Hellrider Cleric.png
}}
{{Infobox creature
{{Infobox creature
| name = Hellrider Cleric
| name = Hellrider Cleric
| image = Portrait Hellrider Cleric.png
| image = <gallery>
Hellrider Cleric Model.png|Model
Portrait Hellrider Cleric.png|Portrait
</gallery>
| race = [[Asmodeus Tiefling]]
| race = [[Asmodeus Tiefling]]
| level = 10
| level = 10
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| ac = 21
| ac = 21
| movement m = 9
| movement m = 9
| xp = 250
| weight kg = 75
| weight kg = 75
| str = 12
| str = 12
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| wis save prof = yes
| wis save prof = yes
| cha save prof = yes
| cha save prof = yes
| athletics = 1
| acrobatics = 2
| perception = 4
| resistances = Fire resistant full
| resistances = Fire resistant full
| conditions = Freedom of Movement
| conditions = Freedom of Movement
| passives = Darkvision, Hellish Resistance, Superior Plate (-1) @ Half Plate Armour +1, Opportunity Attack
| passives = Darkvision, Hellish Resistance, Superior Plate (-1) @ Half Plate Armour +1, Opportunity Attack
}}
}}
'''Hellrider Cleric''' is a summonable ally during [[Confront the Elder Brain]] if [[Zevlor]] survives [[Act One]] and [[Act Two]].
The '''Hellrider Cleric''' is a summonable ally during [[Confront the Elder Brain]], if [[Zevlor]] survives [[Act One]] and [[Act Two]].
 
== Involvement ==
The Hellrider Cleric is possibly an exile from {{FRWiki|Elturel}} that was discarded by the city following their descent into [[Avernus]], due to her [[tiefling]] heritage, and despite her service as a Hellrider.{{ref|{{MdRarityItem|Letter from Zevlor}}}}
 
The Hellrider Cleric can be summoned with the {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant {{SAI|Hellrider Platoon}} if [[Zevlor]] has been rescued throughout both [[Act One]] and [[Act Two]], and joins the party as an ally in [[Gather Your Allies]].


== Combat ==
== Combat ==
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{{Feature box|Flame Strike}}
{{Feature box|Flame Strike}}


== Notes ==
== References ==
* Summonable as an ally through {{SAI|Gather Your Allies (Class Action)|Gather Your Allies}} variant {{SAI|Hellrider Platoon}} if the player sides with [[Tiefling Refugees]] in [[Act One]] and saves [[Zevlor]] from [[Mind Flayer Colony]] in [[Act Two]].
{{reflist}}
 
== Gallery ==
<gallery heights="250px">
Hellrider Cleric.jpg|Model
</gallery>


{{Archetypes}}
[[Category:Archetypes]]
[[Category:Tieflings]]
[[Category:Tieflings]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in the Upper City]]
[[Category:Clerics]]

Latest revision as of 00:29, 23 November 2024

The Hellrider Cleric is a summonable ally during Confront the Elder Brain, if Zevlor survives Act One and Act Two.

Involvement[edit | edit source]

The Hellrider Cleric is possibly an exile from Elturel that was discarded by the city following their descent into Avernus, due to her tiefling heritage, and despite her service as a Hellrider.[1]

The Hellrider Cleric can be summoned with the Gather Your Allies Gather Your Allies variant Hellrider Platoon Hellrider Platoon if Zevlor has been rescued throughout both Act One and Act Two, and joins the party as an ally in Gather Your Allies.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Mass Healing Word.webp
Mass Healing Word Mass Healing Word ()

Heal your nearby allies.

 Range: Self
AoE: 18 m / 60 ft (Radius)
Lesser Restoration.webp
Lesser Restoration Lesser Restoration ()
Cure a creature from Condition Type Icon.pngDiseased, Condition Type Icon.pngPoisoned, Paralysis Paralysis, or Condition Type Icon.pngBlinded.
 Melee: 1.5 m / 5  ft
Cure Wounds.webp
Cure Wounds Cure Wounds ()

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft
Radiance of the Dawn.webp
Radiance of the Dawn Radiance of the Dawn ()
D10 Radiant.png 2d10 (2~20) Damage TypesRadiant
+
Character Level Damage TypesRadiant

The sun's divine power dispels any magical darkness.

Doesn't affect creatures that have total cover from you.

CON Save
AoE: 9 m / 30 ft (Radius)
Flame Strike.webp
Flame Strike Flame Strike ()
D6 Fire.png 5d6 (5~30) Damage TypesFire
+
D6 Radiant.png 5d6 (5~30) Damage TypesRadiant

Make a pillar of divine fire roar down from the heavens like the wrath of affronted angels.

DEX Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

References[edit | edit source]