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Andorn: Difference between revisions
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| t hp = 23 | | t hp = 23 | ||
| movement m = 9 | | movement m = 9 | ||
| xp = 15 | |||
| weight kg = 75 | | weight kg = 75 | ||
| str = 12 | | str = 12 | ||
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| dex save prof = yes | | dex save prof = yes | ||
| int save prof = yes | | int save prof = yes | ||
| athletics = 1 | |||
| acrobatics = 2 | |||
| perception = 0 | |||
}} | }} | ||
'''Andorn''' is a [[Human]] bandit that is raiding the [[Overgrown Ruins]] in [[Act One]]. | '''Andorn''' is a [[Human]] bandit that is raiding the [[Overgrown Ruins]] in [[Act One]]. | ||
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*{{MdRarityItem|Shortsword}} | *{{MdRarityItem|Shortsword}} | ||
*{{MdRarityItem|Torch}} | *{{MdRarityItem|Torch}} | ||
== External links == | == External links == |
Revision as of 20:20, 22 November 2024
Andorn is a Human bandit that is raiding the Overgrown Ruins in Act One.
Involvement
Act One
If the party approach Andorn from within the Refectory ruins, he becomes instantly hostile. Alternatively, the party can speak with him through the door from outside the Chapel Entrance at X: 284 Y: 372.
Combat
Attacks and abilities
Difficulty changes
- Andorn cannot make attacks of opportunity in Explorer difficulty.
- On Balanced difficulty and below, Andorn's attacks cannot critically hit.
Notable loot
External links
Andorn on the Forgotten Realms Wiki