Ad placeholder
Blazing Retaliation (Condition): Difference between revisions
Jump to navigation
Jump to search
(Added note) |
HiddenDragon (talk | contribs) Tag: Undo |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 4: | Line 4: | ||
* When a melee attack misses it, deal {{DamageText|1d6|Fire}} damage to the attacker. | * When a melee attack misses it, deal {{DamageText|1d6|Fire}} damage to the attacker. | ||
|stack id =MAG_FLAMING_FIST_BLAZING_RETALIATION | |||
|stack priority =0 | |||
|notes = | |notes = | ||
* If the attacker is invisible, they will not be damaged.{{verify}} | * If the attacker is invisible, they will not be damaged.{{verify}} | ||
}} | }} |
Latest revision as of 17:42, 22 November 2024
- Affected entity has a +1 bonus to Armour Class
Properties
MAG_FLAMING_FIST_BLAZING_RETALIATION
: 0
Notes
- If the attacker is invisible, they will not be damaged.[Needs Verification]
Conditions with the same stack ID
Conditions with the stack ID MAG_FLAMING_FIST_BLAZING_RETALIATION
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
|