| summary = It makes the caster appear more charismatic to the affected creature.
| description = Gain {{Advantage}} on {{Ability|Charisma}} [[Checks]] against a non-[[hostile]] creature.
| extra description = This spell can be cast while you are {{Cond|Silenced}}.
| warning = {{Prereq|In higher difficulty modes, the target might accuse you of enchanting them.}}
| cost = action
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| concentration = yes
| range = ranged
| range m = 9
| range ft = 30
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| condition = Friends
| condition duration = 10
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| notes = * If cast on companions, they will lose 10 [[approval]] when the effect ends, regardless of difficulty. On Tactician and above difficulty, casting the cantrip on someone is considered a crime. Some targets may immediately become [[hostile]] if they see the caster upon the effect expiring.
** If using custom difficulty, this behaviour is specifically tied to the '''Additional Combat Mechanics''' option.
* Split Enchantment, the level 10 Enchantment Wizard feature, breaks the casting of this cantrip in dialogue dice rolling, and will not result in the roll being made with advantage.
| video = Friendship-showcase.mp4
}}
[[Category:Spells that can be cast while silenced]]
'''Friends''' is a Enchantment '''[[Spell#Cantrips|Cantrip]]'''. This spell allows spellcasters to charm creatures and becomes more charismatic against the beguiled targets.
| title = <div style="font-size:105%; font-family:Georgia;">''"Enchant a non-hostile creature to gain [[Advantage]] on Charisma [[Checks]] against it. Once the spell ends, the creature knows it was Charmed and might accuse the spellcaster."''</div>
If cast on companions, they will lose 10 approval when the effect ends, regardless of difficulty. On Tactician and above difficulty, casting the cantrip on someone is considered a crime. Some targets may immediately become hostile if they see the caster upon the effect expiring.
If using custom difficulty, this behaviour is specifically tied to the Additional Combat Mechanics option.
Split Enchantment, the level 10 Enchantment Wizard feature, breaks the casting of this cantrip in dialogue dice rolling, and will not result in the roll being made with advantage.