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Disarming Attack (Melee): Difference between revisions
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m (5corp1u7 moved page Disarming Attack to Disarming Attack (Melee)) |
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{{Redirect | |||
'''Disarming Attack''' is a | | redirect = Disarming Attack | ||
| use1 = the ranged version, see | |||
= | | article1 = Disarming Attack (Ranged) | ||
}} | |||
{{Weapon action page | |||
= | | summary = '''Disarming Attack (Melee)''' is a [[Battle Master]] [[Fighter]] class action. This combat manoeuvre allows the Fighter to deal damage to enemies with melee weapons and possibly make them drop their [[weapons]]. | ||
| description = Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding. | |||
| image = Disarming Attack Melee.webp | |||
| controller icon = Disarming Attack Melee Icon.webp | |||
| icon = Disarming Attack Melee Unfaded Icon.webp | |||
| action type = action | |||
| cost = action | |||
| hit cost = supdie | |||
| concentration = | |||
== | | damage = weapon | ||
| extra damage = superiority die | |||
| attack roll = yes | |||
| on miss = Does not spend {{R|supdie|forceplural=yes}}. | |||
| recharge = | |||
| duration = | |||
| range = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| save = STR | |||
| save dc = weapon action | |||
| manoeuvre = yes | |||
| notes = | |||
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}} | |||
| condition = Weapon Dropped! | |||
| condition save = STR | |||
| condition dc = weapon action | |||
| class learns at level 3 = Battle Master | |||
}} |
Latest revision as of 05:53, 22 November 2024
"Disarming Attack" redirects here. For the ranged version, see, see Disarming Attack (Ranged).
Disarming Attack (Melee) is a Battle Master Fighter class action. This combat manoeuvre allows the Fighter to deal damage to enemies with melee weapons and possibly make them drop their weapons.
Description
Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
Properties
- Cost
Action
- Cost on hit
Superiority Die
- Damage
- Normal weapon damage
- +
Superiority Die
Weapon damage
- Details
Attack roll (On Miss: Does not spend
Superiority Dice.)
STR Save (Weapon action DC)
Condition: Weapon Dropped!
Weapon action DC Strength saving throw
- An enemy has made you drop your weapon to the ground.
How to learn
Classes:
- Class level 3: Battle Master