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editsMatch in-game description and remove incorrect use of code template
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(Match in-game description and remove incorrect use of code template) |
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{{Redirect | |||
'''Disarming Attack''' is a | | redirect = Disarming Attack | ||
| use1 = the ranged version, see | |||
= | | article1 = Disarming Attack (Ranged) | ||
}} | |||
{{Weapon action page | |||
== | | summary = '''Disarming Attack (Melee)''' is a [[Battle Master]] [[Fighter]] class action. This combat manoeuvre allows the Fighter to deal damage to enemies with melee weapons and possibly make them drop their [[weapons]]. | ||
| description = Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding. | |||
| image = Disarming Attack Melee.webp | |||
| controller icon = Disarming Attack Melee Icon.webp | |||
| icon = Disarming Attack Melee Unfaded Icon.webp | |||
| action type = action | |||
| cost = action | |||
== | | hit cost = supdie | ||
| concentration = | |||
| damage = weapon | |||
| extra damage = superiority die | |||
| attack roll = yes | |||
| on miss = Does not spend {{R|supdie|forceplural=yes}}. | |||
| recharge = | |||
| duration = | |||
| range = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| save = STR | |||
| save dc = weapon action | |||
| manoeuvre = yes | |||
| notes = | |||
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}} | |||
| condition = Weapon Dropped! | |||
| condition save = STR | |||
| condition dc = weapon action | |||
| class learns at level 3 = Battle Master | |||
}} |