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Goblin Boss: Difference between revisions

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* {{CharLink|Fezzerk}}
* {{CharLink|Fezzerk}}
* {{CharLink|Rozzak}}
* {{CharLink|Rozzak}}
* {{CharLink|Skrut}}


{{Archetypes}}
{{Archetypes}}

Latest revision as of 11:11, 21 November 2024

Goblin Bosses are generic Goblin NPCs and enemies found throughout the High Hall in Act Three.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Goblin Scimitar
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Generic Damage.webp
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft
Reckless Warcry.webp
Reckless Warcry Reckless Warcry ()
Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.
AoE: 15 m / 50 ft (Radius)

Loot[edit | edit source]

Named Goblin bosses[edit | edit source]