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{{Infobox creature
{{Infobox creature
| name = Grat the Trader
| name = Grat the Trader
| faction = [[Cult of the Absolute]]
| title = Novice of the Absolute
| title = Novice of the Absolute
| image = <gallery>
| image = <gallery>
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Portrait Grat.png|Portrait
Portrait Grat.png|Portrait
</gallery>
</gallery>
| size = Small
| size = [[Small]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| race = [[Goblin]]
| race = [[Goblin]]
Line 30: Line 31:
| conditions = Slightly Drunk
| conditions = Slightly Drunk
| passives = Darkvision, Opportunity Attack
| passives = Darkvision, Opportunity Attack
| t passives = Darkvision, Opportunity Attack, Fury of the Small
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| athletics = 0
| acrobatics = 1
| perception = -1
}}
}}
'''Grat the Trader''' is a goblin [[trader]] in [[Act One]] of [[Baldur's Gate 3]].  
'''Grat the Trader''' is a goblin [[trader]] in [[Act One]] of [[Baldur's Gate 3]].
{{DiQ|Grat's always has this stuff, if you got coin.|Grat}}
{{DiQ|Grat's always has this stuff, if you got coin.|Grat}}
== Involvement==
== Involvement ==
Grat is found tending his makeshift shop in the [[Goblin Camp]], which is located in the main area of the camp. He participated in a goblin raid on [[Waukeen's Rest]] and is trying to sell the things he collected from the dead.
=== Act One ===
Grat can be found tending his makeshift shop in the [[Goblin Camp]], which is located in the main area of the camp. He recently participated in a raid on [[Waukeen's Rest]] and is trying to sell the items he collected from the dead. If the goblins in the courtyard are poisoned and on high alert, Grat will close his shop.


== Store ==
== Store ==
=== Stock<ref>Corresponds to {{c|GOB_Festivities_Trader}}.</ref> ===
=== Stock<ref>Corresponds to {{c|GOB_Festivities_Trader}}.</ref> ===
{{drop table start}}
{{drop table start}}
{{drop table row|item=Boots of Aid and Comfort|quantity=1|chance=Always}}
{{drop table row|item=Doom Hammer|quantity=1|chance=Always}}
{{drop table row|item=Doom Hammer|quantity=1|chance=Always}}
{{drop table row|item=Boots of Aid and Comfort|quantity=1|chance=Always}}
{{drop table row|item=Dye Remover|quantity=10|chance=Always}}
{{drop table row|item=Dye Table|quantity=7|chance=Always}}
{{drop table row|item=Gloves of Archery|quantity=1|chance=Always}}
{{drop table row|item=Gloves of Archery|quantity=1|chance=Always}}
{{drop table row|item=Returning Pike|quantity=1|chance=Always}}
{{drop table row|item=Greatclub +1|quantity=1|chance=Always}}
{{drop table row|item=Swiresy Shoes|quantity=1|chance=Always}}
{{drop table row|item=Greatsword +1|quantity=1|chance=Always}}
{{drop table row|item=Hide Armour +2|quantity=1|chance=Always}}
{{drop table row|item=Hide Armour +2|quantity=1|chance=Always}}
{{drop table row|item=Longbow +1|quantity=1|chance=Always}}
{{drop table row|item=Longbow +1|quantity=1|chance=Always}}
{{drop table row|item=Greatsword +1|quantity=1|chance=Always}}
{{drop table row|item=Potion of Greater Healing|quantity=2|chance=Always}}
{{drop table row|item=Greatclub +1|quantity=1|chance=Always}}
{{drop table row|item=War Pick +1|quantity=1|chance=Always}}
{{drop table row|item=Potion of Healing|quantity=3-5|chance=Always}}
{{drop table row|item=Potion of Healing|quantity=3-5|chance=Always}}
{{drop table row|item=Potion of Greater Healing|quantity=2|chance=Always}}
{{drop table row|item=Returning Pike|quantity=1|chance=Always}}
{{drop table row|item=Scroll of Revivify|quantity=3|chance=Always}}
{{drop table row|item=Scroll of Revivify|quantity=3|chance=Always}}
{{drop table row|item=Torch|quantity=3|chance=Always}}
{{drop table row|item=Shovel (item)|quantity=1|chance=Always}}
{{drop table row|item=Shovel (item)|quantity=1|chance=Always}}
{{drop table row|item=Dye Table|quantity=7|chance=Always}}
{{drop table row|item=Dye Remover|quantity=10|chance=Always}}
{{drop table row|item=Supply Pack|quantity=2-3|chance=Always}}
{{drop table row|item=Supply Pack|quantity=2-3|chance=Always}}
{{drop table row|item=Swiresy Shoes|quantity=1|chance=Always}}
{{drop table row|item=Torch|quantity=3|chance=Always}}
{{drop table row|item=War Pick +1|quantity=1|chance=Always}}
{{trader gold row|lower=1|upper=6|wealth=normal}}
{{trader gold row|lower=1|upper=6|wealth=normal}}
{{drop table end}}
{{drop table end}}
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=== Supplies ===
=== Supplies ===
{{:Tiny Supply Table}}
{{:Tiny Trader Table}}


Rolls 2-3 times on Supplies_Food_10, Supply_Alcohol
Rolls 2-3 times on Supplies_Food_10, Supply_Alcohol
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Grat Model.png|Grat's model
Grat Model.png|Grat's model
</gallery>
</gallery>
== Notes ==
{{notebegin}}
* Grat grants 10 [[Experience|XP]] when killed.
{{noteend}}


== External links ==
== External links ==

Revision as of 05:44, 21 November 2024

Grat the Trader is a goblin trader in Act One of Baldur's Gate 3.

Portrait Grat.png
Grat's always has this stuff, if you got coin.
Grat

Involvement

Act One

Grat can be found tending his makeshift shop in the Goblin Camp, which is located in the main area of the camp. He recently participated in a raid on Waukeen's Rest and is trying to sell the items he collected from the dead. If the goblins in the courtyard are poisoned and on high alert, Grat will close his shop.

Store

Stock[1]

Item Quantity Chance
Boots of Aid and Comfort 1 Always
Doom Hammer 1 Always
Dye Remover 10 Always
Dye Table 7 Always
Gloves of Archery 1 Always
Greatclub +1 1 Always
Greatsword +1 1 Always
Hide Armour +2 1 Always
Longbow +1 1 Always
Potion of Greater Healing 2 Always
Potion of Healing 3-5 Always
Returning Pike 1 Always
Scroll of Revivify 3 Always
Shovel (item) 1 Always
Supply Pack 2-3 Always
Swiresy Shoes 1 Always
Torch 3 Always
War Pick +1 1 Always
Gold [2] 200 - 1350 Always
  1. Corresponds to GOB_Festivities_Trader.
  2. Gold for a normal trader from levels 1 to 6

Goblin weapons

Rolls 4-6 times on the following table.

Item Quantity Chance
Crude Mace 1 2/10
Goblin Bow 1 2/10
Goblin Scimitar 1 2/10
Makeshift Spear 1 2/10
Ritual Staff 1 2/10

Loot

Rolls once on the Music Instrument Subtable. Consists of one roll each on the Common Music Instrument Subtable and Rare Music Instrument Subtable.

Item Quantity Chance
Flute 1 1/3
Hand Drum 1 1/3
Lute 1 1/3
Item Quantity Chance
Lute 1 1/3
Lyre 1 1/3
Violin 1 1/3


Supplies

Rolls one or two times on the Tiny Trader Table. Worth 5.0 Camp Supplies on average.

Quantity12
Chance 3/52/5
Item Quantity Chance
Food Supply Table 2 1 1/5
Food Supply Table 3 1 2/5
Food Supply Table 4 1 2/5


Rolls 2-3 times on Supplies_Food_10, Supply_Alcohol

Gallery

Notes

  • Grat grants 10 XP when killed.

External links