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Amulet of Elemental Torment: Difference between revisions
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{{EquipmentPage | {{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | | image = Amulet Necklace B Bronze A 1 Faded.png | ||
| image = Amulet | | controller icon = Amulet Necklace B Bronze A 1 Unfaded.png | ||
| description = The {{ | | icon = Amulet Necklace B Bronze A 1 Unfaded Icon.png | ||
| description = The {{uncommon|Amulet of Elemental Torment}} is an uncommon [[Amulet]] that channels the effects of certain [[Surface|Surfaces]] into the wearer's spells. | |||
| quote = Each jewel gleams with the energy of the natural elements. | | quote = Each jewel gleams with the energy of the natural elements. | ||
| type = Amulets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | | type = Amulets <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings --> | ||
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | | proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | ||
| | | armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | ||
| | | armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | ||
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary --> | | rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| weight kg = 0.05 | | weight kg = 0.05 | ||
| weight lb = 0.1 | | weight lb = 0.1 | ||
| price = | | price = 65 | ||
| | | uid = UNI_ARM_MartyrAmulet | ||
* ''' | | uuid = c1cb7388-bd2f-4cc7-8305-7d7a0651874f | ||
** This | | passives = Nature's Vengeance | ||
| special = | |||
| where to find = Carried by [[Hope]] while fighting [[Raphael]] in the [[House of Hope#Foyer|Foyer]] | |||
| where to find location = House of Hope | |||
| where to find x = -6477 | |||
| where to find y = 2884 | |||
| notes = | |||
* The surface effects applied by the amulet are: | |||
** '''When standing in {{Area|Fire}}''': Apply {{Cond|Burning}} for 2 turns. Deals the first tick of {{DamageText|1d4|Fire}} damage immediately. | |||
** '''When standing in {{Area|Caustic Brine}}''': Apply {{Cond|Caustic Brine}} for 2 turns. Deals the first tick of {{DamageText|1d4|Acid}} damage immediately. | |||
** '''When standing in {{Area|Simple Toxin}}''': Apply {{Cond|Poisoned}} for 2 turns. | |||
** '''When standing in {{Area|Acid}}''': Apply {{Cond|Acid}} for 2 turns. | |||
* The amulet does not work with any other surfaces. This includes the other basic elemental surfaces like {{Area|Ice}} surfaces or {{Area|Electrified Water}} surfaces. | |||
* Valid poison surfaces can be created by breaking {{RarityItem|Simple Toxin}} vials or with {{SAI|Chromatic Orb}}. Surfaces created by breaking stronger poisons like {{RarityItem|Serpent Fang Toxin}} are different and will not work. | |||
* Previously was sold by [[Grat the Trader]] in the [[Goblin Camp]], [[Brem]] in the [[Zhentarim Basement]], or [[Roah Moonglow]] in [[Shattered Sanctum]]. As of Patch 3, this was moved to [[Hope]] in the [[House of Hope]]. | |||
}} | }} |
Latest revision as of 14:45, 19 November 2024
The Amulet of Elemental Torment is an uncommon Amulet that channels the effects of certain Surfaces into the wearer's spells.
Each jewel gleams with the energy of the natural elements.
Properties
- Rarity: Uncommon
- Weight: 0.05 kg / 0.1 lb
- Price: 65 gp
-
UID
UNI_ARM_MartyrAmuletUUID
c1cb7388-bd2f-4cc7-8305-7d7a0651874f
Special
The wearer of this item gains:
- Nature's Vengeance
- When the wearer stands in certain surfaces and casts a spell that deals damage, the target also suffers the surface's effects.
Where to find
- House of Hope X: -6477 Y: 2884: Carried by Hope while fighting Raphael in the Foyer
Notes
- The surface effects applied by the amulet are:
- When standing in Fire: Apply for 2 turns. Deals the first tick of 1d4Fire damage immediately.
- When standing in Caustic Brine: Apply for 2 turns. Deals the first tick of 1d4Acid damage immediately.
- When standing in Simple Toxin: Apply for 2 turns.
- When standing in Acid: Apply for 2 turns.
- The amulet does not work with any other surfaces. This includes the other basic elemental surfaces like Ice surfaces or Electrified Water surfaces.
- Valid poison surfaces can be created by breaking Simple Toxin vials or with . Surfaces created by breaking stronger poisons like Serpent Fang Toxin are different and will not work.
- Previously was sold by Grat the Trader in the Goblin Camp, Brem in the Zhentarim Basement, or Roah Moonglow in Shattered Sanctum. As of Patch 3, this was moved to Hope in the House of Hope.