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Boots of Aid and Comfort: Difference between revisions

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{{ up to date | 2023-08-07 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{EquipmentPage
{{EquipmentPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Boots of Aid and Comfort Icon.png
| image = Boots of Aid and Comfort Icon.png
| description = {{uncommon|Boots of Aid and Comfort}} are an uncommon pair of [[Boots]] that grants additional [[Hit Points|Temporary Hit Points]] to creatures healed by the wearer.
| controller icon = Boots of Aid and Comfort Unfaded.png
| icon = Boots of Aid and Comfort Unfaded Icon.png
| description = {{uncommon|Boots of Aid and Comfort}} are an uncommon pair of [[Boots]] that grant additional [[Hit Points#Temporary Hit Points|Temporary Hit Points]] to creatures healed by the wearer.
| quote = Sturdy and well-worn, these boots make a snug fit on any wearer.
| quote = Sturdy and well-worn, these boots make a snug fit on any wearer.
| type = Boots <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Boots <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
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| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| weight kg = 0.55
| weight kg = 0.55
| weight lb = 1.21
| weight lb = 1.1
| price = 70
| price = 70
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| uid = MAG_Healer_TempHPOnHeal_Boots
* '''The Comeback:''' When the wearer heals a target, it gains an additional 3 [[Hit Points|Temporary Hit Points]].
| uuid = bc090f4e-ff74-49f6-a3f2-7eb561f57436
| where to find = <!-- Describe where and how to obtain the item. -->
| passives = The Comeback
Sold by [[Grat the Trader]] in the [[Goblin Camp]].
| special =
| notes = * The target of the healing, not the healer, gets the temporary hit points.
* Healing multiple creatures at the same time (e.g. via {{SAI|Mass Healing Word}}) will grant temporary hit points to all of them.
* Taking a [[Short Rest]] while wearing these counts as healing oneself and grants the temporary hit points to the wearer, but not to other characters benefiting from the same short rest.
* The temporary hit points will still be granted if the wearer directs a healing effect at a target that's already at full hit points. However, they will ''not'' be granted if the target can't be healed for some ''other'' reason, such as being under the effect of {{SAI|Bone Chill}}.
| where to find = Sold by [[Grat|Grat the Trader]]
| where to find location = Goblin Camp
| where to find x = -99
| where to find y = 424
}}
}}
==Gallery==
<gallery heights="400">
Boots of aid and comfort dyed.png|[[Dye]]d variations
</gallery>
== External Links ==
* {{FRWiki|Boots of aid and comfort|long}}

Latest revision as of 14:35, 19 November 2024

Boots of Aid and Comfort image

Boots of Aid and Comfort are an uncommon pair of Boots that grant additional Temporary Hit Points to creatures healed by the wearer.

Description Icon.png

Sturdy and well-worn, these boots make a snug fit on any wearer.

Properties

  • Boots Boots
  • Rarity: Uncommon
  •  Weight: 0.55 kg / 1.1 lb
  • Price: 70 gp
  • UID MAG_Healer_TempHPOnHeal_Boots
    UUID bc090f4e-ff74-49f6-a3f2-7eb561f57436

Special

The wearer of this item gains:

The Comeback
When the wearer heals a target, it gains an additional HP Icon.png 3 temporary hit points.

Where to find

Notes

  • The target of the healing, not the healer, gets the temporary hit points.
  • Healing multiple creatures at the same time (e.g. via Mass Healing Word Mass Healing Word) will grant temporary hit points to all of them.
  • Taking a Short Rest while wearing these counts as healing oneself and grants the temporary hit points to the wearer, but not to other characters benefiting from the same short rest.
  • The temporary hit points will still be granted if the wearer directs a healing effect at a target that's already at full hit points. However, they will not be granted if the target can't be healed for some other reason, such as being under the effect of Bone Chill Bone Chill.

Gallery[edit | edit source]

External Links[edit | edit source]