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Greatclub +1: Difference between revisions

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| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Greatclub PlusOne Icon.png
| image = Greatclub PlusOne Icon.png
| controller icon = Greatclub PlusOne Unfaded.png
| icon = Greatclub PlusOne Unfaded Icon.png
| uid = WPN_HUM_Greatclub_A_1
| uuid = d64e1a13-18a5-4cdc-ac02-977523435f8f
| description =  
| description =  
| quote = Without the wrapped leather grip, the weight of the slab of iron at the end of this greatclub would send it flying with a single swing.
| quote = Without the wrapped leather grip, the weight of the slab of iron at the end of this greatclub would send it flying with a single swing.
Line 7: Line 11:
| melee or ranged = melee <!-- melee or ranged, duh -->
| melee or ranged = melee <!-- melee or ranged, duh -->
| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| type = Greatclubs <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Greatclubs  
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, veryrare, legendary -->
| rarity = uncommon  
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1  
| damage = 1d8 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d8 + 1  
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Bludgeoning
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 4.5
| weight kg = 4.5
| weight lb = 9
| weight lb = 9
| price = 400
| price = 40
| actions = <!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. -->
| weapon actions = Tenacity, Concussive Smash
* {{Tenacity}}
| where to find = Sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]]
* {{Concussive Smash}}
| where to find2 = Always sold by [[Grat]]
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find2 location = Goblin Camp
* This weapon can be bought from these traders:
| where to find2 x = -99
** [[Dammon]] in the [[Druid Grove]]
| where to find2 y = 424
** [[Grat the Trader]] in the [[Goblin Camp]].
}}
}}
== External links ==
* {{FRWiki|Greatclub|long}}
[[Category:Sources of Bludgeoning damage]]

Latest revision as of 12:21, 19 November 2024

Greatclub +1 image

Greatclub +1 is an uncommon, lightly enchanted (+1) variant of the Greatclubs family of weapons. It is a simple melee weapon that's wielded with both hands.

Description Icon.png

Without the wrapped leather grip, the weight of the slab of iron at the end of this greatclub would send it flying with a single swing.

Properties

Damage
D8 Bludgeoning.png 1d8 + 1 (2~9) + Strength modifier Damage TypesBludgeoning
Details
Greatclubs Greatclubs
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 4.5 kg / 9 lb
Price: 40 gp
UID WPN_HUM_Greatclub_A_1
UUID d64e1a13-18a5-4cdc-ac02-977523435f8f

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Tenacity Tenacity ()

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Where to find

External links[edit | edit source]