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Speak with Animals: Difference between revisions

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{{About
| subject = the spell
| use1 = the condition
| article1 = Speak with Animals (condition)
| use2 = Wild Magic feature
| article2 = Wild Magic: Speak with Animals
| other
| disambig = Speak with Animals
}}
{{SpellPage
{{SpellPage
| name = Speak with Animals
| name = Speak with Animals
| image = Speak With Animals Icon.png
| image = Speak with Animals.webp
| level = 1
| level = 1
| school = Divination
| school = Divination
| classes = Bard, Druid, Ranger, Warlock, Barbarian, Paladin
| ritual = yes
| classes = Bard, Druid, Ranger
| class learns at level 1 = Bard, Druid, Nature Domain:Domain Spell
| class learns at level 2 = Ranger
| class learns at level 3 = Oath of the Ancients:Oath Spell, Wildheart
| races = Forest Gnome
| race learns at level 1 = Forest Gnome
| granted by feats = Magic Initiate: Bard, Magic Initiate: Druid, Ritual Caster
| granted by items = Potion of Animal Speaking
| other ways to learn = * Also granted to [[Warlock]]s who choose the [[Eldritch Invocation]] {{SAI|Beast Speech}} at level 2+. This version of the spell can only target self, and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| summary = This spell allows spellcasters to understand and talk to beasts and animals for a day.
| summary = This spell allows spellcasters to understand and talk to beasts and animals for a day.
| description = Gain the ability to comprehend and verbally communicate with beasts.
| description = Gain the ability to comprehend and communicate with beasts.
| learns at level 1 = Bard, Druid
| cost = action, spell1
| learns at level 2 = Ranger, Warlock
| attack roll =
| learns at level 3 = Oath of the Ancients, Wildheart
| damage =
| action type = action
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =  
| extra damage modifier =  
| extra damage type =  
| extra damage save =
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| extra damage per =
| concentration =
| range = self
| range = self
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Speak with Animals
| condition = Speak with Animals
| condition icon = Speak with Animals Condition Icon.png
| condition duration = Until Long Rest
| condition duration = until long rest
| condition save =
| notes =
| area =
* Also available at Level 1 as Domain of Nature (not in Early Access) [[Cleric]].
| area category =
* [[Wildheart]] [[Barbarian|Barbarians]] can cast Speak with Animals once per long rest.
| area shape =
* [[Gnome#Forest Gnome|Forest Gnomes]] can cast Speak with Animals at will.
| area range m =
* [[Warlock|Warlocks]] who choose Beast Speech as one of their [[Eldritch Invocation|Eldritch Invocations]] can cast Speak with Animals at will.
| area range ft =
* Also granted by the [[feat]]s:
| area duration =  
** Magic Initiate: Druid
| area turn start damage =
** Magic Initiate: Bard
| area turn start damage type =
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| area turn end damage =
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| higher levels =  
| variants =
| notes = * [[Wildheart]] Barbarians can cast this spell once per [[Long Rest]].
* [[Forest Gnome]]s can cast this spell once per [[Long Rest]].
* [[Druid]]s must keep this spell [[Spells#Prepared Spells|Prepared]], or the effect will be lost.
* The incantations for Speak with Animals are ''amicus animales'' ("friend of animals") and ''loque sentibi plus'' ("I will feel more words").
| video =
}}
}}
==External Links==
*{{FRWiki|Speak with animals|long}}
{{BarbarianNavbox}}
{{ClericNavbox}}
{{WarlockNavbox}}

Latest revision as of 15:18, 17 November 2024

This article is about the spell. For the condition, see Speak with Animals (condition). For Wild Magic feature, see Wild Magic: Speak with Animals. For other uses, see Speak with Animals (disambiguation).
Speak with Animals.webp

Speak with Animals is a level 1 divination spell. This spell allows spellcasters to understand and talk to beasts and animals for a day.

Description

Gain the ability to comprehend and communicate with beasts.

Properties

Cost
Action + Level 1 Spell Slot
Details
 Range: Self
Ritual

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Speak with Animals

Speak with Animals Speak with Animals

Duration: Until Long rest

  • Can comprehend and communicate with beasts.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Feats:

Granted by the following items:

Other ways to learn:

Notes

  • Wildheart Barbarians can cast this spell once per Long Rest.
  • Forest Gnomes can cast this spell once per Long Rest.
  • Druids must keep this spell Prepared, or the effect will be lost.
  • The incantations for Speak with Animals are amicus animales ("friend of animals") and loque sentibi plus ("I will feel more words").

External Links[edit | edit source]