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{{PageSeo | |||
| title = Jaheira's Approval | |||
| description = Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. | |||
| image = Portrait Jaheira.png | |||
}} | |||
{{SpoilerWarning}} | |||
{{Party interactions}} | |||
{{Companion tab}} | |||
Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are. | |||
== Greetings == | == Greetings == | ||
Depending on their approval rating, | Depending on their approval rating, Jaheira may greet the player with: | ||
Negative (<0): | |||
* "Speak, so long as you have something sensible to say." | |||
* "What." | |||
Neutral and Medium (0 - 39): | |||
* "Speak." | |||
* "Yes?" | |||
* "Well - are we ready for the road once more?" (in camp) | |||
High (40+): | |||
* "The cub speaks." | |||
* | * "What is it, cub?" | ||
* | |||
== Approval == | == Approval == | ||
The following story and dialogue choices will cause Jaheira to gain [[approval]]. | The following story and dialogue choices will cause Jaheira to gain [[approval]]. | ||
{{SpoilerBox|act= | === Act Two=== | ||
{{SpoilerBox|act=2|nograd=1|unhide=1|1= | |||
'''[[Mind Flayer Colony]]''' | |||
* <u>Tell</u> the [[Fresh Mind]] to go back to sleep. | |||
}} | |||
=== Act Three=== | |||
{{SpoilerBox|act=3|nograd=1|unhide=1|1= | |||
'''[[Rivington]]''' | '''[[Rivington]]''' | ||
* | |||
* | ''Talking to [[Yenna]]:'' | ||
* Tell [[Tinker Nayzeem]] that the way people treat refugees is terrible. | * Offer her help: | ||
* | ** Give some coin OR some food {{Approval|Jaheira|+2}} ''(either option, giving food available for all characters except [[Druid]])'' | ||
* Try | ** OR Suggest to find a guard for her {{Approval|Jaheira|+2}} ''(available for all characters except [[Cleric]])'' | ||
* Donate | ** Playing as a [[Druid]], conjure some berries and herbs for her {{Approval|Jaheira|+2}} | ||
* | ** Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Jaheira|+2}} | ||
* [[ | ** Playing as a [[Ranger]], suggest to track her mother down {{Approval|Jaheira|+2}} | ||
* [[Deception| | ▶ '''''Note:''' Offering Yenna food OR promising to look for her mum '''after''' using class-based [[Ranger]] line brings {{Approval|Jaheira|+2}} more points'' | ||
* | |||
* | ''Elsewhere:'' | ||
* Tell [[Nayzeem|Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Jaheira|+1}} | |||
* Playing as a Baldurian character, tell [[Saer Grotpoll]] that his own accent is Rivingtonian {{Approval|Jaheira|+1}} | |||
* Near [[Requisitioned Barn]], donate some gold to [[Manip Nestor]]. {{Approval|Jaheira|+2}} | |||
* Playing as a [[Ranger]], tell [[Fortuno Dibbs]] to relax, because dogs are sensitive to emotions {{Approval|Jaheira|+1}} | |||
* Try and help the [[Dying Stone Lord Thug]]. {{Approval|Jaheira|+1}} | |||
** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Jaheira|+1}} | |||
▶ '''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug'' | |||
* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Jaheira|+1}} | |||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Jaheira|+1}} | |||
''Near the [[Requisitioned Barn]]'': | |||
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Jaheira|+1}} | |||
▶ '''''Note:''' This option is available only if tiefling kids survived in Acts One and Two'' | |||
* Donate gold to [[Manip Nestor]]. {{Approval|Jaheira|+1}} | |||
''In the [[Angleiron's Cellar]]:'' | |||
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Jaheira|+1}} | |||
▶'''''Note:''' [[Druid]], [[Rogue]] and [[Sorcerer]] characters will have unique lines for this option'' | |||
:* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Jaheira|+1}} | |||
:* OR Suggest to contact the [[Gondians]] first, so that they might see reason. {{Approval|Jaheira|+1}} | |||
:* OR, if [[Barcus Wroot]] is nearby and butts in, agree and say it sounds like a mass murder {{Approval|Jaheira|+2}} | |||
''Dealing with [[Orin]]'s guises:'' | |||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Jaheira|+1}} | |||
▶ '''''Note:''' When playing as [[Karlach]] or [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)'' | |||
** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Jaheira|+1}} | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Jaheira|+1}} | |||
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
:* OR Tell her that you're going to report to the commanding officer {{Approval|Jaheira|+1}} | |||
:* OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Jaheira|+1}} | |||
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]], succeed a passive {{Ability check|Perception|20}}, and then: | |||
* Say you'll stay with him until the end {{Approval|Jaheira|+2}} | |||
** OR Say you'll make it quick {{Approval|Jaheira|+2}} | |||
** OR, Playing as [[The Dark Urge]], resist the urge to torment him {{Approval|Jaheira|+2}} | |||
''At the [[Sword Coast Couriers]] and kennels:'' | |||
* Report to [[Commander Lightfeather]] that his soldiers fought to the last feather OR that you've found the enemy and pigeons fought bravely against it. {{Approval|Jaheira|+1}} ''(formulation varies depending on whether you have met [[Tara]] on the roof or not)'' | |||
* Make [[Angry Mar'hyah]] to let you keep [[Scratch]], using [[Persuasion]], [[Intimidation]] or class-based [[Druid]], [[Fighter]] or [[Paladin]] options. {{Approval|Jaheira|+1}} | |||
** Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]]. {{Approval|Jaheira|+1}} | |||
''At the [[Open Hand Temple]]:'' | |||
* Offer [[Sister Yannis]] help with investigating the double murder and proving [[Brilgor|Brilgor's]] innocence {{Approval|Jaheira|+1}} | |||
* Agree to bear [[Help the Spirit of the Amulet|Monk Manifestation's]] curse and withstand its madness. {{Approval|Jaheira|+3}} | |||
* <u>Tell</u> [[Tara]] to stop eating the carrier pigeons. | |||
''[[Circus of the Last Days]]:'' | |||
* At the entrance, convince [[Klaus]] to let you in, bribing him, using [[Persuasion]], [[Intimidation]], [[Deception]] or any class-based option '''except pretending to be a friend of Gortash's'''{{Approval|Jaheira|+1}} | |||
** OR, Playing as [[The Dark Urge]], say you've ''used to'' be a murderer {{Approval|Jaheira|+1}} | |||
** OR, Playing as an [[The Archfey|Archfey Warlock]], first say that you never pass up a faerie mischief {{Approval|Jaheira|+1}} | |||
* Speaking with [[Zara]] the mummy, say you don't understand her, and then mime her grunting {{Approval|Jaheira|+1}} | |||
''Dealing with [[Akabi]] the djinni:'' | |||
* Tell him that he is VERY LOUD. {{Approval|Jaheira|+1}} | |||
* Play the game and accuse the djinni of rigging the wheel {{Approval|Jaheira|+1}} | |||
** If successful, play again and try to distract Akabi, letting out a loud fart {{Approval|Jaheira|+1}} | |||
** OR, Playing as a [[Bard]], ask him about his adventures {{Approval|Jaheira|+1}} | |||
** OR Provoke him to transform you {{Approval|Jaheira|+1}} | |||
* After returning from jungle, talk to the djinni again and say you have had much fun OR promise he will pay for it {{Approval|Jaheira|+1}} ''(either option)''<br> | |||
* Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Jaheira|+1}} | |||
** OR Note that she's a lot bigger than himself {{Approval|Jaheira|+1}} | |||
** OR, Playing as a [[Druid]], say they both are magnificent {{Approval|Jaheira|+1}} | |||
''Dealing with [[Popper]] the kobold trader:'' | |||
* Grab [[Clown's Severed Hand|Dribbles's hand]] from his counter, and then: | |||
** [[Persuasion|Persuade]] him to give you the hand for free {{Approval|Jaheira|+1}} | |||
** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Jaheira|+1}} | |||
** Use [[Deception]] to make him lower the price {{Approval|Jaheira|+1}} | |||
▶ '''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}} | |||
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Jaheira|+1}} | |||
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Jaheira|+1}} <br> | |||
''Dealing with caged beasts:'' | |||
* Talking to [[Shadow-Whiskers]], break the lock on her cage. {{Approval|Jaheira|+1}} ''(works with or without {{SAI|Speak with Animals}})'' | |||
* Talking to [[Crimson]], give him some meat OR promise to bring it later (if you don't have any in inventory) {{Approval|Jaheira|+1}} ''(either option)'' | |||
** After defeating false [[Dribbles]], talk to Crimson again and scold the circus staff for starving him OR propose to open his cage up.{{Approval|Jaheira|+1}} ''(either option)'' | |||
** OR, Say you'd have killed him before he hurts anyone else {{Approval|Jaheira|+1}} | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Say "What a corny joke." {{Approval|Jaheira|+1}} | |||
** OR, Playing as a [[Bard]], interrupt him with your own pun {{Approval|Jaheira|+1}} | |||
* Volunteer any companion to the stage as Dribbles's assistant, '''except Jaheira herself''' {{Approval|Jaheira|+1}} | |||
** Then insist on your choice and cheer them {{Approval|Jaheira|+1}} ''(including herself and unique line for Minthara)'' | |||
* If going on stage yourself, suggest any available explanation on why you're special, '''except''' "something about my brain" '''and''' unique line for [[The Dark Urge]] {{Approval|Jaheira|+1}} | |||
''Talking to [[Lucretious]]:'' | |||
* After defeating false [[Dribbles]], tell her that killing clowns is a rare treat {{Approval|Jaheira|+1}} | |||
* When Lucretious asks you to find real Dribbles, answer that you are expensive {{Approval|Jaheira|+1}} | |||
* When you deliver her Dribbles's remains, say it was pleasure to meet her {{Approval|Jaheira|+1}} | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* | * At the entrance gate, consent to be arrested by the [[Steel Watcher]]. {{Approval|Jaheira|+1}} | ||
* | * Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Jaheira|+1}} | ||
* | * At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Jaheira|+1}} | ||
* Get into Wyrm's Rock by showing the | ▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.'' | ||
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Jaheira|+1}} ''(either option)'' | |||
* At [[Fraygo's Flophouse]], tell [[Drim|Adventurer Drim]] that the word "adventurer" means nothing anymore. {{Approval|Jaheira|+1}} | |||
* At [[Sharess' Caress]], speaking to [[Valeria]], say you're here just to have a drink, and then propose a toast to ADVENTURE! {{Approval|Jaheira|+1}} ''(The option is available only after you've started [[Solve the Open Hand Temple Murders]] quest)'' | |||
'''[[Danthelon's Dancing Axe]]''' | |||
* When speaking to [[Geraldus]] and [[Chelvin]], succeed an [[Insight]] check and then: | |||
** Expose the doppelgangers before Jaheira {{Approval|Jaheira|+2}} | |||
** OR Wait for Jaheira's signal {{Approval|Jaheira|+2}} | |||
** OR Ask Jaheira what does ''"Selûne's Tears"'' codeword mean.{{Approval|Jaheira|+2}} | |||
** OR Attack them straightaway {{Approval|Jaheira|+2}} | |||
** OR, Playing as a [[Sorcerer]], choose class-based dialogue option {{Approval|Jaheira|+2}} | |||
** Successfully probe Jaheira's thoughts for directions. {{Approval|Jaheira|+5}} | |||
* Speaking to [[Geraldus]] after the fight, stand to him, telling Jaheira: | |||
** That the choice to live or die must be his only {{Approval|Jaheira|+10}} | |||
** OR That it was her fault, while Geraldus lived to warn her {{Approval|Jaheira|+10}} | |||
* Agree to find [[Minsc]] right away. {{Approval|Jaheira|+2}} | |||
'''[[Wyrm's Rock Fortress]]''' | |||
* Get access into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]], or passing any of class-based checks. {{Approval|Jaheira|+1}} | |||
''At the Flaming Fist quarters:'' | |||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Jaheira|+1}} | |||
''When you spot [[Reynash|Fist Reynash]] trying to open a chest:'' | |||
* Wake other guards {{Approval|Jaheira|+1}} | |||
▶''''' Note:''' Waking guards gains approval only '''after''' discovering by any available means that Reynash was stealing from others.'' | |||
* Find out that Reynash needs gold, and then: | |||
** Tell him to get a grip {{Approval|Jaheira|+1}} | |||
** OR Give him 300 gold to take the ferry {{Approval|Jaheira|+1}} | |||
''Speaking to [[Bakshi|Manip Bakshi]] (regardless of whether you succeeded a check to discover Reynash's thievery or not):'' | |||
* Successfully use {{SAI|Detect Thoughts}} on him and pretend to be a new recruit {{Approval|Jaheira|+1}} | |||
* OR Tell him you've spotted another guard on stealing {{Approval|Jaheira|+1}} ''(requires {{Ability check|Persuasion|10}} if you have spotted Reynash's lockpick or {{Ability check|Persuasion|15}} if you didn't)'' | |||
** Then Leave barracks (or let him escort you out) {{Approval|Jaheira|+1}} | |||
''At the Audience Hall:'' | |||
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say: | |||
** That you have seen the army of the Absolute and no where's safe. {{Approval|Jaheira|+1}} | |||
** OR, That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Jaheira|+1}} | |||
** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Jaheira|+1}} | |||
* Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Jaheira|+1}} | |||
▶''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party'' | |||
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings, answer that you've come to end this evil plot {{Approval|Jaheira|+1}} | |||
* Refuse to make an alliance with him and confirm your decision {{Approval|Jaheira|+1}} | |||
* Tell [[Gortash]] that you have no interest in this sham of a coronation {{Approval|Jaheira|+1}} | |||
* After killing [[Orin]], speak to [[Gortash]] and surrender two your [[Netherstone]]s to him, then fight when he attacks afterwards {{Approval|Jaheira|+1}} | |||
''Talking to [[Duke Ravengard]] after the coronation:'' | |||
* Ask him whether the "new dawn" is what they call tyranny now {{Approval|Jaheira|+2}} | |||
** OR Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover councellor's location, and tell him that Gortash is a tyrant {{Approval|Jaheira|+2}} | |||
** OR Ask Ravengard whether he knows that he is infected {{Approval|jaheira|+2}} | |||
* As a Baldurian character, ask what has happened to the city's great hero {{Approval|Jaheira|+1}} | |||
<!--''In the [[Wyrm's Rock Prison]]:'' | |||
* Talking to the [[Unusual Skull]], ask him to speak plainly {{Approval|Jaheira|+1}} ''(requires {{Ability check|Persuasion|18}})'' | |||
** Solve the first riddle {{Approval|Jaheira|+1}} | |||
** Solve the second riddle {{Approval|Jaheira|+1}}--> | |||
'''[[ | '''[[Lower City]]''' | ||
'''[[Guildhall]]''' | '''[[Guildhall]]''' | ||
* When talking with [[ | * When talking with [[Nine-Fingers Keene]] the first time, say you are Jaheira's friend, OR say you came for the food, OR that you're exploring the local sewer-life. {{Approval|Jaheira|+2}} | ||
* When talking with [[ | ** Then tell [[Nine-Fingers Keene|Keene]] that Jaheira is not alone, OR ask her if she really thinks that this will stop Jaheira, OR tell her you can handle it. {{Approval|Jaheira|+2}} | ||
* Make [[Tut Thistlebog]] to reveal the location of the ambush against [[Stone Lord]]. {{Approval|Jaheira|+2}} | |||
* Tell [[Uktar]] "The quicker I deal with the Stone Lord [...]". {{Approval|Jaheira|+2}} | |||
* When talking with [[Nine-Fingers Keene]] with [[Minsc]] in the party, use any check (Insight/Intimidation/Persuasion) to convince him that Keene isn't an enemy. {{Approval|Jaheira|+10}} | |||
''At the [[Elfsong Tavern]]:'' | |||
* Tell [[Devella Fountainhead]] that the [[Flaming Fist]]s should be protecting everyone. {{Approval|Jaheira|+1}} | |||
* Agree to help [[Devella Fountainhead]] warn the victims. {{Approval|Jaheira|+1}} | |||
* {{Coords|-166|-75}} Play with the children. | |||
:* Requires Perception Check DC 7, spot Cinnamon's "Spy Candy". {{Approval|Jaheira|+1}} | |||
:* Allow Punkins to scan you. {{Approval|Jaheira|+1}} | |||
* {{Coords|-210|-165}} Next to the Grey Harbour Docks portal, allow the father to go with their family by purchasing a 4th berth (1000 gold) or persuade/intimidate the captain. {{Approval|Jaheira|+1}} | |||
* Jaheira approves when Halsin makes a donation to Mielikki at Stormshore Tabernacle. {{Approval|Jaheira|+1}} | |||
* <u>Successfully</u> persuade [[Nesha Leesha]] that she is in danger. | |||
* Speaking to [[Araj Oblodra]] at [[Crimson Draughts]], ask Astarion if he wishes to leave. {{Approval|Jaheira|+1}} | |||
** Then, refuse to take part in Araj's experiments, saying you saw how she made Astarion feel. {{Approval|Jaheira|+1}} | |||
'''[[Elerrathin's Home]]''' | |||
* <u>Tell</u> [[Rion]] to listen to her mother. | |||
* <u>Tell</u> [[Rion]] to help the refugees. | |||
*<u> Tell</u> Jaheira it was foolish to keep her family a secret. | |||
* <u>Tell</u> Jaheira you understand her choice to keep her family a secret. | |||
* <u>Tell</u> Jaheira she chose to keep her family secret was because she's afraid of [[Rion]]. | |||
'''[[Chromatic Scale]]''' | |||
* As a Bard, talk to [[Thomas C. Quirkilious]] and ask him what the benefits of using lute strings made of worg hair are. {{Approval|Jaheira|+1}} | |||
'''[[The Counting House]]''' | |||
* Give Rags Deelarma begging outside the entrance a handful of coins. {{Approval|Jaheira|+1}} | |||
* When speaking to [[Rakath Glitterbeard]] about losing innocent people's money, intimidate him into taking half the stolen gold. {{Approval|Jaheira|+1}} | |||
* After the event at the [[Counting House]], call her ancient. {{Approval|Jaheira|+5}} | |||
'''[[House of Grief]]''' | |||
* After fighting the Sharrans with [[Shadowheart]], spare [[Viconia DeVir]]. {{Approval|Jaheira|+5}} | |||
'''[[Abandoned Cistern]]''' | |||
* Free [[Minsc]] from the Absolute's influence. {{Approval|Jaheira|+20}} | |||
'''[[Water Queen's House]]''' | |||
* Offer a tribute or a positive prayer for the death of [[Holli Dylford]] to [[Allandra Grey]]. {{Approval|Jaheira|+1}} | |||
'''[[Murder Tribunal]]''' | |||
* Ask "Would you like to kill the old man, or shall I?" during the conversation with [[Sarevok]]. {{Approval|Jaheira|+5}} | |||
'''[[Dark Urge]]''' | |||
* Refuse your father's gift. {{Approval|Jaheira|+10}} | |||
'''Camp/Conversation''' | '''Camp/Conversation''' | ||
* When you ask about her past | * When you ask how she's faring without her harpers, tell her that her "experience will be an asset" or "try to keep up." {{Approval|Jaheira|+2}} | ||
* | * When you ask about her past experience with the Dead Three, say "Please. You're only one of those things." {{Approval|Jaheira|+3}} | ||
* After the event at [[Danthelon's Dancing Axe]], agree to look for [[Minsc]]. | * When you ask about what she knows about Illithids, say "Maybe I'm the parasite, puppeting this body." or "My mind is still my own." {{Approval|Jaheira|+3}} | ||
* After reaching [[Lower City]], ask | * <u>After</u> the event at [[Danthelon's Dancing Axe]], agree to look for [[Minsc]]. | ||
* | * <u>After</u> reaching [[Lower City]], ask whether or not she is interested in Gortash's offer. | ||
* | ** <u>If agreed</u> to ally with [[Gortash]], tell her that Gortash needs to be taken care of but that you need to deal with [[Orin]] first. | ||
* | * When Jaheira greets you with "The cub speaks", call her a crow. {{Approval|Jaheira|+2}} | ||
* When discussing about doppelgangers, first pass the {{SkillCheck|Nature|15}}, then say that [[Orin]] is trying to make you all paranoid. {{Approval|Jaheira|+1}} | |||
* When talking about the amulet you found in her home, ask about Khalid and tell her that "He sounds like he had true strength" {{Approval|Jaheira|+5}} | |||
* <u>Encourage</u> [[Lae'zel]] to renounce [[Vlaakith]] once and for all. | |||
* Tell Jaheira she was staring at a statue of [[Minsc]] without realizing it was him. {{Approval|Jaheira|+3}} | |||
* Tell Jaheira that her sitting at Minsc's statue, not knowing it was Minsc himself is a little funny. {{Approval|Jaheira|+3}} | |||
* Tell Jaheira you'll save Minsc and that it won't take a hundred years. {{Approval|Jaheira|+3}} | |||
* <u>(As the Dark Urge)</u> Ask her to tell you what you must do when she says she has found a better way in another time. | |||
}} | }} | ||
== Disapproval == | |||
The following story and dialogue choices will cause Jaheira to lose [[approval]]. | The following story and dialogue choices will cause Jaheira to lose [[approval]]. | ||
=== Act Two === | |||
{{SpoilerBox|act=2|nograd=1|unhide=1| | |||
'''[[Crèche Y'llek]]''' | |||
* When talking to [[Vlaakith]], rat [[Shadowheart]] out that it was she who stole the artifact {{Approval|Jaheira|-1}} ''(the line is available only if Shadowheart '''is in the party''')'' | |||
'''[[Mind Flayer Colony]]''' | |||
* When speaking to the [[Fresh Mind]], tell them that they will never wake again. | |||
}} | |||
=== Act Three=== | |||
{{SpoilerBox|act=3|nograd=1|unhide=1| | {{SpoilerBox|act=3|nograd=1|unhide=1| | ||
'''[[Rivington]]''' | |||
* | |||
* | ''Talking to [[Yenna]],'' be rude to her: | ||
* | * Ask where did she last see her mum, then say her mother is probably dead. {{Approval|Jaheira|-1}} | ||
* OR Tell Yenna to get lost. {{Approval|Jaheira|-1}} | |||
''In the [[Angleiron's Cellar]]:'' | |||
* Talking to [[Wulbren]], refuse to take the [[Runepowder Bomb]] but promise you'll destroy the [[Steel Watch Foundry]] your way. {{Approval|Jaheira|-1}} | |||
** OR Refuse, saying that his plan is too messy and you're out.{{Approval|Jaheira|-1}} | |||
** OR Refuse, saying that the real enemy is [[Gortash]], not the Gondians, and you'll find another way {{Approval|Jaheira|-1}} | |||
* Talk to [[Broadhorn|Fist Broadhorn]] inside the barn and say you were just looking for anything worth stealing {{Approval|Jaheira|-1}} | |||
** OR, Playing as a [[Rogue]], if you are caught inside the [[Requisitioned Barn]] by [[Madigan|Fist Madigan]], tell him this is the only place around worth stealing from {{Approval|Jaheira|-1}} | |||
* Playing as [[Astarion]] origin, at the [[Gur Camp]] attack [[Ulma]]. {{Approval|Jaheira|-1}} | |||
'''[[Circus of the Last Days]]:''' | |||
* At the entrance, convince [[Klaus]] to let you in, pretending to be a friend of Gortash's ''(class-based [[Deception]] check)'' {{Approval|Jaheira|-1}} | |||
* Dealing with [[Akabi]], successfully catch him on rigging the wheel, but apologise and say you were mistaken {{Approval|Jaheira|-1}} | |||
* Talking to [[Boney]] the mephit, say his wife [[Stoney]] is not your type {{Approval|Jaheira|-1}} | |||
''Talking to [[Lucretious]]:'' | |||
* When she's training up skeletons (before fighting doppelgangers), tell her that she is being a little harsh {{Approval|Jaheira|-1}} | |||
** When she asks you to find real [[Dribbles]], say that he is probably dead now {{Approval|Jaheira|-1}} | |||
** When you deliver her Dribbles's remains, ask whether she is hiring personnel {{Approval|Jaheira|-1}} | |||
* Talking to [[Shadow-Whiskers]] with {{SAI|Speak with Animals}}, note that her cage looks comfy. {{Approval|Jaheira|-1}} | |||
** Then tell her to murder whoever she wants OR say "Sure thing, pussycat".{{Approval|Jaheira|-1}} ''(either option)'' | |||
** Without {{SAI|Speak with Animals}}, choose the line "Kill them all, kitty". {{Approval|Jaheira|-1}} | |||
* Talking to [[Crimson]], refuse to feed him via {{SAI|Speak with Animals}} or mock him for being hungry (without the spell) {{Approval|Jaheira|-1}} ''(either option)'' | |||
''Watching [[Dribbles the Clown|Dribbles's]] show:'' | |||
* Yell "Boo! Get off the stage!" {{Approval|Jaheira|-1}} | |||
* Volunteer Jaheira to the stage as an assistant to [[Dribbles]], and then cheer her, saying "All hail the High Harper!" {{Approval|Jaheira|-1}} | |||
** OR Choose to cross your arms and glare. {{Approval|Jaheira|-1}} | |||
** OR Just answer "No." {{Approval|Jaheira|-1}} | |||
''Dealing with [[Orin]]'s guises:'' | |||
* If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Jaheira|-1}} | |||
▶ '''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)'' | |||
:* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Jaheira|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])'' | |||
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Jaheira|-1}} | |||
▶ '''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation'' | |||
:* OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Jaheira|-1}} | |||
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]]: | |||
* Playing as an Evil [[Cleric]], choose to make him suffer {{Approval|Jaheira|-1}} | |||
** OR, Playing as [[The Dark Urge]], choose to prod his wound OR to spin the blade {{Approval|Jaheira|-1}} ''(either option)'' | |||
* If you succeeded a passive {{Ability check|Perception|20}}, choose to make him scream {{Approval|Jaheira|-1}} | |||
** OR, Playing as [[The Dark Urge]], say that you'll enjoy watching him die slowly {{Approval|Jaheira|-1}} | |||
'''[[Wyrm's Crossing]]''' | |||
* At the entrance gate, refuse to be arrested by the [[Steel Watcher]] and prepare to fight.{{Approval|Jaheira|-1}} | |||
** OR Threaten [[Edwynna|Gauntlet Edwynna]] {{Approval|Jaheira|-1}} | |||
** OR Attack [[Edwynna]] {{Approval|Jaheira|-1}} | |||
* Agree to deliver the gnome leader's head to [[Manip Falcäo]]. {{Approval|Jaheira|-1}} | |||
** After killing [[Wulbren]], provide his head to [[Falcäo]] {{Approval|Jaheira|-1}} | |||
'''[[Sharess' Caress]]''' | |||
* Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at Sharess' Caress. {{Approval|Jaheira|-1}} | |||
* Point out how [[Sorn Orlith]] and [[Nym Orlith]] look alike, and then call them "delicious". {{Approval|Jaheira|-1}} | |||
** When trying to hire both drow twins, choose to proceed with any of them when your partner declines their offer {{Approval|Jaheira|-1}} ''(if you're partnered with any other companion)'' | |||
'''[[Wyrm's Rock Fortress]]'''<br> | |||
** Trying to get access into Wyrm's Rock Fortress, choose to leave when [[Elin|Blaze Elin]] stops you {{Approval|Jaheira|-1}} | |||
''At the Flaming Fist barracks:'' | |||
* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Jaheira|-1}} | |||
''When you spot [[Fist Reynash]] trying to open a chest:'' | |||
* [[Intimidation|Intimidate]] OR blackmail him into giving you his stash {{Approval|Jaheira|-1}} ''(either option)'' | |||
** OR Fail the Intimidation check to make him surrender his stash {{Approval|Jaheira|-1}} ''(makes him hostile)'' | |||
** OR Attack Reynash straightaway {{Approval|Jaheira|-1}} | |||
* Speaking to [[Bakshi|Manip Bakshi]] afterwards (regardless of whether you succeeded a check to discover Reynash's thievery or not), let him arrest you {{Approval|Jaheira|-1}} | |||
** OR Attack him straightaway or after speaking with him {{Approval|Jaheira|-1}} | |||
''At the Audience Hall:'' | |||
* Speaking to [[Lord Amber's Bodyguard]] and attendants of [[Lady Durinbold's Attendant|Lady Durinbold]] and [[Lord Shattershield's Attendant|Lord Shattershield]] about the Steel Watch, say that you couldn't feel safer {{Approval|Jaheira|-1}} | |||
** OR, Playing as a [[Drow]] or a [[Half-Orc]], say that you feel safer than with some {{Approval|Jaheira|-1}} | |||
* Playing as [[The Dark Urge]], when [[Gortash]] explains your previous dealings: | |||
** Say that you'll make Orin pay for taking your place {{Approval|Jaheira|-1}} | |||
** OR Reply that you don't remember a thing, but the plan sounds brilliant {{Approval|Jaheira|-1}} | |||
* Speaking to [[Gortash]] after killing [[Orin]], surrender two your [[Netherstone]]s to him {{Approval|Jaheira|-1}} | |||
** OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones {{Approval|Jaheira|-1}} | |||
''In the [[Wyrm's Rock Prison]]:'' | |||
* Talking to [[Counsellor Florrick]], when she sinks into despair, say you don't need her {{Approval|Jaheira|-1}} | |||
'''[[Lower City]]''' | |||
* Tell [[Rion]] "We're all going to die" when asked about their chances against the Cult. | |||
* Intimidate Big [[Huido]] at the Grey Harbour Docks into giving you both the Guild shipment as well as his money. {{Approval|Jaheira|-1}} | |||
'''[[Sorcerous Sundries]]''' | |||
* Tell Lorroakan that you know where the [[Nightsong]] is. | |||
'''[[Lower City Sewers]]''' | |||
* Tell [[Lorna Esthelian]] that her date will show up eventually. {{Approval|Jaheira|-1}} | |||
'''[[Dark Urge]]''' | |||
* Accept your Father's gift. {{Approval|Jaheira|-∞ Leaves the party and becomes hostile.}} | |||
'''Camp/Conversation''' | |||
* Report to Jaheira after siding with the [[Zhentarim]] against [[The Guild]]. All dialogue options lead to the same disapproval. {{Approval|Jaheira|-2}} | |||
}} | }} | ||
[[Category:Approval]] | [[Category:Approval]] |
Revision as of 20:45, 16 November 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter |
Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are.
Greetings
Depending on their approval rating, Jaheira may greet the player with:
Negative (<0):
- "Speak, so long as you have something sensible to say."
- "What."
Neutral and Medium (0 - 39):
- "Speak."
- "Yes?"
- "Well - are we ready for the road once more?" (in camp)
High (40+):
- "The cub speaks."
- "What is it, cub?"
Approval
The following story and dialogue choices will cause Jaheira to gain approval.
Act Two
Act Three
Disapproval
The following story and dialogue choices will cause Jaheira to lose approval.