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This entrance to the Crèche is at {{SmallIcon|Exit Map Icon.png}}{{Coords|453|-825}} | This entrance to the Crèche is at {{SmallIcon|Exit Map Icon.png}}{{Coords|453|-825}} | ||
This entry point is to the east of Crèche Y'llek, and is not a named location within the area. One of two [[Crèche_Y'llek#Connected_Locations|Entrances]] to the Crèche can be accessed via the cliffs to the south of Rosymorn Monastery. Unless using stealth, if the party is visiting the area for the first time, they will trigger a dialogue with {{CharLink|G'r'ath|Raider G'r'ath}} or {{CharLink|Qen|Warrior Qen}} (whoever sees them first). Passing a | This entry point is to the east of Crèche Y'llek, and is not a named location within the area. One of two [[Crèche_Y'llek#Connected_Locations|Entrances]] to the Crèche can be accessed via the cliffs to the south of Rosymorn Monastery. Unless using stealth, if the party is visiting the area for the first time, they will trigger a dialogue with {{CharLink|G'r'ath|Raider G'r'ath}} or {{CharLink|Qen|Warrior Qen}} (whoever sees them first). Passing a {{Skill|Persuasion}} or {{Skill|Intimidation}} [[Ability Check#Skill Check|Skill Check]] will allow the party to continue into the Crèche without engaging in combat. If the speaking character is githyanki, (or disguised as such) additional dialogues open which will allow the party access without a check. | ||
If attempting a stealthy infiltration into the area, the cliffside entrance is a much less heavily guarded point of entry than the monastery basement entrance. | If attempting a stealthy infiltration into the area, the cliffside entrance is a much less heavily guarded point of entry than the monastery basement entrance. | ||
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Failing either of these checks will cause her and the nearby guards to become hostile. | Failing either of these checks will cause her and the nearby guards to become hostile. | ||
There is also the option to reveal that they seek a cure for their tadpole. Letting {{CharLink|Lae'zel}} speak for the Party's behalf will also cause her to do the same. One way or another, Far'aag will relent without much convincing to let the players pass and seek out | There is also the option to reveal that they seek a cure for their tadpole. Letting {{CharLink|Lae'zel}} speak for the Party's behalf will also cause her to do the same. One way or another, Far'aag will relent without much convincing to let the players pass and seek out {{CharLink|Stornugoss|Ghustil Stornugoss}} in the infirmary, but her speaking tone becomes less friendly. | ||
To the left and to the right sides of the main area of the entrance hall are two areas separated by locked iron gates (both areas and gates are considered to be restricted). The left one has been turned into a makeshift prison. The party can find there several skeletons with small amount of gold and two random alchemical ingredients on them, and also the corpse of {{CharLink|Ellyka}} (if they have spared her in previous meeting near the [[Mountain Pass]]). Near one of the skeletons the party can find the {{SmRarityItem|Bloodied Note}} written by one of the Lathander monks, tortured to death by the githyanki. | To the left and to the right sides of the main area of the entrance hall are two areas separated by locked iron gates (both areas and gates are considered to be restricted). The left one has been turned into a makeshift prison. The party can find there several skeletons with small amount of gold and two random alchemical ingredients on them, and also the corpse of {{CharLink|Ellyka}} (if they have spared her in previous meeting near the [[Mountain Pass]]). Near one of the skeletons the party can find the {{SmRarityItem|Bloodied Note}} written by one of the Lathander monks, tortured to death by the githyanki. | ||
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The Hatchery is located in the north-west end of the Crèche. It is an extensive cave-like room with several cliffs and waterfalls, filled with Acid up to mid-shin. Several small rocky islands rise from acid lake here and there. Right across the entrance there are several iron prison cages with a dead Kobold Scout in one of them. | The Hatchery is located in the north-west end of the Crèche. It is an extensive cave-like room with several cliffs and waterfalls, filled with Acid up to mid-shin. Several small rocky islands rise from acid lake here and there. Right across the entrance there are several iron prison cages with a dead Kobold Scout in one of them. | ||
On the bottom of the acid lake there are gas pits emerging | On the bottom of the acid lake there are gas pits emerging {{Area|Strange Gas}}, as well as multiple teleporting traps, which resemble {{SAI|Glyph of Warding: Thunder}} when identified by party members. If activated, these traps teleport the tresspasser into one of the iron cages. Additionally, cliffs and islands are armed with multiple repulsor mines. | ||
The Hatchery is the primary location for resolving {{Quest|Steal a Githyanki Egg}}. | The Hatchery is the primary location for resolving {{Quest|Steal a Githyanki Egg}}. | ||
In the middle of the room there is a high cliff where {{CharLink|Ko'kuu|Varsh Ko'kuu}} stands, watching and waiting for the last | In the middle of the room there is a high cliff where {{CharLink|Ko'kuu|Varsh Ko'kuu}} stands, watching and waiting for the last {{SmRarityItem|Githyanki Egg}} to hatch. The hatchery is guarded by {{CharLink|Vu'un|Warrior Vu'un}} (near the entrance) and {{CharLink|Zar'an|Raider Zar'an}} (on the cliff in the northern part of the cave). | ||
The egg itself is placed on a special holder in the far western part of the cave. | The egg itself is placed on a special holder in the far western part of the cave. | ||
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The Infirmary is located at the south-west end of the Crèche. It has four sections with curtain posters, one in each corner, with Bedrolls lying inside. On the left there is a doorway to the '''Dormitory''' with several bunk beds. In the opposite end of the room there is a door leading to the Doctor's office. | The Infirmary is located at the south-west end of the Crèche. It has four sections with curtain posters, one in each corner, with Bedrolls lying inside. On the left there is a doorway to the '''Dormitory''' with several bunk beds. In the opposite end of the room there is a door leading to the Doctor's office. | ||
In the Infirmary the party can encounter githyanki youths {{CharLink|Pyrindath}} (sits kneeled to the right from the entrance), {{CharLink|Mirya'al}} (stands in the section to the left from the entrance), and {{CharLink|Dyrr'kas}} (wandering around the Infirmary, cleaning the floor here and there). Also, a couple of githyanki children, {{CharLink|Zel'i}} and {{CharLink|Ra'jak}}, are honing their {{SAI|Mage Hand}} skill, shoving a locked Traveller's Chest ({{Ability check|Sleight of Hand|18}}) back and forth. When being hit, the chest | In the Infirmary the party can encounter githyanki youths {{CharLink|Pyrindath}} (sits kneeled to the right from the entrance), {{CharLink|Mirya'al}} (stands in the section to the left from the entrance), and {{CharLink|Dyrr'kas}} (wandering around the Infirmary, cleaning the floor here and there). Also, a couple of githyanki children, {{CharLink|Zel'i}} and {{CharLink|Ra'jak}}, are honing their {{SAI|Mage Hand}} skill, shoving a locked Traveller's Chest ({{Ability check|Sleight of Hand|18}}) back and forth. When being hit, wailing sounds emerge from the chest that can be heard far beyond the Infirmary. | ||
In the Dormitory the party can meet three adult githyanki: {{CharLink|Umr'a'ac|Gish Umr'a'ac}}, {{CharLink|Jy'ir|Raider Jy'ir}} and {{CharLink|Kur'ashk|Ardent Kur'ashk}} (a member or Inquisitor's retinue). | In the Dormitory the party can meet three adult githyanki: {{CharLink|Umr'a'ac|Gish Umr'a'ac}}, {{CharLink|Jy'ir|Raider Jy'ir}} and {{CharLink|Kur'ashk|Ardent Kur'ashk}} (a member or Inquisitor's retinue). | ||
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The Doctor's Office is a huge hall in the far south-west end of the Crèche, right beyond the Infirmary. The one to encounter there is {{CharLink|Stornugoss|Ghustil Stornugoss}}, the principal healer of the Crèche. | The Doctor's Office is a huge hall in the far south-west end of the Crèche, right beyond the Infirmary. The one to encounter there is {{CharLink|Stornugoss|Ghustil Stornugoss}}, the principal healer of the Crèche. | ||
The whole area is in fact Stornugoss's study, with several working desks on the opposite sides of the room. In the center of the room, on a low round ramp, stands the ''[[Zaith'isk]]'' - a mysterious device that is said to cleanse infected githyanki from mind flayer parasites. Approaching and using the ''zaith'isk'' is an essential part of the | The whole area is in fact Stornugoss's study, with several working desks on the opposite sides of the room. In the center of the room, on a low round ramp, stands the ''[[Zaith'isk]]'' - a mysterious device that is said to cleanse infected githyanki from mind flayer parasites. Approaching and using the ''zaith'isk'' is an essential part of the {{Quest|Find a Cure}} and {{Quest|The Githyanki Warrior}} quests. | ||
=== Classroom === | === Classroom === | ||
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As soon as the Kethk's educational process ends one or another way (with the participation of the party), other youths will step down to the sparring ground to proceed with their training. Dependant upon dialogue options chosen, and [[Ability Check]]s passed, it is possible to receive {{SmRarityItem|Orpheus, Prince of the Comet, Part Two: Sacrifice}} as a reward from Varrl. Alternatively, killing him (or having him killed by Kethk or other youth) will allow the party to loot this item from their corpse. | As soon as the Kethk's educational process ends one or another way (with the participation of the party), other youths will step down to the sparring ground to proceed with their training. Dependant upon dialogue options chosen, and [[Ability Check]]s passed, it is possible to receive {{SmRarityItem|Orpheus, Prince of the Comet, Part Two: Sacrifice}} as a reward from Varrl. Alternatively, killing him (or having him killed by Kethk or other youth) will allow the party to loot this item from their corpse. | ||
On the gallery in the far end of the Classroom stands {{CharLink|Vraalsith|Ardent Vraalsith}}, a member | On the gallery in the far end of the Classroom stands {{CharLink|Vraalsith|Ardent Vraalsith}}, a member of {{CharLink|W'wargaz|Inquisitor W'wargaz}}'s retinue. | ||
=== Trade | === Trade Post === | ||
The '''Trade | The '''Trade Post''' is located in the south-east end of the Creche, at {{SmallIcon|Location Map Icon.png}}{{Coords|1392|-776}}. It is maintained by {{CharLink|Jeera|A'jak'nir Jeera}}. Around the post {{CharLink|Ith'dul|Warrior Ith'dul}} and {{CharLink|Add'ath|Raider Add'ath}} are walking , guarding both the goods and the rocky ascension leading towards the Cliffside Entrance to the Creche. Above the trading post stand two other guards, {{CharLink|G'r'ath|Raider G'r'ath}} and {{CharLink|Qen|Warrior Qen}}. A breach in the wall to the right of the trade post allows to get into one of the locked areas of the entrance hall. | ||
=== Captain's Quarters === | === Captain's Quarters === | ||
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The Chamber itself has a sunken area in the center. On its bottom lies the Planecaster which will be activated after resolving the dialogue with Ch'r'ai W'wargaz, whatever the outcome would be. | The Chamber itself has a sunken area in the center. On its bottom lies the Planecaster which will be activated after resolving the dialogue with Ch'r'ai W'wargaz, whatever the outcome would be. | ||
On the left and right sides of the Chamber there are narrow corridors. The right one contains several displaying showcases with some precious artefacts that the githyanki collected in the monastery after founding the Crèche. The left one has a displaying case and several Decorated Barrels, too, but also two statues of Lathander. Both have spinning basements, and turning them to the correct position will open the passage to the Secret Chamber of the monastery, where the quest | On the left and right sides of the Chamber there are narrow corridors. The right one contains several displaying showcases with some precious artefacts that the githyanki collected in the monastery after founding the Crèche. The left one has a displaying case and several Decorated Barrels, too, but also two statues of Lathander. Both have spinning basements, and turning them to the correct position will open the passage to the Secret Chamber of the monastery, where the quest {{Quest|Find the Blood of Lathander}} might be finished. | ||
In the Chamber there is Inquisitor Ch'r'ai W'wargaz, and his retinue, consisting of {{CharLink|Jhe'rezath|Ardent Jhe'rezath}}, {{CharLink|Qu'th|Ardent Qu'uth}}, {{CharLink|Kyrr'a'ath|Raider Kyrr'a'ath}}, and {{CharLink|Brelal'reth|Warrior Brelal'reth}}. Talking to Ch'r'ai will further Lae'zel's {{Quest|The Githyanki Warrior}}, as well as {{Quest|Discover the Artefact's Secrets}} quest. | |||
<!--<gallery height="100px" mode="packed"> | <!--<gallery height="100px" mode="packed"> | ||
Penela Lumpensicks.jpg|thumb|The torso's location | Penela Lumpensicks.jpg|thumb|The torso's location | ||
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:{{Quest|The Githyanki Warrior}} | :{{Quest|The Githyanki Warrior}} | ||
== Notable | == Notable characters == | ||
:{{MdCharLink|Jeera|A'jak'nir Jeera}}, {{SmallIcon|Trader Map Icon.png}} Merchant. {{Coords|1390|-821}} | :{{MdCharLink|Jeera|A'jak'nir Jeera}}, {{SmallIcon|Trader Map Icon.png}} Merchant. {{Coords|1390|-821}} | ||
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=== Potential Loot === | === Potential Loot === | ||
{{div col}} | {{div col}} | ||
* {{MdRarityItem|Aberration Hunters' Amulet}} | |||
* {{MdRarityItem|Amulet of Branding}} | |||
* {{MdRarityItem|Circlet of Psionic Revenge}} | * {{MdRarityItem|Circlet of Psionic Revenge}} | ||
* {{MdRarityItem|Crossbow of Arcane Force}} | |||
* {{MdRarityItem|Diadem of Arcane Synergy}} | * {{MdRarityItem|Diadem of Arcane Synergy}} | ||
* {{MdRarityItem|Gloves of Belligerent Skies}} | * {{MdRarityItem|Gloves of Belligerent Skies}} | ||
* {{MdRarityItem|Hoarfrost Boots}} | |||
* {{MdRarityItem|Necklace of Elemental Augmentation}} | * {{MdRarityItem|Necklace of Elemental Augmentation}} | ||
* {{MdRarityItem|Potion of Angelic Slumber}} | |||
* {{MdRarityItem|Ring of Arcane Synergy}} | * {{MdRarityItem|Ring of Arcane Synergy}} | ||
* {{MdRarityItem| | * {{MdRarityItem|Ring of Elemental Infusion}} | ||
* {{MdRarityItem|Soulbreaker Greatsword}} | * {{MdRarityItem|Soulbreaker Greatsword}} | ||
* {{MdRarityItem|Strange Conduit Ring}} | * {{MdRarityItem|Strange Conduit Ring}} | ||
* {{MdRarityItem|The Skinburster}} | * {{MdRarityItem|The Skinburster}} | ||
{{div col end}} | {{div col end}} | ||
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==Notes == | ==Notes == | ||
* After reaching the [[Shadow-Cursed Lands]], the party may freely travel back to Crèche Y'llek for much of Act Two depending on the party's choices while visiting the Crèche in Act One. | {{notebegin}} | ||
* After reaching the [[Shadow-Cursed Lands]], the party may freely travel back to Crèche Y'llek for much of [[Act Two]] depending on the party's choices while visiting the Crèche in Act One. | |||
{{noteend}} | |||
{{Rosymorn Monastery}} | {{Rosymorn Monastery}} | ||
[[Category:Locations]] | [[Category:Locations]] | ||
[[Category:Act One Locations]] | [[Category:Act One Locations]] |