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Basic Poison: Difference between revisions

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(Corrected item details. No longer deal poisoned damage, just inflicting the condition.)
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{{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{MiscItemPage|
{{MiscItemPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage -->
| image = COAT Basic Poison Faded.png
| image = Basic Poison Icon.png
| controller icon = COAT Basic Poison Unfaded.png
| description = '''Basic Poison''' is a common type of [[Potions|Potion]] that can briefly coat a weapon in poison to deal extra damage. <!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
| icon = COAT Basic Poison Unfaded Icon.png
| uid = CONS_Poison_Basic
| description = '''Basic Poison''' is a [[Consumables|Consumable]]([[Coatings|Coating]]). It can be applied to a weapon to give it special properties for ten turns or thrown as a [[Grenades|Grenade]] to inflict its effects in an area.
| quote = Even when closed, a choking acrid smell emanates from this bottle.
| quote = Even when closed, a choking acrid smell emanates from this bottle.
| book text = <!-- The text of the book. Leave EMPTY for non-books - use "quote" parameter for all other item types. -->
| type = Coatings
| type = Potions <!-- Item type. Choose one of: Ammunition, Books, Food, Drinks, Potions, Scrolls, Consumables, Misc -->
| single use = yes
| camp supplies = <!-- Number of Camp Supplies. Leave EMPTY for all except Food and Drinks. -->
| rarity = common
| single use = yes <!-- "yes" if item is consumed on use (Ammunition, Consumables, Potions, Scrolls, some Drinks, and some Misc Items); otherwise leave BLANK. -->
| weight kg = 0.2
| rarity = common <!-- Choose from: common, uncommon, rare, very rare, legendary, story -->
| weight lb = 0.4
| weight kg = 0.4
| weight lb = 0.9
| price = 10
| price = 10
| usage cost = bonus action <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. -->
| usage cost = bonus action
| effect = <!-- The effect(s) of the item when used or consumed. Leave EMPTY for non-consumable items. -->
| uuid = 28645376-e6e8-436a-8e9a-c62877fae07d
* Coat your active weapon for {{Duration|10}} with a poison that can inflicts {{IconLink|Poisoned Condition Icon.png| Poisoned (Condition)| Poisoned}} with a successful attack.
| effect = * Coat your active weapon with poison.<br>
*{{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11
{{InfoBlob|{{action}}}}<br>
**Suffers {{Disadvantage}} on [[Attack Rolls]] and [[Checks|Ability Checks]].
*{{SAI|Throw}} the poison.
**{{Duration|3}}
**{{Range|ranged}}
**Automatically reattempts the save at end of round to remove Poisoned.
**{{icon|Aoe Icon.png|25}}Creates area: Potion of Healing
'''Basic Poison''' can alternatively be thrown.
| area = Poison Cloud
{{InfoBlob|{{action}}}}
| area shape = Radius
* {{SmallIcon|Throw Icon.png}} [[Throw]] the poison to create a small [[Poison Cloud]].
| area range m = 1
**{{AOE|m=1|ft=3|Radius}}
| area range ft = 3
**{{Duration|1}}
| area duration = 1
**Creatures that enter the [[Poison Cloud]] must make a {{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11 or receive the {{IconLink|Poisoned Condition Icon.png| Poisoned (Condition)| Poisoned}}  condition for 1 round.
| condition = Coated in Basic Poison
| where to find = <!-- Describe where and how to obtain the item. -->
| condition duration = 10
Obtainable from various merchants, enemies, and locations throughout the game.
| where to find = * Obtainable from various merchants, enemies, and locations throughout the game.
* Can be crafted via [[Alchemy]] by combining {{SmItemIcon|Vitriol of Bonecap}} (procured from {{SmItemIcon|Bonecap}}) and any [[Alchemy#Extractions|Ashes]]. Under most circumstances, purchasing the ingredients will be substantially more expensive than purchasing the poison directly from a merchant.
}}


Can also be crafted via the [[Alchemy]] system ([[Vitriol of Bonecap]] and any [[Salt]])
== Gallery ==
}}
<gallery heights="250">
Cliff-laureys-larian-artblast-props-b.jpg|Prop designs by Cliff Laureys
</gallery>

Latest revision as of 08:47, 11 November 2024

Basic Poison image

Basic Poison is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.

Description Icon.png

Even when closed, a choking acrid smell emanates from this bottle.

Properties

  • Coatings
  • Single Use
  • Rarity: Common
  •  Weight: 0.2 kg / 0.4 lb
  • Price: 10 gp
  • UID CONS_Poison_Basic
    UUID 28645376-e6e8-436a-8e9a-c62877fae07d

Effect

Bonus action

  • Coat your active weapon with poison.

Action

  • Throw Throw the poison.
    •  Range: 18 m / 60 ft
    • Aoe Icon.pngCreates area: Potion of Healing

Condition: Coated in Basic Poison

Coated in Basic Poison Coated in Basic Poison

Duration: 10 turns

Area: Poison Cloud

Poison Cloud Poison Cloud

Duration: 1 turn

AoE: 1 m / 3 ft (Radius)

Chance to set Poisoned.

Type: Cloud

Condition: Poisoned

Where to find

  • Obtainable from various merchants, enemies, and locations throughout the game.
  • Can be crafted via Alchemy by combining Vitriol of Bonecap (procured from Bonecap) and any Ashes. Under most circumstances, purchasing the ingredients will be substantially more expensive than purchasing the poison directly from a merchant.

Gallery[edit | edit source]