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{{PageSeo | {{PageSeo | ||
|title = Sovereign Glut | |title = Sovereign Glut | ||
|description = Sovereign Glut is a Myconid | |description = Sovereign Glut is a Myconid character in Baldur's Gate 3. He is first encountered at the Ebonlake Grotto, a part of the Myconid Colony in the Underdark. | ||
|image=Glut Model.png | |image=Glut Model.png | ||
}} | }} | ||
{{Infobox creature | {{Infobox creature | ||
| name = Sovereign Glut | | name = Sovereign Glut | ||
| image = Glut Cinematic.png | | image = <gallery> | ||
Glut Cinematic.png|In-game | |||
Portrait Glut.png|Portrait | |||
</gallery> | |||
| race = [[Myconid]] | | race = [[Myconid]] | ||
| role = [[ | | role = [[Attached Follower]] | ||
| title = Displaced Myconid Monarch | | title = Displaced Myconid Monarch | ||
| hometown = [[Underdark]] | | hometown = [[Underdark]] | ||
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| wis = 10 | | wis = 10 | ||
| cha = 10 | | cha = 10 | ||
| athletics = 2 | |||
| acrobatics = 0 | |||
| perception = 0 | |||
| resistances = Fire vulnerability | | resistances = Fire vulnerability | ||
| passives = Multiattack: Prone (Glut) | | passives = Darkvision, Multiattack: Prone (Glut), Muscular, Opportunity Attack, Sun Sickness | ||
}} | }} | ||
'''Sovereign Glut''' is a [[Myconid]] and an [[Attached Follower]]. It is the sole survivor of a [[Duergar]] attack against its circle, now taking refuge at [[Ebonlake Grotto]], a myconid colony in the [[Underdark]]. | |||
'''Sovereign Glut''' is [[ | {{DiQ|''I am the danger, and I am the cure. they erased my people; I will erase theirs.''|Glut}} | ||
== Overview == | == Overview == | ||
=== Background === | === Background === | ||
Glut was the sovereign of a myconid circle, now displaced after | Glut was the sovereign of a myconid circle, now displaced after duergar killed its people. Without a circle, Glut took shelter with {{CharLink|Spaw|Sovereign Spaw's}} in the Ebonlake Grotto. However, it holds some resentment towards Spaw for not giving aid during the attack. | ||
==Involvement== | ==Involvement== | ||
A brooding Glut can be found just inside the western entrance to the [[Ebonlake Grotto]]. Walking close to it will initiate a dialogue. | A brooding Glut can be found just inside the western entrance to the [[Ebonlake Grotto]]. Walking close to it will initiate a dialogue. | ||
Recently displaced, and without a home or circle, Glut will ask the | Recently displaced, and without a home or circle, Glut will ask the party to describe their own home. Depending on [[race]] and [[origin]], the party can answer in several ways. Afterwards, Glut shares its memory of its fellow Myconids slain by the duergar. If the party has already spoken to Sovereign Spaw, Glut will ask to travel with the party and [[Defeat the Duergar Intruders|kill the duergar]], or if they have already been slain, to see their corpses. | ||
Once they have been taken care of, Glut will rejoice at the sight of the dead duergar, and proclaim that it is now the "Age of Glut". It will ask the party to eliminate Spaw, as there can only be one Sovereign of the Grotto. The party can aid Glut or refuse, in which case it becomes hostile and must be killed. | Once they have been taken care of, Glut will rejoice at the sight of the dead duergar, and proclaim that it is now the "Age of Glut". It will ask the party to eliminate Spaw, as there can only be one Sovereign of the Grotto. The party can aid Glut or refuse, in which case it becomes hostile and must be killed. | ||
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==Combat== | ==Combat== | ||
Glut can reanimate creature corpses as spore servants using ''Animating Spores'', keeping up to one spore servant at a time. High-value targets that you can re-animate include: | Glut can reanimate creature corpses as spore servants using ''Animating Spores'', keeping up to one spore servant at a time. High-value targets that you can re-animate include: | ||
* | *{{CharLink|Bulette}} | ||
* | *{{CharLink|Hook Horror}} | ||
* | *{{CharLink|Minotaur}} | ||
* | *{{CharLink|Phase Spider Matriarch|icon=Phase Spider Matriarch.jpg}} - unavailable in Tactician and Honor mode: If pushing her down the central chasm - landing location is near the [[Minotaur]]s / [[Selûnite Outpost]] | ||
It is also possible to reanimate creatures that only appear in other areas by carrying their corpses into the Underdark in a character's inventory and dropping them on the ground for Glut to access. | It is also possible to reanimate creatures that only appear in other areas by carrying their corpses into the Underdark in a character's inventory and dropping them on the ground for Glut to access. | ||
A spore servant that dies again cannot be reanimated again. | |||
If it turns hostile, Glut empowers itself with | If it turns hostile, Glut empowers itself with {{Cond|Frenzied Spores}}, increasing its size, health, damage, and spell pool {{-}} adding {{SAI|Haste Spores}}, {{SAI|Timmask Spores (class action)|Timmask Spores}} and {{SAI|Bibberbang Spores}} to its repertoire. | ||
===Attacks and abilities=== | ===Attacks and abilities=== | ||
{{Feature box|Animating Spores}} | |||
{{Feature box|Fist (Glut)}} | {{Feature box|Fist (Glut)}} | ||
{{Feature box|Multiattack (Glut)}} | |||
{{ | == Related Quests == | ||
* {{Quest|Avenge Glut's Circle}} | |||
{{ | * {{Quest|Deliver Nere's Head}} | ||
== Related items == | == Related items == | ||
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Glut B Model.png|In inspect window. | Glut B Model.png|In inspect window. | ||
</gallery> | </gallery> | ||
== Notes == | |||
{{notebegin}} | |||
* Glut does not trigger the effects of hazardous mushrooms such as [[Bibberbang]] or [[Torchstalk]] when passing near them. As such, rescuing [[Baelen Bonecloak]] as part of [[Find the Mushroom Picker]] is a trivial task for Glut. | |||
* As of [[Patch Notes|patch 4]], spore servants raised by Glut now have spellcasting blocked. However, if you use Death Ward and kill them, you can remove the block and use spells as the spore servant.{{Verify}} | |||
* Glut will only follow the party while they remain in the Underdark. When traveling to the [[Campsite]] from an Underdark location, Glut will accompany the party, though at the camp he will not be directly controllable and will just wander around. | |||
* If Glut dies while a spore servant is active, the spore servant will persist as long as it has hit points remaining, but it will no longer be controllable by the player or follow the party. Unless the party harms it, it will remain neutral and hang around the area where it was when Glut died. | |||
{{noteend}} | |||
== External links == | == External links == | ||
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[[Category:Characters in the Underdark]] | [[Category:Characters in the Underdark]] | ||
[[Category:Characters in Act One]] | [[Category:Characters in Act One]] | ||
[[Category: | [[Category:Attached Followers]] |
Revision as of 07:13, 11 November 2024
“I am the danger, and I am the cure. they erased my people; I will erase theirs.„
Overview
Background
Glut was the sovereign of a myconid circle, now displaced after duergar killed its people. Without a circle, Glut took shelter with Sovereign Spaw's in the Ebonlake Grotto. However, it holds some resentment towards Spaw for not giving aid during the attack.
Involvement
A brooding Glut can be found just inside the western entrance to the Ebonlake Grotto. Walking close to it will initiate a dialogue.
Recently displaced, and without a home or circle, Glut will ask the party to describe their own home. Depending on race and origin, the party can answer in several ways. Afterwards, Glut shares its memory of its fellow Myconids slain by the duergar. If the party has already spoken to Sovereign Spaw, Glut will ask to travel with the party and kill the duergar, or if they have already been slain, to see their corpses.
Once they have been taken care of, Glut will rejoice at the sight of the dead duergar, and proclaim that it is now the "Age of Glut". It will ask the party to eliminate Spaw, as there can only be one Sovereign of the Grotto. The party can aid Glut or refuse, in which case it becomes hostile and must be killed.
If Spaw is killed, Glut declarers itself "King of Kings" and takes control of the circle, beginning a new song – a chant of war.
Combat
Glut can reanimate creature corpses as spore servants using Animating Spores, keeping up to one spore servant at a time. High-value targets that you can re-animate include:
- Bulette
- Hook Horror
- Minotaur
- Phase Spider Matriarch - unavailable in Tactician and Honor mode: If pushing her down the central chasm - landing location is near the Minotaurs / Selûnite Outpost
It is also possible to reanimate creatures that only appear in other areas by carrying their corpses into the Underdark in a character's inventory and dropping them on the ground for Glut to access.
A spore servant that dies again cannot be reanimated again.
If it turns hostile, Glut empowers itself with , increasing its size, health, damage, and spell pool – adding , and to its repertoire.
Attacks and abilities
Related Quests
Related items
- Champion's Chain Reward for delivering Nere's head to Glut.
- Winter's Clutches Reward for Avenge Glut's Circle
- Featherlight Boots An Early Access item, once received as a quest reward from Glut, which is now unobtainable through normal means.
- Ring of Fire An Early Access item, once received as a quest reward from Glut, which is now unobtainable through normal means.
Gallery
Notes
- Glut does not trigger the effects of hazardous mushrooms such as Bibberbang or Torchstalk when passing near them. As such, rescuing Baelen Bonecloak as part of Find the Mushroom Picker is a trivial task for Glut.
- As of patch 4, spore servants raised by Glut now have spellcasting blocked. However, if you use Death Ward and kill them, you can remove the block and use spells as the spore servant.[Needs Verification]
- Glut will only follow the party while they remain in the Underdark. When traveling to the Campsite from an Underdark location, Glut will accompany the party, though at the camp he will not be directly controllable and will just wander around.
- If Glut dies while a spore servant is active, the spore servant will persist as long as it has hit points remaining, but it will no longer be controllable by the player or follow the party. Unless the party harms it, it will remain neutral and hang around the area where it was when Glut died.
External links
- Glut on the Forgotten Realms Wiki