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| image = Barton.png
| image = Barton.png
}}
}}
{{Infobox statistics
{{Infobox creature
| name = Barton
| name = Barton
| image = Barton.png
| image =  
<gallery>
Barton.png|In-game
Portrait Barton.png|Portrait
</gallery>
| va = Adam Rhys Dee
| faction = [[Overgrown Ruin Looters]]
| size = Medium
| size = Medium
| type = Humanoid
| type = [[Humanoid]]
| race = [[Human]]
| race = [[Human]]
| class = [[Rogue]]
| class = [[Rogue]]
| armour_class = 13
| ac = 13
| hit_points = 15
| hp = 15
| hit_points_tactician = 19
| e hp = 10
| movement_speed_meters = 9
| t hp = 19
| movement_speed_feet = 30
| movement m = 9
| weight_kg = 60
| weight kg = 60
| weight_lb = 120
| level = 2
| level = 2
| str = 10
| str = 10
Line 25: Line 30:
| wis = 10
| wis = 10
| cha = 10
| cha = 10
| dex_save_proficiency = yes
| dex save prof = yes
| int_save_proficiency = yes
| int save prof = yes
| athletics = 0
| acrobatics = 2
| perception = 0
}}
}}
'''Barton''' is one of the bandits raiding the [[Overgrown Ruins]] dungeon in [[Act One]]. He is instantly hostile to the player as he spots them.
'''Barton''' is a [[Human]] bandit that is raiding the [[Overgrown Ruins]] in [[Act One]].  


==Attacks==
== Involvement ==
=== Act One ===
Barton is instantly hostile to the party and can be found within the [[Refectory]].
 
== Combat ==
=== Attacks and abilities ===
{{Feature box|Ranged Attack|item=Shortbow}}
{{Feature box|Ranged Attack|item=Shortbow}}
{{Feature box|Sneak Attack (Ranged)|item=Shortbow}}
{{Feature box|Throw|item=Alchemist's Fire}}
=== Notable Loot ===
*{{MdRarityItem|Alchemist's Fire}} (will not drop if already used)
*{{MdRarityItem|Basic Poison}}
*{{MdRarityItem|Leather Armour}}
*{{MdRarityItem|Shortbow}}
*{{MdRarityItem|Torch}}
*{{MdRarityItem|Gold}}


{{Feature box|Throw|item=Alchemist's Fire}}
== Notes ==
{{notebegin}}
* Barton grants 15 [[Experience|XP]] when killed.
{{noteend}}


==Loot==
== External links ==
*[[Gold|1-4 Gold Pieces]]
* {{FRWiki|Barton (looter)|long}}
*[[Basic Poison]]
*[[Shortbow]]
*[[Torch]]
*[[Leather Armour]]
*[[Alchemist's Fire]] (will not drop if already used)


{{Overgrown Ruins}}
{{Ravaged Beach}}
[[Category: Humans]]
[[Category:Humanoids]]
[[Category: Humanoids]]
[[Category:Humans]]
[[Category:Characters]]
[[Category:Characters in the Ravaged Beach]]
[[Category:Characters in Act One]]
[[Category:Rogues]]

Revision as of 06:28, 11 November 2024

Barton is a Human bandit that is raiding the Overgrown Ruins in Act One.

Involvement

Act One

Barton is instantly hostile to the party and can be found within the Refectory.

Combat

Attacks and abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Damage: 1~6 + modifiers

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()   –  Shortbow
Damage: 2~12 + modifiers

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: 18 m / 60 ft
Recharge: Per turn
Throw.webp
Throw Throw ()   –  Alchemist's Fire
Damage:
Normal weapon damage

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft

Notable Loot

Notes

  • Barton grants 15 XP when killed.

External links