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| title = Andrick
| title = Andrick
| description = Andrick is a NPC in Baldur's Gate 3. He is a novice of the Absolute.  
| description = Andrick is a NPC in Baldur's Gate 3. He is a novice of the Absolute.  
| image = Andrick-thumbnail.jpg
| image = Andrick-thumbnail.png
}}
{{Infobox creature
| name = Andrick
| title = Novice of the Absolute
| image =
<gallery>
Andrick-thumbnail.png|In-game
Portrait Andrick.png|Portrait
</gallery>
| va = Ash Rizi
| family = [[Brynna]] (sister) <br> [[Edowin]] (brother)
| size = Medium
| type = [[Humanoid]]
| race = [[Human]]
| class = [[Fighter]]
| level = 2
| e hp = 13
| hp = 19
| t hp = 24
| ac = 16
| movement m = 9
| weight kg = 75
| str = 16
| dex = 11
| con = 12
| int = 10
| wis = 9
| cha = 8
| int save prof = yes
| wis save prof = yes
| passives = Opportunity Attack
| athletics = 3
| acrobatics = 0
| perception = -1
}}
}}
{{CharacterInfo
|title = Novice of the Absolute
|name = Andrick
|file = Andrick-thumbnail.png
|STR = 16
|DEX = 11
|CON = 12
|INT = 10
|WIS = 9
|CHA = 8
|int save = Proficient
|wis save = Proficient
|level = 2
|race = {{Race|Human}}
|type = Humanoid
|HP = 19
|AC = 16
|speed=9m / 30ft
|size=Medium
|weight= 75kg
|proficiency =2
|initiative = +0
|passive = {{PAS|Opportunity Attack}}
|class =[[Cleric]]
|location = [[Forest]]
|faction =[[Cult of the Absolute]]
|family = [[Brynna]], [[Edowin]]
|allies =
|alt-name =
|alt-image =
|exp=15}}
'''Andrick''' is a novice of the [[Absolute]]. He is searching the Wilderness for survivors of the Nautiloid Wreck alongside his fellow believers [[Edowin]] and [[Brynna]].
== Chapter One ==
Andrick is found in the [[Forest]] worrying over his brother, [[Edowin]], who is dying from the wounds sustained from an [[owlbear]] attack. He is more trusting of the players.
Andrick has been tasked with looking for survivors of the Nautiloid Wreck. If the player reveals they are a survivor, or otherwise reveals themselves to not be a follower of the Absolute, he and his sister will turn aggressive.
If the player does not reveal their allegiance, the remaining siblings will ask the player what they should do next. They can be convinced to keep looking, to leave for the [[Goblin Camp]], or to seek out the owlbear that attacked them. Whatever the case, so long as thing are resolved peaceful with the cultists, the party is rewarded 70 [[Experience]]. He can prove a useful ally against the beast and if he survives can be told alongside Brynna to either continue their search for survivors of the Nautiloid or return to the Goblin Camp.


In the Goblin Camp, Andrick will greet the player and say he's still getting used to rubbing elbows with Goblins. He will turn hostile with the rest of the camp if you attack the leaders within the [[Shattered Sanctum]] or after the raid on the [[Emerald Grove]].  
'''Andrick''' is a novice of the [[Absolute]]. He is searching the Wilderness for survivors of the Nautiloid Wreck alongside his fellow believers {{CharLink|Edowin}} and {{CharLink|Brynna}}.


Killing both her and Andrick will reward the [[The Dark Urge]] with the '''Reuniting Friends''' [[Inspiration]].  
== Involvement ==
=== Act One===
Andrick is found in the [[Forest]] at {{Coords|139|446}} worrying over his brother, {{CharLink|Edowin}}, who is dying from the wounds sustained from an [[Owlbear]] attack. He is more trusting than her sister, {{CharLink|Brynna}}, if the party should try to help.  


== Attacks and Abilities ==
Andrick has been tasked with looking for survivors of the Nautiloid Wreck. If revealing that the party members are those survivors, or otherwise reveal that they are not followers of the Absolute, he and his sister will turn aggressive. If passing [[Skill Check|Skill Checks]] involving [[Medicine]] or [[Illithid Persuasion]] then Andrick and his sister won't attack.


=== Main Hand Attack  - [[Longsword]] Two-Handed ===
If not revealing their true allegiance, the siblings will ask the party what they should do next. They can be convinced to keep searching for the survivors, to leave for the [[Goblin Camp]], or to seek out the owlbear that attacked them. If told to seek out the owlbear cave, they will head towards it and go in. Inside, they will hesitate just before reaching the den, and the party can convince them to press forward:
{{Action}}


{{Attack Roll}}: +3
* {{Dialogue option|You have no choice. ''Go.''|tags=Illithid|roll=Wisdom|dc=5}}
{{DamageInfo|count=1|die=10|plus=3|type=Slashing}}
* {{Dialogue option|Move forward. Your True Soul commands it.|tags=True Soul, Illithid}}
* {{Dialogue option|Move forward. I command it.|tags=True Soul, Illithid}}
* {{Dialogue option|The Absolute has plans for you, child - and they only begin here.|roll=Performance|dc=5}}
* {{Dialogue option|I won't tolerate cowardice. Attack - ''now.''|roll=Intimidation|dc=10}}
* {{Dialogue option|Press your advantage now, before the beast smells your fear.|roll=Nature|dc=5}}
* {{Dialogue option|It killed your brother. FORGET FEAR. '''CHOOSE FURY.'''|tags=Berserker|roll=Intimidation|dc=10|advantage=y}}
* {{Dialogue option|Be sure. '''Attack.'''|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}}


* Is not proficient in longswords despite wielding one, likely because he's classed as a [[Cleric]]. Thus, he can not use any [[Weapon Actions]] or adds his [[Proficiency Bonus]] to attacks.
Whatever the case, as long as the situation is resolved peacefully, the party is rewarded 70 [[Experience]]. Brynna can be a useful ally against the owlbear and if she survives can be told alongside Andrick to either continue their search for survivors of the Nautiloid or return to the Goblin Camp.


=== [[Throw]] ===
In the Goblin Camp, Andrick will greet the party and say he's still getting used to rubbing elbows with Goblins. He will turn hostile with the rest of the camp if attacking the leaders within the [[Shattered Sanctum]] or after the raid on the [[Emerald Grove]].
{{Action}}


{{Attack Roll}}: +5
Killing both Brynna and Andrick will award the [[Inspiration|Inspirational Event]] '''Reuniting Friends''' ([[Haunted One]] background).


* Will throw an [[Acid Vial]].
== Companion approval ==
When meeting Brynna and Andrick over the dying Edowin in the [[Forest]]
*"''I'm'' a survivor of that crash. Looks like you found me."
::{{Approval|Laezel|+1}}
*"You need to find the beast and avenge your brother."
::{{Approval|Astarion|+1}} {{Approval|Laezel|+1}}
*"Forget the owlbear. You're still alive - so ''go''." OR "The beast is already dead. You should go"
::{{Approval|Shadowheart|+1}}


== Companion Interactions ==
== Combat ==
When meeting Brynna and Andrick over the dying Edowin in the [[Forest]]
=== Attacks and abilities===
* "''I'm'' a survivor of that crash. Looks like you found me."
{{Feature box|Main Hand Attack|item=Longsword}}
:: {{Approval|Laezel|+1}}
* "You need to find the beast and avenge your brother."
:: {{Approval|Astarion|+1}} {{Approval|Laezel|+1}}
* "Forget the owlbear. You're still alive - so ''go''."
:: {{Approval|Shadowheart|+1}}


== Other Interactions ==
{{Feature box|Throw|item=Acid Vial}}
If you told them to go avenge Edowin, you can have them attack the Owlbear first by talking to Andrick.
* Illithid Wisdom DC 2 - "You have no choice. ''Go''"
* Performance DC 5 - "The Absolute has plans for you, child - and they only begin here."
* Intimidation DC 10 - "I won't tolerate cowardice. Attack - ''now''."
* Nature DC 5 - "Press your advantage now, before the beast smells your fear."


After the fight, they either of them can be talked to and either to return to the nearest stronghold or keep looking for the crash survivors. Or Andrick can be questioned on what they were doing and telling that you are who they are looking for, causing them to attack the adventurers.
=== Notable loot ===
*{{MdRarityItem|Acid Vial}} (will not drop if already used)
*{{MdRarityItem|Chain Mail}}
*{{MdRarityItem|Longsword}}


=== Notes ===
== External link ==
While seemingly attacking like a [[Fighter]], '''Andrick''' is actually a Cleric despite not casting any spells. This is likely because of his low [[Wisdom]] or somehow not having any spell prepared.
* {{FRWiki|Andrick|long}}


<!-- Navigational -->
<!-- Navigational -->
{{NavForest}}
{{Forest|state=expanded}}
[[Category: Humans]]
{{Goblin Camp}}
[[Category: Humanoids]]
[[Category:Characters]]
[[Category: Followers of the Absolute]]
[[Category:Characters in Act One]]
[[Category: Characters in Act 1]]
[[Category:Characters in the Forest]]
[[Category:Characters in the Goblin Camp]]
[[Category:Humans]]
[[Category:Humanoids]]
[[Category:Followers of the Absolute]]
[[Category:Fighters]]

Revision as of 06:20, 11 November 2024

Andrick is a novice of the Absolute. He is searching the Wilderness for survivors of the Nautiloid Wreck alongside his fellow believers Edowin Edowin and Brynna Brynna.

Involvement

Act One

Andrick is found in the Forest at X: 139 Y: 446 worrying over his brother, Edowin Edowin, who is dying from the wounds sustained from an Owlbear attack. He is more trusting than her sister, Brynna Brynna, if the party should try to help.

Andrick has been tasked with looking for survivors of the Nautiloid Wreck. If revealing that the party members are those survivors, or otherwise reveal that they are not followers of the Absolute, he and his sister will turn aggressive. If passing Skill Checks involving Medicine or Illithid Persuasion then Andrick and his sister won't attack.

If not revealing their true allegiance, the siblings will ask the party what they should do next. They can be convinced to keep searching for the survivors, to leave for the Goblin Camp, or to seek out the owlbear that attacked them. If told to seek out the owlbear cave, they will head towards it and go in. Inside, they will hesitate just before reaching the den, and the party can convince them to press forward:

  • [ILLITHID] [WISDOM] You have no choice. Go. (DC 5)
  • [TRUE SOUL] [ILLITHID] Move forward. Your True Soul commands it.
  • [TRUE SOUL] [ILLITHID] Move forward. I command it.
  • [PERFORMANCE] The Absolute has plans for you, child - and they only begin here. (DC 5)
  • [INTIMIDATION] I won't tolerate cowardice. Attack - now. (DC 10)
  • [NATURE] Press your advantage now, before the beast smells your fear. (DC 5)
  • [BERSERKER] [INTIMIDATION] It killed your brother. FORGET FEAR. CHOOSE FURY. (DC 10 Advantage Icon.png)
  • [BARBARIAN] [INTIMIDATION] Be sure. Attack. (DC 10 Advantage Icon.png)

Whatever the case, as long as the situation is resolved peacefully, the party is rewarded 70 Experience. Brynna can be a useful ally against the owlbear and if she survives can be told alongside Andrick to either continue their search for survivors of the Nautiloid or return to the Goblin Camp.

In the Goblin Camp, Andrick will greet the party and say he's still getting used to rubbing elbows with Goblins. He will turn hostile with the rest of the camp if attacking the leaders within the Shattered Sanctum or after the raid on the Emerald Grove.

Killing both Brynna and Andrick will award the Inspirational Event Reuniting Friends (Haunted One background).

Companion approval

When meeting Brynna and Andrick over the dying Edowin in the Forest

  • "I'm a survivor of that crash. Looks like you found me."
Laezel approves +1
  • "You need to find the beast and avenge your brother."
Astarion approves +1 Laezel approves +1
  • "Forget the owlbear. You're still alive - so go." OR "The beast is already dead. You should go"
Shadowheart approves +1

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Longsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Throw.webp
Throw Throw ()   –  Acid Vial
Normal weapon damage Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft

Notable loot

External link