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{{ | {{Infobox creature | ||
| name = Poltergeist | |||
|name = Poltergeist | | image = <gallery> | ||
|image = | Poltergeist Model.png|Model | ||
| | Portrait Poltergeist.png|Portrait | ||
</gallery> | |||
| | | race = [[Undead]] | ||
| | | size = Medium | ||
| | | type = Undead | ||
| | | e hp = 28 | ||
| | | hp = 40 | ||
| | | t hp = 52 | ||
| | | ac = 14 | ||
| | | weight kg = 1 | ||
| | | str = 1 | ||
| | | dex = 14 | ||
| | | con = 11 | ||
| | | int = 10 | ||
| | | wis = 10 | ||
| | | cha = 13 | ||
| | | athletics = -5 | ||
| acrobatics = 2 | |||
| perception = 0 | |||
| | | resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Acid resistant full, Thunder resistant full, Necrotic immunity, Fire resistant full, Lightning resistant full, Cold resistant full, Poison immunity | ||
| | | conditions = Invisible | ||
| | | passives = Darkvision, Ethereal, Innate Invisibility, Incorporeal Movement, Opportunity Attack, Unearthly, Careful Veil | ||
| | |||
| | |||
}} | }} | ||
'''Poltergeists''' are an Undead creature in Baldur's Gate 3. They are found in the [[Lady Jannath's Estate|Jannath Estate]]. | '''Poltergeists''' are an Undead creature in ''Baldur's Gate 3''. They are found in the [[Lady Jannath's Estate|Jannath Estate]]. | ||
== Attacks and | ==Combat== | ||
{{Feature box| | === Attacks and abilities === | ||
| | {{Feature box|Telekinetic Thrust}} | ||
}} | |||
{{Feature box|Forceful Throw}} | |||
{{Feature box| | {{Feature box|Withering Touch}} | ||
}} | |||
{{Feature box| | {{Feature box|Fly (class action)}} | ||
}} | |||
== Tactics == | === Tactics === | ||
* Poltergeists will initially have the condition {{cond|Invisible}}, and will cause damage by throwing furniture. If a party member has the condition {{cond|See Invisibility}} or {{ | * Poltergeists will initially have the condition {{cond|Invisible}}, and will cause damage by throwing furniture. If a party member has the condition {{cond|See Invisibility}} or {{Pass|Volo's Ersatz Eye (passive feature)}}, they will become {{cond|Revealed}} for one turn. | ||
* Poltergeists will only be drawn into battle if they are revealed, otherwise they can be ignored entirely (although they will continue throwing furniture). | * Poltergeists will only be drawn into battle if they are revealed, otherwise they can be ignored entirely (although they will continue throwing furniture). | ||
* They can fly down from the upper levels of the estate, so it may be best to wait for them to come closer rather then traversing into areas where [[Cursed Skull]]s are still active. | * They can fly down from the upper levels of the estate, so it may be best to wait for them to come closer rather then traversing into areas where [[Cursed Skull]]s are still active. | ||
== Gallery == | |||
<gallery heights="250px" mode="packed"> | |||
Poltergeist Invisible Model.png|Invisible model. | |||
</gallery> | |||
== External links == | |||
* {{FRWiki|Poltergeist|long}} | |||
{{Creatures}} | |||
[[Category:Creatures]] | |||
[[Category:Races]] | |||
[[Category:Non-playable races]] | |||
[[Category:Undead]] | [[Category:Undead]] | ||