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Karad: Difference between revisions

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{{PageSeo
| description = Karad is a human rogue and an agent of the Zhentarim. He can be found in the Zhentarim Basement in Act One, serving as a guard.
| image = Karad.png
}}
{{Infobox creature
{{Infobox creature
| name = Karad
| name = Karad
| image = Portrait Karad.png
| image = <gallery>
Karad.png|In-game
Portrait Karad.png|Portrait
</gallery>
| faction = [[Zhentarim]]
| faction = [[Zhentarim]]
| size = Medium
| size = Medium
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}}
}}


'''Karad''' is a [[Human]] [[Rogue]] and an agent of the [[Zhentarim]]. He can be found in the [[Zhentarim Basement]] in [[Act One]], serving as a guard.
'''Karad''' is a [[human]] [[rogue]] and an agent of the [[Zhentarim]]. He can be found in the [[Zhentarim Basement]] in [[Act One]], serving as a guard.


==Combat==
==Combat==

Revision as of 09:45, 10 November 2024

Karad is a human rogue and an agent of the Zhentarim. He can be found in the Zhentarim Basement in Act One, serving as a guard.

Combat

Attacks and Abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Tactician only

Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

Notable loot

Notes

  • Despite being a ranger, and having 3 spell slots, Karad does not have any ranger abilities or spells to make use of.

External links