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→Unused proficiencies
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| title = Proficiency | | title = Proficiency | ||
| description = Proficiency is a representation of a character's familiarity with something in Baldur's Gate 3. | | description = Proficiency is a representation of a character's familiarity with something in Baldur's Gate 3. | ||
| image = Proficiency.png | |||
}} | }} | ||
[[File:Proficiency.png|frameless|right]] | |||
'''Proficiency''' is a representation of a creature's familiarity with something. When a creature has proficiency in something, they may add their '''proficiency bonus''' to [[Dice rolls|dice rolls]] that involve it. | '''Proficiency''' is a representation of a creature's familiarity with something. When a creature has proficiency in something, they may add their '''proficiency bonus''' to [[Dice rolls|dice rolls]] that involve it. | ||
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* [[Ability checks]] made using skills the creature has proficiency with. (Doubled if the creature has [[#Expertise|expertise]].) | * [[Ability checks]] made using skills the creature has proficiency with. (Doubled if the creature has [[#Expertise|expertise]].) | ||
* [[Attack rolls]] made with weapons the creature is proficient with. | * [[Attack rolls]] made with weapons the creature is proficient with. | ||
* Attack rolls made when casting spells | * Attack rolls made when casting spells. | ||
* [[Saving throws]] (e.g. Strength saves, Dexterity saves, etc.) that the creature is proficient in. | * [[Saving throws]] (e.g. Strength saves, Dexterity saves, etc.) that the creature is proficient in. | ||
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=== Armour and shield proficiency by source === | === Armour and shield proficiency by source === | ||
{| class="wikitable | {{Table alignment}} | ||
{| class="wikitable defaultcenter col1left" | |||
|+ Armour and shield proficiency by race and class | |+ Armour and shield proficiency by race and class | ||
|- | |- | ||
| | |||
| | |||
|- | |- | ||
! Race !! {{SmallIcon|Light Armour Icon.png}} !! {{SmallIcon|Medium Armour Icon.png}} !! {{SmallIcon|Heavy Armour Icon.png}} !! {{SmallIcon|Shields Icon.png}} | ! Race !! {{SmallIcon|Light Armour Icon.png}} !! {{SmallIcon|Medium Armour Icon.png}} !! {{SmallIcon|Heavy Armour Icon.png}} !! {{SmallIcon|Shields Icon.png}} | ||
|- | |- | ||
! scope="row" | {{Race|Shield Dwarf}} | |||
|| ✔ || ✔ || - || - | |||
|- | |- | ||
! scope="row" | {{Race|Githyanki}} | |||
|| ✔ || ✔ || - || - | |||
|- | |- | ||
! scope="row" | {{Race|Half-Elf}} | |||
|| ✔ || - || - || ✔ | |||
|- | |- | ||
! scope="row" | {{Race|Human}} | |||
|| ✔ || - || - || ✔ | |||
|- | |- | ||
! | ! Class !! {{SmallIcon|Light Armour Icon.png}} !! {{SmallIcon|Medium Armour Icon.png}} !! {{SmallIcon|Heavy Armour Icon.png}} !! {{SmallIcon|Shields Icon.png}} | ||
|- | |- | ||
! scope="row" | {{Class|Barbarian}} | |||
|| ✔ || ✔ || - || ✔ | |||
|- | |- | ||
! scope="row" | {{Class|Bard}} | |||
|| ✔ || ◯ || - || ◯ | |||
|- | |- | ||
! scope="row" | {{Class|Cleric}} | |||
|| ✔ || ✔ || ◯ || ✔ | |||
|- | |- | ||
! scope="row" | {{Class|Druid}} | |||
|| ✔ || ✔ || - || ✔ | |||
|- | |- | ||
! scope="row" | {{Class|Fighter}} | |||
|| ✔ || ✔ || ✔ || ✔ | |||
|- | |- | ||
! scope="row" | {{Class|Monk}} | |||
|| - || - || - || - | |||
|- | |- | ||
! scope="row" | {{Class|Paladin}} | |||
|| ✔ || ✔ || ✔ || ✔ | |||
|- | |- | ||
! scope="row" | {{Class|Ranger}} | |||
|| ✔ || ✔ || ◯ || ✔ | |||
|- | |- | ||
! scope="row" | {{Class|Rogue}} | |||
|| ✔ || - || - || - | |||
|- | |- | ||
! scope="row" | {{Class|Sorcerer}} | |||
|| - || - || - || - | |||
|- | |- | ||
! scope="row" | {{Class|Warlock}} | |||
|| ✔ || - || - || - | |||
|- | |- | ||
| | ! scope="row" | {{Class|Wizard}} | ||
|| - || - || - || - | |||
|- | |||
! Multiclass !! {{SmallIcon|Light Armour Icon.png}} !! {{SmallIcon|Medium Armour Icon.png}} !! {{SmallIcon|Heavy Armour Icon.png}} !! {{SmallIcon|Shields Icon.png}} | |||
|- | |||
! scope="row" | {{Class|Barbarian}} | |||
|| - || - || - || ✔ | |||
|- | |||
! scope="row" | {{Class|Bard}} | |||
|| ✔ || ◯ || - || ◯ | |||
|- | |||
! scope="row" | {{Class|Cleric}} | |||
|| ✔ || ✔ || ◯ || ✔ | |||
|- | |||
! scope="row" | {{Class|Druid}} | |||
|| ✔ || ✔ || - || ✔ | |||
|- | |||
! scope="row" | {{Class|Fighter}} | |||
|| ✔ || ✔ || - || ✔ | |||
|- | |||
! scope="row" | {{Class|Monk}} | |||
|| - || - || - || - | |||
|- | |||
! scope="row" | {{Class|Paladin}} | |||
|| ✔ || ✔ || - || ✔ | |||
|- | |||
! scope="row" | {{Class|Ranger}} | |||
|| ✔ || ✔ || ◯ || ✔ | |||
|- | |||
! scope="row" | {{Class|Rogue}} | |||
|| ✔ || - || - || - | |||
|- | |||
! scope="row" | {{Class|Sorcerer}} | |||
|| - || - || - || - | |||
|- | |||
! scope="row" | {{Class|Warlock}} | |||
|| ✔ || - || - || - | |||
|- | |||
! scope="row" | {{Class|Wizard}} | |||
|| - || - || - || - | |||
|} | |} | ||
* ✔ = proficient | * ✔ = proficient | ||
* - = not proficient | * - = not proficient | ||
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== Saving throw proficiency == | == Saving throw proficiency == | ||
Creatures with proficiency in an ability-based saving throw (Strength save, Dexterity save, etc.) add their proficiency bonus to the results of respective saving throws. Each [[Class|class]] provides proficiency in two types of saving | Creatures with proficiency in an ability-based saving throw (Strength save, Dexterity save, etc.) add their proficiency bonus to the results of respective saving throws. Each [[Class|class]] provides proficiency in two types of saving throws, and there are some [[List_of_features_and_items_that_affect_saving_throws#Proficiency_in_saving_throws|ways to get additional saving throw proficiencies]]. | ||
{| class="wikitable sortable | {| class="wikitable defaultcenter col1left col8left sortable" | ||
|+ Saving Throw Proficiencies by [[Class]] | |+ Saving Throw Proficiencies by [[Class]] | ||
! Class !! {{Ability|Strength}} !! {{Ability|Dexterity}} !! {{Ability|Constitution}} !! {{Ability|Intelligence}} !! {{Ability|Wisdom}} !! {{Ability|Charisma}} !! Abilities | ! Class !! {{Ability|Strength}} !! {{Ability|Dexterity}} !! {{Ability|Constitution}} !! {{Ability|Intelligence}} !! {{Ability|Wisdom}} !! {{Ability|Charisma}} !! Abilities | ||
|- | |- | ||
! scope="row" | {{Class|Barbarian}} | |||
|| ✔ || - || ✔ || - || - || - || Strength, Constitution | |||
|- | |- | ||
! scope="row" | {{Class|Bard}} | |||
|| - || ✔ || - || - || - || ✔ || Dexterity, Charisma | |||
|- | |- | ||
! scope="row" | {{Class|Cleric}} | |||
|| - || - || - || - || ✔ || ✔ || Wisdom, Charisma | |||
|- | |- | ||
! scope="row" | {{Class|Druid}} | |||
|| - || - || - || ✔ || ✔ || - || Intelligence, Wisdom | |||
|- | |- | ||
! scope="row" | {{Class|Fighter}} | |||
|| ✔ || - || ✔ || - || - || - || Strength, Constitution | |||
|- | |- | ||
! scope="row" | {{Class|Monk}} | |||
|| ✔ || ✔ || - || - || - || - || Strength, Dexterity | |||
|- | |- | ||
! scope="row" | {{Class|Paladin}} | |||
|| - || - || - || - || ✔ || ✔ || Wisdom, Charisma | |||
|- | |- | ||
! scope="row" | {{Class|Ranger}} | |||
|| ✔ || ✔ || - || - || - || - || Strength, Dexterity | |||
|- | |- | ||
! scope="row" | {{Class|Rogue}} | |||
|| - || ✔ || - || ✔ || - || - || Dexterity, Intelligence | |||
|- | |- | ||
! scope="row" | {{Class|Sorcerer}} | |||
|| - || - || ✔ || - || - || ✔ || Constitution, Charisma | |||
|- | |- | ||
! scope="row" | {{Class|Warlock}} | |||
|| - || - || - || - || ✔ || ✔ || Wisdom, Charisma | |||
|- | |- | ||
! scope="row" | {{Class|Wizard}} | |||
|| - || - || - || ✔ || ✔ || - || Intelligence, Wisdom | |||
|} | |} | ||
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Sources of expertise that {{em|do not}} require prior proficiency in the respective skill include: | Sources of expertise that {{em|do not}} require prior proficiency in the respective skill include: | ||
* [[Knowledge Domain]] | * [[Knowledge Domain]] Clerics can select two skills to master amongst [[Arcana]], [[History]], [[Nature]] and [[Religion]] at level 1. | ||
* The [[Actor]] feat gives expertise in [[Deception]] and [[Performance]]. | * The [[Actor]] feat gives expertise in [[Deception]] and [[Performance]]. | ||
* [[Gnome#Rock Gnomes|Rock Gnomes]] have expertise in [[History]]. | * [[Gnome#Rock Gnomes|Rock Gnomes]] have expertise in [[History]]. | ||
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[[Instrument|Instruments]] can be used to entertain and distract crowds. When a character proficient in an instrument plays one, nearby people might approach and gather to listen. If they perform well on a [[Performance]] check, those gathered might toss gold to the performer as well. | [[Instrument|Instruments]] can be used to entertain and distract crowds. When a character proficient in an instrument plays one, nearby people might approach and gather to listen. If they perform well on a [[Performance]] check, those gathered might toss gold to the performer as well. | ||
Taking one level of {{class|Bard}} will grant | Taking one level of {{class|Bard}} will grant {{WeaponType|Musical Instruments}} proficiency. Otherwise, a character can take the [[Feat]] '' Performer'', or pass one of two Charisma ([[Performance]]) checks while helping [[Alfira]] with her song in the [[Druid Grove]]. | ||
== Unused proficiencies == | == Unused proficiencies == | ||
Some [[Non-Player Characters|NPCs]] have two special weapon proficiencies unavailable to the player character and their [[Companions|companions]]. The weapons for these proficiencies cannot be normally obtained and are only referred to in the game files. | Some [[Non-Player Characters|NPCs]] have two special weapon proficiencies unavailable to the player character and their [[Companions|companions]]. The weapons for these proficiencies cannot be normally obtained and are only referred to in the game files. | ||
{| class="wikitable" | {| class="wikitable" | ||
! colspan="2" | Class weapon proficiencies | ! colspan="2" scope="col" | Class weapon proficiencies | ||
|- | |- | ||
| | ! scope="row" | {{Class|Druid}} | ||
|rowspan="2"| {{WeaponType|Darts}}, {{WeaponType|Slings}} | | rowspan="2" | {{WeaponType|Darts}}, {{WeaponType|Slings}} | ||
|- | |- | ||
| | ! scope="row" | {{Class|Wizard}} | ||
|} | |} | ||
{{NavGameplay}} | {{NavGameplay}} | ||
[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |