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| description = Creatures are all living entities in ''Baldur's Gate. | | description = Creatures are all living entities in ''Baldur's Gate. | ||
}} | }} | ||
'''Creatures''' are all living entities in ''Baldur's Gate 3''. All characters, animals and monsters are creatures. | '''Creatures''' are all living entities in ''Baldur's Gate 3''. All characters, animals and monsters are creatures. | ||
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Every creature has a [[race]] and a [[creature type]]: | Every creature has a [[race]] and a [[creature type]]: | ||
; Creature type : All creatures are categorised as belonging to a creature type. A creature's type may affect how certain [[conditions]] or [[spells]] affect them, and may give access to special [[features]]. | ; Creature type : All creatures are categorised as belonging to a creature type. A creature's type may affect how certain [[conditions]] or [[spells]] affect them, and may give access to special [[features]]. | ||
; Race : All creatures have a race that gives them access to specific [[Features|racial features]]. : Many creatures also belong to a subrace, which often gives them additional features. | ; Race : All creatures have a race that gives them access to specific [[Features|racial features]]. | ||
: Many creatures also belong to a subrace, which often gives them additional features. | |||
=== Basic stats === | === Basic stats === | ||
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; Size : A creature's [[creature size|size]] determines how much they weigh and how much space they occupy. | ; Size : A creature's [[creature size|size]] determines how much they weigh and how much space they occupy. | ||
; Weight : Weight determines a creature's mass and plays a significant role when using the [[Throw]] or [[Shove]] actions. | ; Weight : Weight determines a creature's mass and plays a significant role when using the [[Throw]] or [[Shove]] actions. | ||
; Movement speed : A [[resource]] used to [[Movement speed|move]] on a creature's turn. | |||
=== Ability scores === | === Ability scores === | ||
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==== Ability checks and skills ==== | ==== Ability checks and skills ==== | ||
An [[ability check]] is d20 roll made when a creature attempts to perform a task involving one of their abilities. Ability checks are often made using a specific [[skill]]. If a creature is | An [[ability check]] is d20 roll made when a creature attempts to perform a task involving one of their abilities. Ability checks are often made using a specific [[skill]]. If a creature is proficient in a skill, they add their proficiency bonus to any ability checks made using that skill. | ||
=== Proficiency === | === Proficiency === | ||
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Characters have a proficiency bonus, determined by their level, that they may add to any rolls involving tasks they are proficient with. Proficiency also enables a creature to use various [[equipment]]. | Characters have a proficiency bonus, determined by their level, that they may add to any rolls involving tasks they are proficient with. Proficiency also enables a creature to use various [[equipment]]. | ||
Creatures usually gain proficiency from their [[background]], class, but features, feats, | Creatures usually gain proficiency from their [[background]], class, but features, feats, | ||
== Class == | == Class == | ||
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== Features == | == Features == | ||
{{see also|Features}} | {{see also|Features}} | ||
Features give creatures access to [[actions]], [[conditions]] and passive effects. Features are usually permanent, and are generally gained from class – in which case they're know as ''class features'' – or from race, in which case they're known as ''racial features'' | Features give creatures access to [[actions]], [[conditions]] and passive effects. Features are usually permanent, and are generally gained from class – in which case they're know as ''class features'' – or from race, in which case they're known as ''racial features''. | ||
=== Feats === | === Feats === | ||
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{{notelist}} | {{notelist}} | ||
{{NavCreatures}} | |||
{{NavGameplay}} | |||
[[Category: Gameplay mechanics]] | [[Category: Gameplay mechanics]] |