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Gresh: Difference between revisions
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(copyedit; adjusted passives: only 'fury of the small' is in t mode) |
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Line 10: | Line 10: | ||
</gallery> | </gallery> | ||
| race = [[Goblin]] | | race = [[Goblin]] | ||
| size = Small | | size = [[Small]] | ||
| type = [[Humanoid]] | | type = [[Humanoid]] | ||
| archetype = [[Goblin Warrior]] | | archetype = [[Goblin Warrior]] | ||
Line 16: | Line 16: | ||
| ac = 13 | | ac = 13 | ||
| hp = 15 | | hp = 15 | ||
| e hp = 10 | |||
| t hp = 19 | | t hp = 19 | ||
| movement m = 9 | | movement m = 9 | ||
Line 26: | Line 27: | ||
| wis = 8 | | wis = 8 | ||
| cha = 8 | | cha = 8 | ||
| passives = Darkvision, Opportunity Attack | |||
| passives = Darkvision, Opportunity Attack, Fury of the Small | | t passives = Darkvision, Fury of the Small, Opportunity Attack | ||
}} | }} | ||
'''Warrior Gresh''' is a [[Goblin Warrior]] found in the [[Underground Passage]] in [[Act One]]. He is the leader of a small group of | '''Warrior Gresh''' is a [[Goblin Warrior]] found in the [[Underground Passage]] in [[Act One]]. He is the leader of a small group of scouts who have captured {{CharLink|Findal}}. | ||
== Involvement == | == Involvement == | ||
=== Act One === | |||
Upon entering the Underground Passage, the party will find Gresh, {{CharLink|Gurza}}, {{CharLink|Torrack}}, and {{CharLink|Worm}} discussing the fate of their fellow [[Goblin]]s. One of the [[Druid]]s of the [[Emerald Grove]], Findal, lies unconscious nearby. While the other Goblins discuss new torture methods, Gresh asserts that they still need answers from their hostage. Presumably, Findal fell unconscious during an interrogation. | |||
Regardless of the party's interactions with Gresh, he is always hostile to the party and cannot be persuaded to release Findal nor allow them safe passage. If {{CharLink|Sazza}} is with the party, he ridicules her as a failure. | |||
If the party linger in the area, Findal will regain consciousness and attack the Goblins. | |||
== Combat == | == Combat == | ||
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{{Feature box|Menacing Attack (Melee)}} | {{Feature box|Menacing Attack (Melee)}} | ||
{{Feature box|Throw Stone}} | {{Feature box|Throw Stone}} | ||
{{Emerald Grove}} | {{Emerald Grove}} |
Revision as of 06:37, 26 October 2024
Warrior Gresh is a Goblin Warrior found in the Underground Passage in Act One. He is the leader of a small group of scouts who have captured Findal.
Involvement
Act One
Upon entering the Underground Passage, the party will find Gresh, Gurza, Torrack, and Worm discussing the fate of their fellow Goblins. One of the Druids of the Emerald Grove, Findal, lies unconscious nearby. While the other Goblins discuss new torture methods, Gresh asserts that they still need answers from their hostage. Presumably, Findal fell unconscious during an interrogation.
Regardless of the party's interactions with Gresh, he is always hostile to the party and cannot be persuaded to release Findal nor allow them safe passage. If Sazza is with the party, he ridicules her as a failure.
If the party linger in the area, Findal will regain consciousness and attack the Goblins.