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False Life: Difference between revisions
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| school = Necromancy | | school = Necromancy | ||
| classes = Sorcerer, Wizard, Arcane Trickster, Eldritch Knight | | classes = Sorcerer, Wizard, Arcane Trickster, Eldritch Knight | ||
| learns at level 1 = Sorcerer, Wizard | | class learns at level 1 = Sorcerer, Wizard | ||
| learns at level 3 = Arcane Trickster, Eldritch Knight | | class learns at level 3 = Arcane Trickster, Eldritch Knight | ||
| summary = This spell allows spellcasters to gain [[Hit Points#Temporary Hit Points|temporary hit points]]. | | summary = This spell allows spellcasters to gain [[Hit Points#Temporary Hit Points|temporary hit points]]. | ||
| description = Bolster yourself with a necromantic facsimile of life to gain {{C|7 [[Hit Points#Temporary Hit Points|Temporary Hit Points]]}}. | | description = Bolster yourself with a necromantic facsimile of life to gain {{C|7 [[Hit Points#Temporary Hit Points|Temporary Hit Points]]}}. |
Revision as of 04:03, 5 August 2023
False Life is a level 1 necromancy spell. This spell allows spellcasters to gain temporary hit points.
Description
Bolster yourself with a necromantic facsimile of life to gain 7 Temporary Hit Points
.
Properties
- Details
- Range: Self
At higher levels
When the spell is cast at 2nd Level or higher, gain an extra5 temporary hit points
for each spell slot level above 1st. Condition: False Life
Duration: Until Long Rest turns
- Gain
7
+5
for each spell slot level above the first Temporary Hit Points.