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[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#1st Level Spells|1st Level Spells]] > [[Create or Destroy Water]] > [[Create Water]]
{{SpellPage
----
| name = Create Water
| image = Create Water.webp
| level = 1
| school = Transmutation
| summary = This spell is a variant of {{SAI|Create or Destroy Water}} that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is cast will become {{Cond|Wet}}.
| description = Call forth rain. It extinguishes exposed flames and forms a {{Area|Water}} surface.
| cost = action, spell1
| range m = 9
| range ft = 30
| aoe = radius
| aoe m = 4
| aoe ft = 13
| condition = Wet
| condition duration = 3
| area = Water
| area shape = Radius
| area range m = 4
| variant of = Create or Destroy Water
| higher levels = [[Spells#Upcasting|Upcast]]: When the spell is cast a 2nd Level or higher, the area that you can create water increases by {{C|2m / 5ft}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| notes = * The incantations for Create Water are '''Pluo''' ("Rain") and '''Aqua pura''' ("Pure water").
* A hidden character that is out-of-combat can cast this spell on in-combat characters without using an action. While casting the spell will unhide you and likely force you into combat, the character who Created this water will still have an action to use in the first turn of combat, as though they hadn't cast a spell.
}}


'''Create Water''' is a variant of [[Create or Destroy Water]]. This spell allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area will become soaked and vulnerable to certain types of damage.
== External Links ==
 
* {{FRWiki|Create water|long}}
[[File:Create Water Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Call forth rain. It extinguishes exposed flames and forms a [[Water Surface|water surface]]."''</div>
----
<div style="text-align:center;">[[File:Actions Icon.png|frameless|25px]] '''Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
----
| Range = 9m / 30ft
| School = Transmutation
| Concentration = None
| Condition = [[Condition#Wet|Wet]]
| Class = [[Cleric]], [[Druid]]
}}]]
 
== Description ==
Call forth rain. It extinguishes exposed flames and forms a [[Water Surface|water surface]].
 
== Properties ==
{{C|[[File:Actions Icon.png|frameless|25px]] Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
 
''Available to level 1 [[Cleric]], and [[Druid]].''
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 9m / 30ft}}
 
{| role="presentation" class="wikitable"
| <strong>[[File:Wet Condition Icon 3.png|frameless|upright=0.12]] Wet</strong>
|-
| {{C|[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 3 turns}}
* Prevented from [[Condition#Burning|burning]].
* [[Damage Types#Damage Vulnerability, Resistance and Immunity|Resistance]] to <code><span style="color:#ff6600">Fire</span> damage</code>.
* [[Damage Types#Damage Vulnerability, Resistance and Immunity|Vulnerable]] to <code><span style="color:#3366cc">Lightning</span> and <span style="color:#3399cc">Cold</span> damage</code>.
|}
 
== At Higher Levels ==
When the spell is cast a 2nd Level or higher, the area that you can create water increases by {{C|2m / 5ft}} for each spell slots level above 1st.

Latest revision as of 20:59, 24 October 2024

Create Water.webp

Create Water is a level 1 transmutation spell. This spell is a variant of Create or Destroy Water Create or Destroy Water that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is cast will become Wet Wet.

Description

Call forth rain. It extinguishes exposed flames and forms a Water Water surface.

Properties

Cost
Action + Level 1 Spell Slot
Details
 Range: 9 m / 30 ft
AoE: 4 m / 13 ft (Radius)
Creates Area: Water

At higher levels

Upcast: When the spell is cast a 2nd Level or higher, the area that you can create water increases by 2m / 5ft for each Spell Slot Level above 1st.

Condition: Wet

Wet Wet

Duration: 3 turns

Area: Water

Water Water

AoE: 4 m / 13 ft (Radius)

Douses unprotected flames. Can be electrified or frozen.

Type: Surface

How to learn

This spell is a variation of:
Create or Destroy Water Create or Destroy Water

Notes

  • The incantations for Create Water are Pluo ("Rain") and Aqua pura ("Pure water").
  • A hidden character that is out-of-combat can cast this spell on in-combat characters without using an action. While casting the spell will unhide you and likely force you into combat, the character who Created this water will still have an action to use in the first turn of combat, as though they hadn't cast a spell.

External Links[edit | edit source]