Ad placeholder
Create Water: Difference between revisions
Jump to navigation
Jump to search
Charkomangus (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) mNo edit summary |
||
(16 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{SpellPage | {{SpellPage | ||
| name = Create Water | | name = Create Water | ||
| image = Create Water | | image = Create Water.webp | ||
| level = 1 | | level = 1 | ||
| school = Transmutation | | school = Transmutation | ||
| summary = This spell is a variant of {{SAI|Create or Destroy Water}} that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is cast will become {{Cond|Wet}}. | |||
| description = Call forth rain. It extinguishes exposed flames and forms a {{Area|Water}} surface. | |||
| summary = This spell is a variant of | | cost = action, spell1 | ||
| description = Call forth rain. It extinguishes exposed flames and forms a | |||
| | |||
| range m = 9 | | range m = 9 | ||
| range ft = 30 | | range ft = 30 | ||
| aoe = radius | | aoe = radius | ||
| aoe m = | | aoe m = 4 | ||
| aoe ft = | | aoe ft = 13 | ||
| condition = Wet | | condition = Wet | ||
| condition duration = 3 | | condition duration = 3 | ||
| area | | area = Water | ||
| area shape = Radius | | area shape = Radius | ||
| area range m = | | area range m = 4 | ||
| | | variant of = Create or Destroy Water | ||
| higher levels = When the spell is cast a 2nd Level or higher, the area that you can create water increases by 2m / 5ft for each | | higher levels = [[Spells#Upcasting|Upcast]]: When the spell is cast a 2nd Level or higher, the area that you can create water increases by {{C|2m / 5ft}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | ||
| notes = * The incantations for Create Water are '''Pluo''' ("Rain") and '''Aqua pura''' ("Pure water"). | |||
* A hidden character that is out-of-combat can cast this spell on in-combat characters without using an action. While casting the spell will unhide you and likely force you into combat, the character who Created this water will still have an action to use in the first turn of combat, as though they hadn't cast a spell. | |||
}} | }} | ||
== External Links == | |||
* {{FRWiki|Create water|long}} |
Latest revision as of 20:59, 24 October 2024
Create Water is a level 1 transmutation spell. This spell is a variant of that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is cast will become .
Description
Call forth rain. It extinguishes exposed flames and forms a Water surface.
Properties
- Cost
- Action + Level 1 Spell Slot
- Details
- Range: 9 m / 30 ft
- AoE: 4 m / 13 ft (Radius)
- Creates Area: Water
At higher levels
Upcast: When the spell is cast a 2nd Level or higher, the area that you can create water increases by2m / 5ft
for each Spell Slot Level above 1st. Condition: Wet
Area: Water
Water
AoE: 4 m / 13 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
- Type: Surface
How to learn
This spell is a variation of:
Notes
- The incantations for Create Water are Pluo ("Rain") and Aqua pura ("Pure water").
- A hidden character that is out-of-combat can cast this spell on in-combat characters without using an action. While casting the spell will unhide you and likely force you into combat, the character who Created this water will still have an action to use in the first turn of combat, as though they hadn't cast a spell.