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Hoots' Hooch: Difference between revisions

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(Removed some invisible notes; added additional information on the Blackout and Stoned conditions)
(Added hoots' hooch table)
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| uid =  
| uid =  
| usage cost = bonus action
| usage cost = bonus action
| effect = * Consume to receive a random condition :
| effect = * Consume to receive a random condition (effects listed below)
** [[Hoots' Hooch: Bad Breath]]
| where to find = Can be bought or gifted from bartender {{CharLink|Hoots Hooligan}} in [[Sharess' Caress]].
*** Characters attacking you in melee become [[Nauseous (Condition)|Nauseous]].
***{{Duration|10}}
** [[Wild Magic: Speak with Animals|Hoots' Hooch: Beast Tongue]]
***You're pretty sure you could speak to animals if you tried.
*** {{Duration|20}}
** [[Hoots' Hooch: Blackout]]
***Fall unconscious from copious alcohol consumption.
***{{Duration|5}}
***You will then be sent to jail, even if this item is consumed when you have made camp for the night.
** [[Blink|Hoots' Hooch: Blink]]
***{{SAI|Blink}} between the material and ethereal plane in your drunken stupor.
** [[Otto's Irresistible Dance|Hoots' Hooch: Dancing Fool]]
***Begin an elaborate jig that stops you from taking movement and actions, gives you {{Disadvantage}} on attacks and Dexterity [[Saving Throws]]. Enemies have{{Advantage}} on attacks against you while you boogie.
***{{Duration|1}}
** [[Detect Thoughts|Hoots' Hooch: Gifted]]
***You can read minds, but become [[Vulnerable]] to Psychic damage.
***{{Duration|20}}
** [[Hoots' Hooch: Photosensitivity]]
***Become [[Blind]] in direct sunlight but gain [[Superior Darkvision]].
***{{Duration|10}}
** [[Wild Magic: Enlarge/Reduce|Hoots' Hooch: Size Instabiity]]
*** [[Reduce]] and [[Enlarge]] each turn
***{{Duration|10}}
** [[Hoots' Hooch: Stoned]]
***Become temporarily [[Petrified]] - perhaps with lingering side-effects.
***{{Duration|1}}
***You will then receive [[Stoneskin (Condition)]] for 10 rounds.
** [[Wild Magic: Polymorph|Hoots' Hooch: Transformation]]
***Become a baaaaaaaad little sheep.
***{{Duration|10}}
| where to find = Can be bought or gifted from bartender [[Hoots Hooligan]] in [[Sharess' Caress]].
| notes = * [[Purity of Body]] makes [[Monks]] immune to the effects of Hoot's Hooch.
| notes = * [[Purity of Body]] makes [[Monks]] immune to the effects of Hoot's Hooch.
| bugs = * [[Hoots' Hooch: Bad Breath]] is bugged. Enemies do not get the Nauseous effect. Instead, when a character with [[Hoots' Hooch: Bad Breath]] is hit with a melee attack, that character makes a CON save against "%%% Empty".
| bugs = * {{Cond|Hoots' Hooch: Bad Breath}} is bugged. Enemies do not get the Nauseous effect. Instead, when a character with Hoots' Hooch: Bad Breath is hit with a melee attack, that character makes a CON save against "%%% Empty".{{verify}}
}}
}}
== Hoots' Hooch effects ==
{{:Hoots' Hooch table}}

Revision as of 07:13, 23 October 2024

Hoots' Hooch image

Hoots' Hooch is a consumable item which grants one of ten random conditions after a Wild Magic check.

Description Icon.png

A new invention of the Sharess' Caress bartender Hoots - like being decked in the sobriety.

Properties

  • Consumables
  • Single Use
  • Rarity:
  •  Weight: 0.5 kg / 1 lb
  • Price: 100 gp

Effect

Bonus action

  • Consume to receive a random condition (effects listed below)

Where to find

Can be bought or gifted from bartender Hoots Hooligan Hoots Hooligan in Sharess' Caress.

Notes

Bugs

  • Hoots' Hooch: Bad Breath Hoots' Hooch: Bad Breath is bugged. Enemies do not get the Nauseous effect. Instead, when a character with Hoots' Hooch: Bad Breath is hit with a melee attack, that character makes a CON save against "%%% Empty".[Needs Verification]

Hoots' Hooch effects

Effect Duration Description
Bad Breath Bad Breath 10 Characters attacking you in melee become Nauseous Nauseous.
Beast Tongue Beast Tongue 20 You're pretty sure you could speak to animals if you tried. Grants Disadvantage on Charisma and Animal Handling checks against Beasts.
Blackout Blackout 5 Character is unconscious.
Blink Blink 10 Blink between the material and ethereal plane in your drunken stupor.
Dancing Fool Dancing Fool 2 Begin an elaborate jig that stops you from taking movement and actions, gives you Disadvantage on attacks and Dexterity Saving Throws. Enemies have Advantage on attacks against you while you boogie.
Gifted Gifted 20 You can read minds, but become Vulnerable to Damage TypesPsychic damage.
Photosensitivity Photosensitivity 10 Become Blind Blind in direct sunlight but gain Superior Darkvision Superior Darkvision.
Size Instability Size Instability 10 Reduce Reduce and Enlarge Enlarge each turn.
Stoned Stoned 2 Temporarily Petrified Petrified - then receive Stoneskin Stoneskin for 10 turns.
Transformation Transformation 10 Become a baaaaaaaad little sheep.