→Choosing a path
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==Objectives== | ==Objectives== | ||
''Objectives and journal entries may vary pending story decisions and outcomes.'' | ''Objectives and journal entries may vary pending story decisions and outcomes.'' | ||
{{Quest objective|Find out more about the artefact.| | |||
* Shadowheart carries a strange artefact. It seemed to protect us from a horrible voice. She stubbornly avoids the subject. We should find out more about it. | * Shadowheart carries a strange artefact. It seemed to protect us from a horrible voice. She stubbornly avoids the subject. We should find out more about it. | ||
* We picked up a strange artefact on the nautiloid that we can't seem to part with. We should find out more about it. | * We picked up a strange artefact on the nautiloid that we can't seem to part with. We should find out more about it. | ||
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* Dror Ragzlin, the goblin king, spoke of the artefact we carry. He is trying to gain information about its whereabouts from a dead mind flayer. It must be powerful. We should find out more about it. | * Dror Ragzlin, the goblin king, spoke of the artefact we carry. He is trying to gain information about its whereabouts from a dead mind flayer. It must be powerful. We should find out more about it. | ||
* We saw Shadowheart tinkering with a strange artefact in the night. We should find out more about it. | * We saw Shadowheart tinkering with a strange artefact in the night. We should find out more about it. | ||
}} | |||
{{Quest objective|Find the Githyanki Crèche.| | |||
* The githyanki are looking for the artefact we carry. They mentioned a Githyanki Crèche nearby. Perhaps we can learn more about what the artefact is there. | * The githyanki are looking for the artefact we carry. They mentioned a Githyanki Crèche nearby. Perhaps we can learn more about what the artefact is there. | ||
}} | |||
{{Quest objective|Follow the githyanki map.| | |||
* We deciphered a githyanki map pointing towards a Githyanki Crèche hidden in the mountains. We should find it. | * We deciphered a githyanki map pointing towards a Githyanki Crèche hidden in the mountains. We should find it. | ||
}} | |||
{{Quest objective|Find a way into the Githyanki Crèche.| | |||
* We have reached where the Githyanki Crèche should be. We should try to find a way in. | * We have reached where the Githyanki Crèche should be. We should try to find a way in. | ||
}} | |||
{{Quest objective|Find the captain of the Githyanki Crèche.| | |||
* The guards at the entrance to the Githyanki Crèche mentioned a captain. We should talk to these guards to find out more about what they're doing. | * The guards at the entrance to the Githyanki Crèche mentioned a captain. We should talk to these guards to find out more about what they're doing. | ||
* A guard inside the Githyanki Crèche told us to report to the captain. | * A guard inside the Githyanki Crèche told us to report to the captain. | ||
}} | |||
{{Quest objective|Talk to the captain of the Githyanki Crèche.| | |||
* The captain is looking for the artefact we carry. We should speak to her and see what we can find out. | * The captain is looking for the artefact we carry. We should speak to her and see what we can find out. | ||
}} | |||
{{Quest objective|Talk to the inquisitor in the Githyanki Crèche.| | |||
* The inquisitor is displeased with the lack of progress on the hunt for the artefact. We should speak to him to find out more - the githyanki seem desperate to find it. | * The inquisitor is displeased with the lack of progress on the hunt for the artefact. We should speak to him to find out more - the githyanki seem desperate to find it. | ||
}} | |||
{{Quest objective|Defeat the inquisitor in the Githyanki Crèche.| | |||
* The inquisitor demanded that we hand over the artefact, but we refused. Our only option now is to defeat him and his guards. | * The inquisitor demanded that we hand over the artefact, but we refused. Our only option now is to defeat him and his guards. | ||
}} | |||
{{Quest objective|Enter the Astral Prism.| | |||
* The inquisitor called the artefact the 'Astral Prism'. We communicated with the lich queen Vlaakith, who told us there is someone inside the artefact - and that we should kill them. We can combine the artefact with the planecaster to enter it. | * The inquisitor called the artefact the 'Astral Prism'. We communicated with the lich queen Vlaakith, who told us there is someone inside the artefact - and that we should kill them. We can combine the artefact with the planecaster to enter it. | ||
}} | |||
{{Quest objective|Find the being in the Astral Prism.| | |||
* We entered the Astral Prism. Now to find out who's in here. | * We entered the Astral Prism. Now to find out who's in here. | ||
}} | |||
{{Quest objective|Leave the Astral Prism.| | |||
* There is indeed a being inside the artefact. We spoke to them and decided not to kill them. We can leave the Astral Prism. | * There is indeed a being inside the artefact. We spoke to them and decided not to kill them. We can leave the Astral Prism. | ||
* There is indeed a being inside the artefact. We spoke to them and attempted to kill them. We can leave the Astral Prism. | * There is indeed a being inside the artefact. We spoke to them and attempted to kill them. We can leave the Astral Prism. | ||
}} | |||
{{Quest objective|Quest Complete| | |||
* We left the Astral Prism without killing the being within. They told us we were on the right track and to head to Moonrise Towers. | * We left the Astral Prism without killing the being within. They told us we were on the right track and to head to Moonrise Towers. | ||
* We left the Astral Prism after attempting to kill the being within that's protecting us. They're not happy about our attempt and will speak to us when they are ready. | * We left the Astral Prism after attempting to kill the being within that's protecting us. They're not happy about our attempt and will speak to us when they are ready. | ||
* An ambush at our camp in the dead of night forced the artefact to reveal its secrets - it wants our help. | * An ambush at our camp in the dead of night forced the artefact to reveal its secrets - it wants our help. | ||
}} | |||
== Walkthrough == | == Walkthrough == | ||
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==== Lae'zel speaks with Voss ==== | ==== Lae'zel speaks with Voss ==== | ||
If Lae'zel is in the party, the conversation ''can'' become much simpler. | If Lae'zel is in the party, the conversation ''can'' become much simpler. | ||
* '' | * {{Dialogue option|''Nod to Lae'zel. Go ahead.''}} | ||
* ''I will be speaking on her behalf, gith.'' | * {{Dialogue option|''I will be speaking on her behalf, gith.''}} | ||
* | * {{Dialogue option|''I will be speaking on her behalf, gith.''|tags=Githyanki}} | ||
* | * {{Dialogue option|''I will be speaking on my kin's behalf, 'Kith'rak.'''|tags=Githyanki}} | ||
Choose the first option to allow Lae'zel to speak, and Voss reveals the search for a githyanki artefact. He asks if Lae'zel has seen anything like that. | Choose the first option to allow Lae'zel to speak, and Voss reveals the search for a githyanki artefact. He asks if Lae'zel has seen anything like that. | ||
* ''Mouth a silent command to Lae'zel: 'truth'.'' | * {{Dialogue option|''Mouth a silent command to Lae'zel: 'truth'.''}} | ||
* | * {{Dialogue option|''Mouth a silent command to Lae'zel: 'play along'.''|roll=Persuasion|dc=10}} | ||
* ''Produce the odd artefact.'' You're looking for this, I take it? | * {{Dialogue option|''Produce the odd artefact.'' You're looking for this, I take it?}} | ||
* ''I have my own mandate. Time to die, gith.'' | * {{Dialogue option|''I have my own mandate. Time to die, gith.''}} | ||
* | * {{Dialogue option|''Your death is at hand, traitor!''|tags=Githyanki}} | ||
If a non-Githyanki character is speaking and selects anything but the second option, the githyanki become hostile. Otherwise, Voss will command Lae'zel to go to the crèche and aid the search for the artefact. If Shadowheart is in the party, she becomes incredibly nervous, as she knows she possesses the artefact they're seeking. | If a non-Githyanki character is speaking and selects anything but the second option, the githyanki become hostile. Otherwise, Voss will command Lae'zel to go to the crèche and aid the search for the artefact. If Shadowheart is in the party, she becomes incredibly nervous, as she knows she possesses the artefact they're seeking. | ||
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Voss will tell the party that they are unknown to him and ask for an explanation. Available responses are all as follows, with a [Githyanki] prefix displayed next to each one. | Voss will tell the party that they are unknown to him and ask for an explanation. Available responses are all as follows, with a [Githyanki] prefix displayed next to each one. | ||
* {{Dialogue option|''Show deference. Bow and explain that you are lost.''|tags=Githyanki}} | |||
* {{Dialogue option|''I am no crèche hatchling. Do not speak to me as one.''|tags=Githyanki}} | |||
* {{Dialogue option|''Tell him about your parasite and ask for help.''|tags=Githyanki}} | |||
* {{Dialogue option|''Indeed. I came from the crèche.''|tags=Githyanki}} | |||
Voss will be the friendliest to the party if they choose the 2nd option. | Voss will be the friendliest to the party if they choose the 2nd option. | ||
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The following options are available with no [Githyanki] prefix attached. | The following options are available with no [Githyanki] prefix attached. | ||
* {{Dialogue option|''I need to know more. What is its appearance? Its purpose?''}} | |||
* {{Dialogue option|''I don't know of such a weapon.'}} | |||
* {{Dialogue option|''Produce the artefact. Ask him if this is what he seeks.''}} | |||
Selecting option 2, then 3, will cause Voss and his Githyanki to depart. | Selecting option 2, then 3, will cause Voss and his Githyanki to depart. | ||
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[[File:Voss Patrol Quest.jpg|thumb|Kith'rak Voss interrogates the party.]] | [[File:Voss Patrol Quest.jpg|thumb|Kith'rak Voss interrogates the party.]] | ||
If Lae'zel is not in the party, and there are no Githyanki characters present, Voss asks why he shouldn't run them through. | If Lae'zel is not in the party, and there are no Githyanki characters present, Voss asks why he shouldn't run them through. | ||
* | * {{Dialogue option|''Silently hold his stare and discreetly prepare to attack.''|tags=Sleight of Hand|dc=15}} | ||
* | * {{Dialogue option|''You would've done so already if you didn't want something from me first.|tags=Insight|dc=10}} | ||
* | * {{Dialogue option|''I just want passage - if I have to go through you, so be it.|tags=Intimidation|dc=15}} | ||
* | * {{Dialogue option|''I don't know you. I pose no threat.|tags=Persuasion|dc=15}} | ||
Succeed in any of the checks and Voss remains neutral. | Succeed in any of the checks and Voss remains neutral. | ||
* ''I'll help if I can.'' | * {{Dialogue option|''I'll help if I can.''}} | ||
* ''You'll need to start from the beginning - what is this weapon you're after?'' | * {{Dialogue option|''You'll need to start from the beginning - what is this weapon you're after?''}} | ||
* ''Produce the artefact. Ask if this is what he seeks.'' | * {{Dialogue option|''Produce the artefact. Ask if this is what he seeks.''}} | ||
* ''I might know something. But it'll cost you.'' | * {{Dialogue option|''I might know something. But it'll cost you.''}} | ||
* ''Say nothing.' | * {{Dialogue option|''Say nothing.'}} | ||
Whatever the party says, unless the party produces the artefact or remains silent, Voss tells them to stand still, while doing rapid hand gestures: | Whatever the party says, unless the party produces the artefact or remains silent, Voss tells them to stand still, while doing rapid hand gestures: | ||
* ''Do nothing.'' | * {{Dialogue option|''Do nothing.''}} | ||
* | * {{Dialogue option|''Silently interpret the meaning of the gestures.''|tags=Arcana|dc=10}} | ||
Succeeding this check and choosing to resist the probing with another Wisdom check (DC 10) causes Voss to get frustrated at the uselessness of their thoughts. Otherwise, he learns they have a mind flayer tadpole and the githyanki become hostile. | Succeeding this check and choosing to resist the probing with another Wisdom check (DC 10) causes Voss to get frustrated at the uselessness of their thoughts. Otherwise, he learns they have a mind flayer tadpole and the githyanki become hostile. | ||
* | * {{Dialogue option|''I could help if you let me live - search for this weapon perhaps.''|roll=persuasion|dc=15}} | ||
* | * {{Dialogue option|''You ought to just leave. You've no right to decide my fate.''|roll=Persuasion|dc=15}} | ||
* | * {{Dialogue option|''Why are you hesitating, then? Try it, I dare you.''|roll=Intimidation|dc=15}} | ||
* | * {{Dialogue option|''A corpse is useless. But a living informant might unearth something.''|tags=Rogue}} | ||
* | * {{Dialogue option|''Read his thoughts.''|tags=Detect Thoughts}} | ||
* ''Don't be too hasty. I could prove very useful.'' | * {{Dialogue option|''Don't be too hasty. I could prove very useful.''}} | ||
A successful pass of any of these checks and Voss lets the party live. He tells them to go to the crèche - ahead, at the [[Mountain Pass]]. Otherwise, if Voss become suspicious that the party is infected with tadpoles or carries the artefact, then he flies off on his dragon and orders the githyanki soldiers to kill them all. {{CharLink|Baretha|Sarth Baretha}}, Raider {{CharLink|Chost}}, Raider {{CharLink|Zastri}}, and Gish {{CharLink|For'reth}} attack the party. | A successful pass of any of these checks and Voss lets the party live. He tells them to go to the crèche - ahead, at the [[Mountain Pass]]. Otherwise, if Voss become suspicious that the party is infected with tadpoles or carries the artefact, then he flies off on his dragon and orders the githyanki soldiers to kill them all. {{CharLink|Baretha|Sarth Baretha}}, Raider {{CharLink|Chost}}, Raider {{CharLink|Zastri}}, and Gish {{CharLink|For'reth}} attack the party. | ||
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===Facing the prism inhabitant=== | ===Facing the prism inhabitant=== | ||
Once inside the prism, the [[Dream Visitor]] speaks to the party and says they will only speak to the leader of the party. If entering the 'cave' where the Dream Visitor is, the Dream Visitor explains that | Once inside the prism, the [[Dream Visitor]] speaks to the party and says they will only speak to the leader of the party. If entering the 'cave' where the Dream Visitor is, the Dream Visitor explains that the power they use to protect the party was stolen from the githyanki. Additionally, the Visitor knows a secret that would threaten Vlaakith's empire, but depending on the party's selected choices, the exact nature of this secret is not always revealed during conversation. | ||
===Choosing a path=== | ===Choosing a path=== | ||
Regardless of the player character's chosen responses, the conversation with the Dream Visitor will always eventually result in the same situation. The Dream Visitor will offer a blade to the player character, and may also kneel down if this sequence occurs "later" in the conversation. | Regardless of the player character's chosen responses, the conversation with the Dream Visitor will always eventually result in the same situation. The Dream Visitor will offer a blade to the player character, and may also kneel down if this sequence occurs "later" in the conversation. | ||
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In conversation with Ch'r'ai W'wargaz: | In conversation with Ch'r'ai W'wargaz: | ||
* Produce the artifact {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}} {{Approval|Lae'zel|+1}} | * Produce the artifact {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}} {{Approval|Lae'zel|+1}} | ||
* "What do I get in return?" {{Approval|Lae'zel|-1}}{{Approval|Gale|+1}}{{Approval|Astarion|+1}} | * "What do I get in return?" {{Approval|Lae'zel|-1}} {{Approval|Gale|+1}} {{Approval|Astarion|+1}} | ||
* "How do you know so much about me?" {{Approval| | * "How do you know so much about me?" {{Approval|Wyll|+1}} {{Approval|Karlach|+1}} {{Approval|Gale|+1}} {{Approval|Astarion|+1}} | ||
* "You can't trust him Lae'zel." {{Approval|Lae'zel|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} | * "You can't trust him Lae'zel." {{Approval|Lae'zel|+1}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} | ||
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* Wave politely at Vlaakith or Stay standing, exactly as you are. {{Approval|Lae'zel|-1}} | * Wave politely at Vlaakith or Stay standing, exactly as you are. {{Approval|Lae'zel|-1}} | ||
* Kneel: {{Approval|Lae'zel|+1}} | * Kneel: {{Approval|Lae'zel|+1}} | ||
* Agree to kill the occupant of the artifact: {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}} {{Approval|Lae'zel|+5}} | * Agree to kill the occupant of the artifact: {{Approval|Wyll|-1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}} {{Approval|Shadowheart|-1}} {{Approval|Lae'zel|+5}} | ||
* Refuse to kill the occupant of the artifact: {{Approval|Lae'zel|-5}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} | * Refuse to kill the occupant of the artifact: {{Approval|Lae'zel|-5}} {{Approval|Karlach|+1}} {{Approval|Shadowheart|+1}} | ||