65,679
editsMore actions
m
→Astarion: Special interaction
Tags: Mobile edit Mobile web edit |
HiddenDragon (talk | contribs) |
||
(33 intermediate revisions by 13 users not shown) | |||
Line 6: | Line 6: | ||
There are many different permanent character enhancements or bonuses that can be obtained throughout ''[[Baldur's Gate 3]]''. See below for details on these bonuses and how they can be obtained. | There are many different permanent character enhancements or bonuses that can be obtained throughout ''[[Baldur's Gate 3]]''. See below for details on these bonuses and how they can be obtained. | ||
{{TOC|limit=3}} | {{TOC|limit=3}} | ||
== Act One == | == Act One == | ||
The following permanent character bonuses can be obtained in [[Act One]] of the game. | The following permanent character bonuses can be obtained in [[Act One]] of the game. | ||
=== Auntie Ethel's Hair === | ===Auntie Ethel's Hair=== | ||
{{ | {{RarityItem|Auntie Ethel's Hair}} - gain +1 to an [[abilities|ability score]] of choice. Can be raised above 20. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Defeat [[Auntie Ethel]] during [[Save Mayrina]] and take her deal to spare her life. | Defeat [[Auntie Ethel]] during [[Save Mayrina]] and take her deal to spare her life. | ||
===Awakened=== | |||
=== Awakened === | {{SAI|Awakened}} - use all illithid powers as a [[bonus action]]. | ||
{{ | |||
==== How to unlock ==== | ==== How to unlock ==== | ||
Make the Zaith'isk in the infirmary of [[Crèche Y'llek]] explode and succeed at all three saving throws. The saves are significantly easier if you are in the device rather than Lae'zel. | Make the Zaith'isk in the infirmary of [[Crèche Y'llek]] explode and succeed at all three saving throws. The saves are significantly easier if you are in the device rather than Lae'zel. | ||
Failing any of the saving throws for the Zaith'isk inflicts permanent, stacking penalties to the ability scores of the character inside it: each failure will, respectively, give -2 to Intelligence, Wisdom, and Constitution. [[Partial-illithid|Partial ceremorphosis]] will remove the ability debuff. | Failing any of the saving throws for the Zaith'isk inflicts permanent, stacking penalties to the ability scores of the character inside it: each failure will, respectively, give -2 to Intelligence, Wisdom, and Constitution. [[Partial-illithid|Partial ceremorphosis]] or consuming additional illithid parasites will remove the ability debuff. | ||
===BOOOAL's Blessing=== | |||
{{Cond|BOOOAL's Blessing}} - gain advantage on [[attack rolls]] against [[Bleeding (Condition)|Bleeding]] targets. | |||
=== BOOOAL's Blessing === | |||
{{ | |||
==== How to unlock ==== | ==== How to unlock ==== | ||
Sacrifice a companion to [[BOOOAL]] in [[The Festering Cove]] ([[hirelings]] cannot be sacrificed). The effect will stop working if all [[Kuo-toa]] in the Cove are killed | Sacrifice a companion to [[BOOOAL]] in [[The Festering Cove]] ([[hirelings]] cannot be sacrificed). The effect is granted to all present party members and will stop working if all [[Kuo-toa]] in the Cove are killed. | ||
Alternatively, have someone pickpocket the [[Sickle of BOOOAL]] from [[Pooldripp]] while someone else is in the conversation. Then, either say that you have a better offer when asked to be a sacrifice, then pass a Persuasion check; or shake the Kuo-toa's faith in BOOOAL, then agree to BOOOAL's offer to become his Chosen. | |||
=== Brand of the Absolute === | ===Brand of the Absolute=== | ||
[[Brand of the Absolute]] - allows the benefits from [[:Category:Absolute_Equipment|Absolute equipment]] and unlocks unique dialogue options when speaking to followers of the Absolute. | |||
==== How to unlock ==== | ==== How to unlock ==== | ||
Line 50: | Line 40: | ||
Multiple characters can receive the brand after the first character has been branded by Gut by controlling them and speaking to [[Warlock Greez]]. | Multiple characters can receive the brand after the first character has been branded by Gut by controlling them and speaking to [[Warlock Greez]]. | ||
===Find Familiar: Scratch=== | |||
{{SAI|Find Familiar: Scratch}} - gain the ability to summon [[Scratch]] as a familiar while outside of camp. While summoned, Scratch will be able to uncover buried treasure. | |||
=== Find Familiar: Scratch === | |||
{{ | |||
==== How to unlock ==== | ==== How to unlock ==== | ||
Leave Scratch with your scent so he joins your camp, then later when he offers you a ball, throw it to play fetch with him. Having [[Scratch's Ball]] in your inventory allows you to use [[Find Familiar: Scratch]]. | Leave Scratch with your scent so he joins your camp, then later when he offers you a ball, throw it to play fetch with him. Having [[Scratch's Ball]] in your inventory allows you to use [[Find Familiar: Scratch]]. | ||
=== Find Familiar: Cheeky Quasit === | ===Find Familiar: Cheeky Quasit=== | ||
{{ | {{SAI|Find Familiar: Cheeky Quasit}} - summon [[Shovel (familiar)|Shovel]] (or Basket, or Fork), the Cheeky Quasit. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Find the unique [[Scroll of Summon Quasit]] in one of the coffins of the hidden area in the [[Apothecary's Cellar]] beneath the [[Blighted Village]]. Wizards can scribe this spell, or other classes can permanently acquire her through the [[Shovel_(familiar)#Permanently_acquiring_Shovel|correct dialogue options]]. | Find the unique [[Scroll of Summon Quasit]] in one of the coffins of the hidden area in the [[Apothecary's Cellar]] beneath the [[Blighted Village]]. Wizards can scribe this spell, or other spellcasting classes (Sorcerer, Wizard, or Warlock) can permanently acquire her through the [[Shovel_(familiar)#Permanently_acquiring_Shovel|correct dialogue options]]. | ||
=== Instrument proficiency === | ===Instrument proficiency=== | ||
[[Instrument proficiency]] - know how to play a variety of musical instruments and be able to entertain a crowd with them. | |||
==== How to unlock ==== | ==== How to unlock ==== | ||
Line 76: | Line 59: | ||
[[Bard]]s have this automatically and this provides no additional benefit to them. | [[Bard]]s have this automatically and this provides no additional benefit to them. | ||
=== Loviatar's Love === | ===Loviatar's Love=== | ||
{{ | {{Cond|Loviatar's Love}} - gain a +2 bonus to attack rolls and [[Wisdom]] saving throws if having 30% Hit Points or less. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Submit to [[Abdirak]] and put on a good performance for him in the [[Shattered Sanctum]]. | Submit to [[Abdirak]] and put on a good performance for him in the [[Shattered Sanctum]]. | ||
Effect is permanently lost | Effect is permanently lost upon death. | ||
===Necromancy of Thay=== | |||
{{RarityItem|Necromancy of Thay}} - gain the passive feature [[Forbidden Knowledge]], which grants a +1 to Wisdom saving throws and ability checks. You can also cast [[Speak with Dead]] once per long rest. | |||
==== How to unlock ==== | ==== How to unlock ==== | ||
Line 97: | Line 75: | ||
Turning only 1 page will grant only Speak with Dead. The reader does not need to succeed on the saving throws associated with turning the pages. | Turning only 1 page will grant only Speak with Dead. The reader does not need to succeed on the saving throws associated with turning the pages. | ||
=== Paid the Price === | ===Paid the Price=== | ||
{{ | {{Cond|Paid the Price}} - gain a +1 bonus to [[Intimidation]] checks, but also a disadvantage on [[Perception]] checks. Additionally, gain a disadvantage when attacking Hags. Changes the chosen eye's appearance. Mutually exclusive with Volo’s Ersatz Eye. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Accept [[Auntie Ethel]]'s deal to remove the parasite at the [[Riverside Teahouse]]. | Accept [[Auntie Ethel]]'s deal to remove the parasite at the [[Riverside Teahouse]]. | ||
=== Survival Instinct === | ===Survival Instinct=== | ||
{{ | {{SAI|Survival Instinct}} - gain the additional [[illithid power]] [[Survival Instinct]], which allows the user to infuse a creature with psionic force, healing them if they reach 0 hit points. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Complete the quest [[Help Omeluum investigate the parasite]] with [[Omeluum]] in the [[Underdark]]. | Complete the quest [[Help Omeluum investigate the parasite]] with [[Omeluum]] in the [[Underdark]]. | ||
This is | This is a unique illithid power not obtainable through regular illithid power progression. | ||
=== Volo's Ersatz Eye === | ===Volo's Ersatz Eye=== | ||
{{ | {{RarityItem|Volo's Ersatz Eye}} - gain a permanent [[See Invisibility (Condition)|See Invisibility]] effect. Changes the right eye's appearance. The right eye's colour is changed to "Blue 3". This {{em|cannot}} be reversed using the [[Magic Mirror]]. Mutually exclusive with Paid the Price. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Line 128: | Line 100: | ||
===Arabella's Shadow Entangle=== | ===Arabella's Shadow Entangle=== | ||
{{ | {{SAI|Arabella's Shadow Entangle}} - entangle an Undead or Shadow Creature until Long Rest. | ||
====How to unlock==== | ====How to unlock==== | ||
Tell [[Arabella]] about her parents' fate during the quest [[Find Arabella's Parents]]. | Tell [[Arabella]] about her parents' fate during the quest [[Find Arabella's Parents]]. | ||
===Bardic | ===Bardic Inspiration=== | ||
{{ | {{SAI|Bardic Inspiration}} - gain a charge of Bardic Inspiration that is stronger than usual (1d12). Usable once per long rest, and does not consume Bardic Inspiration charges. | ||
This bonus does not strengthen existing Bardic Inspiration uses (if any); they will remain at the appropriate strength for the character's Bard level. | This bonus does not strengthen existing Bardic Inspiration uses (if any); they will remain at the appropriate strength for the character's Bard level. | ||
====How to unlock==== | ====How to unlock==== | ||
At the end of Act Two, if [[Alfira]] is still alive, she can be found at [[Moonrise Towers]]. Talking with her reveals that she wants to use music to cheer up the tiefling children in the room with her. If the active character is a [[Bard]], you can speak with her again to gain the bonus (you do not need to perform the song). | |||
===Githzerai Mind Barrier=== | ===Githzerai Mind Barrier=== | ||
{{ | {{Cond|Githzerai Mind Barrier}} - gain advantage on [[Intelligence]] [[saving throw]]s. | ||
====How to unlock==== | ====How to unlock==== | ||
Line 153: | Line 120: | ||
Effect is permanently lost if the character dies and is revived (as of Hotfix #6). | Effect is permanently lost if the character dies and is revived (as of Hotfix #6). | ||
=== Level 3 Shadow Spell Slot | ===Consumed Shadow Weave=== | ||
[[Gale]] gains an additional level three spell slot, separate from normal spell slots. Recharges per long rest. | [[Consumed Shadow Weave|Level 3 Shadow Spell Slot]] - [[Gale]] gains an additional level three spell slot, separate from normal spell slots. Recharges per long rest. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Line 164: | Line 130: | ||
Defeating Malus or Thisobald via dialogue won't grant the option of consuming or cleansing the Shadow Weave (Bug as of Hotfix #16) | Defeating Malus or Thisobald via dialogue won't grant the option of consuming or cleansing the Shadow Weave (Bug as of Hotfix #16) | ||
===Potion of Everlasting Vigour=== | ===Potion of Everlasting Vigour=== | ||
{{ | {{RarityItem|Potion of Everlasting Vigour}} - gain +2 [[Strength]]. Can be used to raise Strength above 20, and will remain after respecing character. | ||
====How to unlock==== | ====How to unlock==== | ||
Convince [[Astarion]] to bite [[Araj Oblodra]] in Moonrise Towers. | Convince [[Astarion]] to bite [[Araj Oblodra]] in Moonrise Towers. | ||
=== Slayer Form === | ===Slayer Form=== | ||
{{ | {{SAI|Slayer (class action)|Slayer Form}} - gain the ability to transform into the [[Slayer]] once per long rest. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Only available while playing the [[Dark Urge]] Origin. | Only available while playing the [[Dark Urge]] Origin. | ||
Kill either [[Isobel Thorm|Isobel]], or your lover, or the companion with the highest approval toward you, as part of [[The Urge]] quest. Alternatively, it can be acquired alongside the one-time-use spell [[Power Word Kill]] by accepting to become [[Bhaal|Bhaal's]] Chosen after defeating [[Orin]] in Act Three. | |||
Refusing to become Bhaal's Chosen will result in the permanent loss of the Slayer Form. | Refusing to become Bhaal's Chosen will result in the permanent loss of the Slayer Form. | ||
===Summon Us=== | ===Summon Us=== | ||
{{ | {{RarityItem|Summon Us}} - summon [[Us]], an intellect devourer, as a familiar. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Free Us and prevent it from dying on the Nautiloid during the [[Prologue]], then free it from its cage in the [[Mind Flayer Colony]] towards the end of Act Two. | |||
== Act Three == | == Act Three == | ||
The following permanent character bonuses can be obtained in [[Act Three]] of the game's story. | The following permanent character bonuses can be obtained in [[Act Three]] of the game's story. | ||
=== Anointed in Splendour === | ===Anointed in Splendour=== | ||
{{ | {{Cond|Anointed in Splendour}} - gain +2 bonus to all {{SavingThrow}}s. | ||
==== How to unlock ==== | |||
Offer enough gold to one of the [[deities]] in the [[Stormshore Tabernacle]] to gain the right to ask for a blessing. The exact amount of gold required depends on the [[character level|character's level]] and the [[difficulty]] settings. This can be done for every character but an offering will need to be made for each one. | |||
Alternatively, [[Gale]] can get this permanent bonus through dialogue. If Gale chooses to ask for [[Mystra|Mystra's]] forgiveness during their meeting at the [[Stormshore Tabernacle]] in the [[Lower City]], she will grant him {{cond|Anointed in Splendour}}. | |||
===Partial Ceremorphosis=== | |||
{{RarityItem|Astral-Touched Tadpole}} - gain access to [[Illithid_powers#Elite_powers|tier 3 illithid powers]], and automatically unlock all tier 1 illithid powers and the tier 3 illithid power Fly. This will cause a cosmetic change in the character. Any tadpoles used in the granted tier 1 illithid powers will be refunded when this bonus is obtained. | |||
==== How to unlock ==== | ==== How to unlock ==== | ||
Consume the [[Astral-Touched Tadpole]] offered by [[the Emperor]]. | |||
=== Danse Macabre === | ===Danse Macabre=== | ||
{{ | {{SAI|Danse Macabre}} - create 4 ghouls that fight alongside you. Comes with a curse that lowers Constitution by 5, but can be removed with the [[Remove Curse]] spell while keeping Danse Macabre | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Read The ''Tharchiate Codex'' (found at the end of the Vault puzzle in Ramazith's Tower), then read the last page of the ''[[Necromancy of Thay]]'' (from Act 1) and pass a DC 20 Wisdom Saving Throw. | Read The ''Tharchiate Codex'' (found at the end of the Vault puzzle in Ramazith's Tower), then read the last page of the ''[[Necromancy of Thay]]'' (from Act 1) and pass a DC 20 Wisdom Saving Throw. | ||
=== Monk's Hideous Laughter === | ===Tasha's Hideous Laughter|Monk's Hideous Laughter=== | ||
{{ | {{SAI|Tasha's Hideous Laughter|Monk's Hideous Laughter}} - gain the ability to cast [[Tasha's Hideous Laughter]] once per long rest. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Carry the [[Sentient Amulet]] from [[Grymforge]] to a casket under the [[Open Hand Temple]] in [[Wyrm's Crossing]], completing [[Help the Cursed Monk]]. Must choose to accept the curse yourself. | Carry the [[Sentient Amulet]] from [[Grymforge]] to a casket under the [[Open Hand Temple]] in [[Wyrm's Crossing]], completing [[Help the Cursed Monk]]. Must choose to accept the curse yourself. | ||
Possible wisdom loss if you fail Constitution/Wisdom saves. The | Possible wisdom loss if you fail Constitution/Wisdom saves. The {{MdRarityItem|Sentient Amulet (Rare)}} loses all of its abilities if you choose to accept the curse yourself. | ||
=== Mirror of Loss === | === Mirror of Loss === | ||
[[Mirror of Loss]] - gain +2 to an [[abilities|ability score]] of your choice (and optionally +1 to Charisma). | |||
==== How to unlock ==== | ==== How to unlock ==== | ||
Line 233: | Line 194: | ||
Buffs granted by the Mirror can raise the affected ability score up to 24. | Buffs granted by the Mirror can raise the affected ability score up to 24. | ||
As of v4.1.1.4811634, the bonuses from the Necromancy of Thay are properly lost when | As of v4.1.1.4811634, the bonuses from the Necromancy of Thay are properly lost when sacrificing its knowledge. | ||
You will receive the ''Patriar's Memory'' (+1 CHA) if the Narrator tells you the following after sacrificing an ability score: "Disappointment floods your mind. You were sure to succeed Stelmane, but Lord Enver Gortash has stolen your support. All that charming and cajoling in the parlous of the Upper City, Wasted." You can continue to reload until you receive this specific memory, though be aware that this outcome becomes significantly less likely to occur for characters who have completed the DC 25 Religion check, due to the mechanics of how the various outcomes are chosen (described in detail on the Mirror of Loss page). | You will receive the ''Patriar's Memory'' (+1 CHA) if the Narrator tells you the following after sacrificing an ability score: "Disappointment floods your mind. You were sure to succeed Stelmane, but Lord Enver Gortash has stolen your support. All that charming and cajoling in the parlous of the Upper City, Wasted." You can continue to reload until you receive this specific memory, though be aware that this outcome becomes significantly less likely to occur for characters who have completed the DC 25 Religion check, due to the mechanics of how the various outcomes are chosen (described in detail on the Mirror of Loss page). | ||
==== | ===Slayer Knowledge=== | ||
{{RarityItem|Regarding the Slayer}} - gain advantage against Slayer abilities. | |||
{{ | |||
When playing as the [[Dark Urge]] with the [[Slayer]] form unlocked, it also grants the [[Piercing Growl]] skill. | |||
==== How to unlock ==== | ==== How to unlock ==== | ||
Rescue [[Volo]] while he is tied up to explosives near the [[Steel Watch Foundry]]. Talk to him after the fight that ensues, and he will return to your camp. | Rescue [[Volo]] while he is tied up to explosives near the [[Steel Watch Foundry]]. Talk to him after the fight that ensues, and he will return to your camp. | ||
Back at the camp, talk to him again and he will explain that he was targeted by the Lord of Murder [[Bhaal]] and his Chosen. You can then ask him about the [[Slayer]] and he will offer you a [[Regarding the Slayer|guidebook]] written by the wizard Irenicus. Read this book and you will gain | Back at the camp, talk to him again and he will explain that he was targeted by the Lord of Murder [[Bhaal]] and his Chosen. You can then ask him about the [[Slayer]] and he will offer you a [[Regarding the Slayer|guidebook]] written by the wizard Irenicus. Read this book and you will gain the passive feature. | ||
=== Sweet Stone Features === | ===Sweet Stone Features=== | ||
{{ | {{Cond|Sweet Stone Features}} - gain a +1d4 bonus to attack rolls and saving throws. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Pay [[Boney]] in the [[Circus of the Last Days]] 5000 gold for Stoney to construct a statue of yourself or a companion. The effect goes to whoever is depicted. Stony can only construct a statue for a single character. The effect begins once you long rest. | Pay [[Boney]] in the [[Circus of the Last Days]] 5000 gold for Stoney to construct a statue of yourself or a companion. The effect goes to whoever is depicted. Stony can only construct a statue for a single character. The effect begins once you long rest. | ||
Prior to Patch 7, this effect was overwritten if the character was affected by [[Bless]] or healed by a character wearing [[The Whispering Promise]]. Once the Bless effect expired, they did not regain Sweet Stone Features until completing another long rest. | |||
{{ | |||
==== Astarion: Special interaction ==== | |||
If Astarion is the one depicted as a statue, the Sweet Stone Features condition overrules the {{Cond|Curse of the Sired}} condition that he would otherwise acquire in the [[Szarr Palace]]. The Curse of the Sired status gives Astarion disadvantage on all saving throws while in a place of trauma. With a statue of himself at camp, Astarion does not suffer that penalty and gets to keep the effect of the Sweet Stone Features condition instead, even while in the palace. | |||
=== The Tharchiate Codex: Blessing === | ===The Tharchiate Codex: Blessing=== | ||
{{SAI|The Tharchiate Codex: Blessing}} - gain 20 temporary hit points after a Long Rest. Remains active if ''[[The Tharchiate Codex]]'' is also used to obtain Danse Macabre. | |||
==== How to unlock ==== | ==== How to unlock ==== | ||
Read ''The Tharchiate Codex'' (found at the end of the Vault puzzle in [[Ramazith's Tower]]). | Read ''The Tharchiate Codex'' (found at the end of the Vault puzzle in [[Ramazith's Tower]]). Only available to the first character who reads the Codex. | ||
=== Unstable Blood === | ===Unstable Blood=== | ||
{{ | {{SAI|Unstable Blood}} - the player character's blood is now highly flammable; if bleeding and creating a blood surface, it will explode on contact with fire. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
Give | Give the player character's blood to [[Araj Oblodra]] in [[Moonrise Towers]] in Act 2, then meet her again east of [[The Blushing Mermaid]] in Act 3 and help her again. She will give a potion that grants this feature once drunk. | ||
=== Vampire Ascendant === | ===Vampire Ascendant=== | ||
{{ | {{SAI|Vampire Ascendant}} - [[Astarion]] gains class actions {{SAI|Ascendant Bite}} and {{SAI|Misty Escape (Vampire Ascendant)|Misty Escape}}, as well as an extra {{DamageType|Necrotic|1d10}} necrotic damage on his weapon and unarmed attacks. | ||
[[Astarion]] gains class actions | |||
==== How to unlock ==== | ==== How to unlock ==== | ||
Line 291: | Line 238: | ||
Defeat [[Cazador]] without killing any of his [[vampire spawn|spawn]] whilst having [[Astarion]] in your party. Afterward, allow Astarion to complete the ascension ritual. | Defeat [[Cazador]] without killing any of his [[vampire spawn|spawn]] whilst having [[Astarion]] in your party. Afterward, allow Astarion to complete the ascension ritual. | ||
==See Also== | |||
* [[Temporary bonuses]] | |||
{{gameplay}} | {{gameplay}} | ||
[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |