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If spoken to at the [[Basilisk Gate Barracks]], she will provide the player with the quest [[Save Vanra]]. If choosing options that assert the party's wish to help Lora, she will provide them with details that they can use to start their investigation, then departs the barracks afterward. If the quest Save Vanra has been accepted, and the party have spoken to {{CharLink|Grisly|Captain Grisly}} about her side of the story, an option is unlocked to ask Lora about the details given by Captain Grisly in her home southwest of the Lower City Central Waypoint at {{Coords|-57|-93}}. | If spoken to at the [[Basilisk Gate Barracks]], she will provide the player with the quest [[Save Vanra]]. If choosing options that assert the party's wish to help Lora, she will provide them with details that they can use to start their investigation, then departs the barracks afterward. If the quest Save Vanra has been accepted, and the party have spoken to {{CharLink|Grisly|Captain Grisly}} about her side of the story, an option is unlocked to ask Lora about the details given by Captain Grisly in her home southwest of the Lower City Central Waypoint at {{Coords|-57|-93}}. | ||
If Vanra is successfully saved and Lora is spoken to in her home again, she grants {{SmRarityItem|Duellist's Prerogative}} and {{SmRarityItem|Amulet of Windrider}}. | If Vanra is successfully saved and Lora is spoken to in her home again, she grants {{SmRarityItem|Duellist's Prerogative}} and {{SmRarityItem|Amulet of Windrider}}. | ||
All of this only occurs if {{CharLink|Auntie Ethel}} was denied access to {{CharLink|Mayrina}} in [[Act One]]. Otherwise, Lora and Vanra can be found at their [[Lora's House|house]] in the [[Lower City]] and have little to say other than berating the party for barging into their home. | |||
== Combat == | == Combat == |